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AideDeJeu/Data/HD/srd_monsters_satyr.md
2019-04-14 20:42:13 +02:00

5.6 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO fey Medium chaotic neutral 14 (leather armor) 31 (7d8) 40 ft. 12 (+1) 16 (+3) 11 (+0) 12 (+1) 10 (+0) 14 (+2) Perception +2, Performance +6, Stealth +5 passive Perception 12 Common, Elvish, Sylvan 1/2 (100 XP) monsters_vo.md#satyr monsters_vo.md#monsters-npc-and-animals Satyr Monsters, NPC and Animals 1 [Satyre](hd_monsters_satyre.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge
Satyr # <!--Name-->Satyr<!--/Name--> - CEO: <!--AltName-->[Satyre](hd_monsters_satyre.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->fey<!--/Type-->, <!--Alignment-->chaotic neutral<!--/Alignment--> - **Armor Class** <!--ArmorClass-->14 (leather armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->31 (7d8)<!--/HitPoints--> - **Speed** <!--Speed-->40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->12 (+1)<!--/Strength-->|<!--Dexterity-->16 (+3)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma-->14 (+2)<!--/Charisma-->| - **Skills** <!--Skills-->Perception +2, Performance +6, Stealth +5<!--/Skills--> - **Senses** <!--Senses-->passive Perception 12<!--/Senses--> - **Languages** <!--Languages-->Common, Elvish, Sylvan<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Magic Resistance_**. The satyr has advantage on saving throws against spells and other magical effects. ## Actions **_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 6 (2d4 + 1) bludgeoning damage. **_Shortsword_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 6 (1d6 + 3) piercing damage. **_Shortbow_**. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. _Hit_: 6 (1d6 + 3) piercing damage. [Satyre](hd_monsters_satyre.md) Medium fey chaotic neutral 14 (leather armor) 31 (7d8) 40 ft. 12 (+1) 16 (+3) 11 (+0) 12 (+1) 10 (+0) 14 (+2) Perception +2, Performance +6, Stealth +5 passive Perception 12 Common, Elvish, Sylvan 1/2 (100 XP)
Name: Satyr Markdown: >+ # <!--Name-->Satyr<!--/Name--> - CEO: <!--AltName-->[Satyre](hd_monsters_satyre.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->fey<!--/Type-->, <!--Alignment-->chaotic neutral<!--/Alignment--> - **Armor Class** <!--ArmorClass-->14 (leather armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->31 (7d8)<!--/HitPoints--> - **Speed** <!--Speed-->40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->12 (+1)<!--/Strength-->|<!--Dexterity-->16 (+3)<!--/Dexterity-->|<!--Constitution-->11 (+0)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma-->14 (+2)<!--/Charisma-->| - **Skills** <!--Skills-->Perception +2, Performance +6, Stealth +5<!--/Skills--> - **Senses** <!--Senses-->passive Perception 12<!--/Senses--> - **Languages** <!--Languages-->Common, Elvish, Sylvan<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Magic Resistance_**. The satyr has advantage on saving throws against spells and other magical effects. ## Actions **_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 6 (2d4 + 1) bludgeoning damage. **_Shortsword_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 6 (1d6 + 3) piercing damage. **_Shortbow_**. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. _Hit_: 6 (1d6 + 3) piercing damage. AltName: '[Satyre](hd_monsters_satyre.md)' Size: Medium Type: fey Alignment: chaotic neutral ArmorClass: 14 (leather armor) HitPoints: 31 (7d8) Speed: 40 ft. Strength: 12 (+1) Dexterity: 16 (+3) Constitution: 11 (+0) Intelligence: 12 (+1) Wisdom: 10 (+0) Charisma: 14 (+2) Skills: Perception +2, Performance +6, Stealth +5 Senses: passive Perception 12 Languages: Common, Elvish, Sylvan Challenge: 1/2 (100 XP)

 Monsters, NPC and Animals


Satyr

  • CEO: Satyre
  •  Medium fey, chaotic neutral
  • Armor Class 14 (leather armor)
  • Hit Points 31 (7d8)
  • Speed 40 ft.
STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 11 (+0) 12 (+1) 10 (+0) 14 (+2)
  • Skills Perception +2, Performance +6, Stealth +5
  • Senses passive Perception 12
  • Languages Common, Elvish, Sylvan
  • Challenge 1/2 (100 XP)

Special Features

Magic Resistance. The satyr has advantage on saving throws against spells and other magical effects.

Actions

Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

Hit: 6 (2d4 + 1) bludgeoning damage.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 6 (1d6 + 3) piercing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target.

Hit: 6 (1d6 + 3) piercing damage.