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AideDeJeu/Data/HD/srd_monsters_merfolk.md
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Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO humanoid (merfolk) Medium neutral 11 11 (2d8 + 2) 10 ft., swim 40 ft. 10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1) Perception +2 passive Perception 12 Aquan, Common 1/8 (25 XP) monsters_vo.md#merfolk monsters_vo.md#monsters-npc-and-animals Merfolk Monsters, NPC and Animals 1 [Homme-poisson](hd_monsters_homme_poisson.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge
Merfolk # <!--Name-->Merfolk<!--/Name--> - CEO: <!--AltName-->[Homme-poisson](hd_monsters_homme_poisson.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (merfolk)<!--/Type-->, <!--Alignment-->neutral<!--/Alignment--> - **Armor Class** <!--ArmorClass-->11<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints--> - **Speed** <!--Speed-->10 ft., swim 40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->10 (+0)<!--/Strength-->|<!--Dexterity-->13 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->11 (+0)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma-->12 (+1)<!--/Charisma-->| - **Skills** <!--Skills-->Perception +2<!--/Skills--> - **Senses** <!--Senses-->passive Perception 12<!--/Senses--> - **Languages** <!--Languages-->Aquan, Common<!--/Languages--> - **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge--> ## Special Features **_Amphibious_**. The merfolk can breathe air and water. ## Actions **_Spear_**. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack. [Homme-poisson](hd_monsters_homme_poisson.md) Medium humanoid (merfolk) neutral 11 11 (2d8 + 2) 10 ft., swim 40 ft. 10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1) Perception +2 passive Perception 12 Aquan, Common 1/8 (25 XP)
Name: Merfolk Markdown: >+ # <!--Name-->Merfolk<!--/Name--> - CEO: <!--AltName-->[Homme-poisson](hd_monsters_homme_poisson.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (merfolk)<!--/Type-->, <!--Alignment-->neutral<!--/Alignment--> - **Armor Class** <!--ArmorClass-->11<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints--> - **Speed** <!--Speed-->10 ft., swim 40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->10 (+0)<!--/Strength-->|<!--Dexterity-->13 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->11 (+0)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma-->12 (+1)<!--/Charisma-->| - **Skills** <!--Skills-->Perception +2<!--/Skills--> - **Senses** <!--Senses-->passive Perception 12<!--/Senses--> - **Languages** <!--Languages-->Aquan, Common<!--/Languages--> - **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge--> ## Special Features **_Amphibious_**. The merfolk can breathe air and water. ## Actions **_Spear_**. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack. AltName: '[Homme-poisson](hd_monsters_homme_poisson.md)' Size: Medium Type: humanoid (merfolk) Alignment: neutral ArmorClass: 11 HitPoints: 11 (2d8 + 2) Speed: 10 ft., swim 40 ft. Strength: 10 (+0) Dexterity: 13 (+1) Constitution: 12 (+1) Intelligence: 11 (+0) Wisdom: 11 (+0) Charisma: 12 (+1) Skills: Perception +2 Senses: passive Perception 12 Languages: Aquan, Common Challenge: 1/8 (25 XP)

 Monsters, NPC and Animals


Merfolk

  • CEO: Homme-poisson
  •  Medium humanoid (merfolk), neutral
  • Armor Class 11
  • Hit Points 11 (2d8 + 2)
  • Speed 10 ft., swim 40 ft.
STR DEX CON INT WIS CHA
10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1)
  • Skills Perception +2
  • Senses passive Perception 12
  • Languages Aquan, Common
  • Challenge 1/8 (25 XP)

Special Features

Amphibious. The merfolk can breathe air and water.

Actions

Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target.

Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.