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---
!MonsterItem
Family: MonsterVO
Type: swarm of Tiny beasts
Size: Medium
Alignment: unaligned
ArmorClass: 13
HitPoints: 28 (8d8 - 8)
Speed: 0 ft., swim 40 ft.
Strength: 13 (+1)
Dexterity: 16 (+3)
Constitution: ' 9 (-1)'
Intelligence: ' 1 (-5)'
Wisdom: ' 7 (-2)'
Charisma: ' 2 (-4)'
ConditionImmunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
DamageResistances: bludgeoning, piercing, slashing
Senses: darkvision 60 ft., passive Perception 8
Languages: '-'
Challenge: 1 (200 XP)
Id: monsters_vo.md#swarm-of-quippers
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Swarm of Quippers
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Nuée de piranhas](hd_monsters_nuee_de_piranhas.md)'
Attributes:
Name: Swarm of Quippers
Markdown: >+
# <!--Name-->Swarm of Quippers<!--/Name-->
- CEO: <!--AltName-->[Nuée de piranhas](hd_monsters_nuee_de_piranhas.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->swarm of Tiny beasts<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->13<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->28 (8d8 - 8)<!--/HitPoints-->
- **Speed** <!--Speed-->0 ft., swim 40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->16 (+3)<!--/Dexterity-->|<!--Constitution--> 9 (-1)<!--/Constitution-->|<!--Intelligence--> 1 (-5)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 2 (-4)<!--/Charisma-->|
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses-->
- **Languages** <!--Languages-->-<!--/Languages-->
- **Challenge** <!--Challenge-->1 (200 XP)<!--/Challenge-->
- **Damage Resistances** <!--DamageResistances-->bludgeoning, piercing, slashing<!--/DamageResistances-->
- **Condition Immunities** <!--ConditionImmunities-->charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned<!--/ConditionImmunities-->
## Special Features
**_Blood Frenzy_**. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
**_Swarm_**. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.
**_Water Breathing_**. The swarm can breathe only underwater.
## Actions
**_Bites_**. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space.
_Hit_: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.
AltName: '[Nuée de piranhas](hd_monsters_nuee_de_piranhas.md)'
Size: Medium
Type: swarm of Tiny beasts
Alignment: unaligned
ArmorClass: 13
HitPoints: 28 (8d8 - 8)
Speed: 0 ft., swim 40 ft.
Strength: 13 (+1)
Dexterity: 16 (+3)
Constitution: ' 9 (-1)'
Intelligence: ' 1 (-5)'
Wisdom: ' 7 (-2)'
Charisma: ' 2 (-4)'
Senses: darkvision 60 ft., passive Perception 8
Languages: '-'
Challenge: 1 (200 XP)
DamageResistances: bludgeoning, piercing, slashing
ConditionImmunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
AttributesDictionary: >+
Name: Swarm of Quippers
Markdown: >+
# <!--Name-->Swarm of Quippers<!--/Name-->
- CEO: <!--AltName-->[Nuée de piranhas](hd_monsters_nuee_de_piranhas.md)<!--/AltName-->
-  <!--Size-->Medium<!--/Size--> <!--Type-->swarm of Tiny beasts<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->13<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->28 (8d8 - 8)<!--/HitPoints-->
- **Speed** <!--Speed-->0 ft., swim 40 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->16 (+3)<!--/Dexterity-->|<!--Constitution--> 9 (-1)<!--/Constitution-->|<!--Intelligence--> 1 (-5)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 2 (-4)<!--/Charisma-->|
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses-->
- **Languages** <!--Languages-->-<!--/Languages-->
- **Challenge** <!--Challenge-->1 (200 XP)<!--/Challenge-->
- **Damage Resistances** <!--DamageResistances-->bludgeoning, piercing, slashing<!--/DamageResistances-->
- **Condition Immunities** <!--ConditionImmunities-->charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned<!--/ConditionImmunities-->
## Special Features
**_Blood Frenzy_**. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
**_Swarm_**. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.
**_Water Breathing_**. The swarm can breathe only underwater.
## Actions
**_Bites_**. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space.
_Hit_: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.
AltName: '[Nuée de piranhas](hd_monsters_nuee_de_piranhas.md)'
Size: Medium
Type: swarm of Tiny beasts
Alignment: unaligned
ArmorClass: 13
HitPoints: 28 (8d8 - 8)
Speed: 0 ft., swim 40 ft.
Strength: 13 (+1)
Dexterity: 16 (+3)
Constitution: ' 9 (-1)'
Intelligence: ' 1 (-5)'
Wisdom: ' 7 (-2)'
Charisma: ' 2 (-4)'
Senses: darkvision 60 ft., passive Perception 8
Languages: '-'
Challenge: 1 (200 XP)
DamageResistances: bludgeoning, piercing, slashing
ConditionImmunities: charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Swarm of Quippers
- CEO: [Nuée de piranhas](hd_monsters_nuee_de_piranhas.md)
-  Medium swarm of Tiny beasts, unaligned
- **Armor Class** 13
- **Hit Points** 28 (8d8 - 8)
- **Speed** 0 ft., swim 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|13 (+1)|16 (+3)| 9 (-1)| 1 (-5)| 7 (-2)| 2 (-4)|
- **Senses** darkvision 60 ft., passive Perception 8
- **Languages** -
- **Challenge** 1 (200 XP)
- **Damage Resistances** bludgeoning, piercing, slashing
- **Condition Immunities** charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
## Special Features
**_Blood Frenzy_**. The swarm has advantage on melee attack rolls against any creature that doesn't have all its hit points.
**_Swarm_**. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny quipper. The swarm can't regain hit points or gain temporary hit points.
**_Water Breathing_**. The swarm can breathe only underwater.
## Actions
**_Bites_**. Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space.
_Hit_: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.