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292 lines
7.2 KiB
Markdown
292 lines
7.2 KiB
Markdown
---
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!MonsterItem
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Family: MonsterVO
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Type: fiend
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Size: Medium
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Alignment: lawful evil
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ArmorClass: 15 (natural armor)
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HitPoints: 45 (7d8 + 14)
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Speed: 50 ft.
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Strength: 17 (+3)
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Dexterity: 12 (+1)
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Constitution: 14 (+2)
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Intelligence: ' 6 (-2)'
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Wisdom: 13 (+1)
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Charisma: ' 6 (-2)'
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Skills: Perception +5
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DamageImmunities: fire
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Senses: darkvision 60 ft., passive Perception 15
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Languages: understands Infernal but can't speak it
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Challenge: 3 (700 XP)
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Id: monsters_vo.md#hell-hound
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Hell Hound
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Molosse infernal](hd_monsters_molosse_infernal.md)'
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Attributes:
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Name: Hell Hound
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Markdown: >+
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# <!--Name-->Hell Hound<!--/Name-->
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- CEO: <!--AltName-->[Molosse infernal](hd_monsters_molosse_infernal.md)<!--/AltName-->
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- <!--Size-->Medium<!--/Size--> <!--Type-->fiend<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->15 (natural armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->45 (7d8 + 14)<!--/HitPoints-->
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- **Speed** <!--Speed-->50 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->17 (+3)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->14 (+2)<!--/Constitution-->|<!--Intelligence--> 6 (-2)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->|
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- **Skills** <!--Skills-->Perception +5<!--/Skills-->
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- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 15<!--/Senses-->
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- **Languages** <!--Languages-->understands Infernal but can't speak it<!--/Languages-->
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- **Challenge** <!--Challenge-->3 (700 XP)<!--/Challenge-->
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- **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities-->
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## Special Features
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**_Keen Hearing and Smell_**. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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**_Pack Tactics_**. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
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## Actions
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**_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
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**_Fire Breath (Recharge 5-6)_**. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
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Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions.
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AltName: '[Molosse infernal](hd_monsters_molosse_infernal.md)'
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Size: Medium
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Type: fiend
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Alignment: lawful evil
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ArmorClass: 15 (natural armor)
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HitPoints: 45 (7d8 + 14)
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Speed: 50 ft.
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Strength: 17 (+3)
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Dexterity: 12 (+1)
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Constitution: 14 (+2)
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Intelligence: ' 6 (-2)'
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Wisdom: 13 (+1)
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Charisma: ' 6 (-2)'
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Skills: Perception +5
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Senses: darkvision 60 ft., passive Perception 15
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Languages: understands Infernal but can't speak it
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Challenge: 3 (700 XP)
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DamageImmunities: fire
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AttributesDictionary: >+
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Name: Hell Hound
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Markdown: >+
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# <!--Name-->Hell Hound<!--/Name-->
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- CEO: <!--AltName-->[Molosse infernal](hd_monsters_molosse_infernal.md)<!--/AltName-->
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- <!--Size-->Medium<!--/Size--> <!--Type-->fiend<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment-->
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- **Armor Class** <!--ArmorClass-->15 (natural armor)<!--/ArmorClass-->
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- **Hit Points** <!--HitPoints-->45 (7d8 + 14)<!--/HitPoints-->
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- **Speed** <!--Speed-->50 ft.<!--/Speed-->
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|<!--Strength-->17 (+3)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->14 (+2)<!--/Constitution-->|<!--Intelligence--> 6 (-2)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->|
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- **Skills** <!--Skills-->Perception +5<!--/Skills-->
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- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 15<!--/Senses-->
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- **Languages** <!--Languages-->understands Infernal but can't speak it<!--/Languages-->
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- **Challenge** <!--Challenge-->3 (700 XP)<!--/Challenge-->
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- **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities-->
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## Special Features
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**_Keen Hearing and Smell_**. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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**_Pack Tactics_**. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
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## Actions
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**_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
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**_Fire Breath (Recharge 5-6)_**. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
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Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions.
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AltName: '[Molosse infernal](hd_monsters_molosse_infernal.md)'
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Size: Medium
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Type: fiend
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Alignment: lawful evil
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ArmorClass: 15 (natural armor)
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HitPoints: 45 (7d8 + 14)
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Speed: 50 ft.
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Strength: 17 (+3)
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Dexterity: 12 (+1)
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Constitution: 14 (+2)
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Intelligence: ' 6 (-2)'
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Wisdom: 13 (+1)
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Charisma: ' 6 (-2)'
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Skills: Perception +5
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Senses: darkvision 60 ft., passive Perception 15
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Languages: understands Infernal but can't speak it
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Challenge: 3 (700 XP)
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DamageImmunities: fire
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Hell Hound
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- CEO: [Molosse infernal](hd_monsters_molosse_infernal.md)
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- Medium fiend, lawful evil
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- **Armor Class** 15 (natural armor)
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- **Hit Points** 45 (7d8 + 14)
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- **Speed** 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|17 (+3)|12 (+1)|14 (+2)| 6 (-2)|13 (+1)| 6 (-2)|
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- **Skills** Perception +5
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- **Senses** darkvision 60 ft., passive Perception 15
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- **Languages** understands Infernal but can't speak it
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- **Challenge** 3 (700 XP)
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- **Damage Immunities** fire
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## Special Features
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**_Keen Hearing and Smell_**. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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**_Pack Tactics_**. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
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## Actions
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**_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
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**_Fire Breath (Recharge 5-6)_**. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.
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Fire-breathing fiends that take the form of powerful dogs, hell hounds commonly serve evil creatures that use them as guard animals and companions.
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