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| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Skills | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MonsterVO | beast | Medium | unaligned | 10 | 5 (1d8 + 1) | 10 ft., fly 50 ft. | 7 (-2) | 10 (+0) | 13 (+1) | 2 (-4) | 12 (+1) | 4 (-3) | Perception +3 | passive Perception 13 | - | 0 (10 XP) | monsters_vo.md#vulture | monsters_vo.md#monsters-npc-and-animals | Vulture | Monsters, NPC and Animals | 1 | [Vautour](hd_monsters_vautour.md) | 
 | Name: Vulture Markdown: >+ # <!--Name-->Vulture<!--/Name--> - CEO: <!--AltName-->[Vautour](hd_monsters_vautour.md)<!--/AltName--> - <!--Size-->Medium<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment--> - **Armor Class** <!--ArmorClass-->10<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->5 (1d8 + 1)<!--/HitPoints--> - **Speed** <!--Speed-->10 ft., fly 50 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength--> 7 (-2)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 2 (-4)<!--/Intelligence-->|<!--Wisdom-->12 (+1)<!--/Wisdom-->|<!--Charisma--> 4 (-3)<!--/Charisma-->| - **Skills** <!--Skills-->Perception +3<!--/Skills--> - **Senses** <!--Senses-->passive Perception 13<!--/Senses--> - **Languages** <!--Languages-->-<!--/Languages--> - **Challenge** <!--Challenge-->0 (10 XP)<!--/Challenge--> ## Special Features **_Keen Sight and Smell_**. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell. **_Pack Tactics_**. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated. ## Actions **_Beak_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. _Hit_: 2 (1d4) piercing damage. AltName: '[Vautour](hd_monsters_vautour.md)' Size: Medium Type: beast Alignment: unaligned ArmorClass: 10 HitPoints: 5 (1d8 + 1) Speed: 10 ft., fly 50 ft. Strength: ' 7 (-2)' Dexterity: 10 (+0) Constitution: 13 (+1) Intelligence: ' 2 (-4)' Wisdom: 12 (+1) Charisma: ' 4 (-3)' Skills: Perception +3 Senses: passive Perception 13 Languages: '-' Challenge: 0 (10 XP) | 
Vulture
- CEO: Vautour
- Medium beast, unaligned
- Armor Class 10
- Hit Points 5 (1d8 + 1)
- Speed 10 ft., fly 50 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 13 (+1) | 2 (-4) | 12 (+1) | 4 (-3) | 
- Skills Perception +3
- Senses passive Perception 13
- Languages -
- Challenge 0 (10 XP)
Special Features
Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Beak. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
Hit: 2 (1d4) piercing damage.
