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AideDeJeu/Data/HD/srd_spells_giant_insect.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

4.8 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Giant Insect [Insecte géant](hd_spells_insecte_geant.md) transmutation 4 1 action 30 feet V, S Concentration, up to 10 minutes Druid SpellVO (SRD p149) spells_vo.md#giant-insect spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Giant Insect # <!--Name-->Giant Insect<!--/Name--> - MDR: <!--AltName-->[Insecte géant](hd_spells_insecte_geant.md)<!--/AltName--> - Source: <!--Source-->(SRD p149)<!--/Source--> -  <!--Level-->4<!--/Level-->th-level <!--Type-->transmutation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 10 minutes<!--/Duration--> - Classes: <!--Classes-->Druid<!--/Classes--> ### Description You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion. Each creature obeys your verbal commands, and in combat, they act on your turn each round. The DM has the statistics for these creatures and resolves their actions and movement. A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it. The DM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp. [Insecte géant](hd_spells_insecte_geant.md) (SRD p149) 4 transmutation 1 action 30 feet V, S Concentration, up to 10 minutes Druid
Name: Giant Insect Markdown: >+ # <!--Name-->Giant Insect<!--/Name--> - MDR: <!--AltName-->[Insecte géant](hd_spells_insecte_geant.md)<!--/AltName--> - Source: <!--Source-->(SRD p149)<!--/Source--> -  <!--Level-->4<!--/Level-->th-level <!--Type-->transmutation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 10 minutes<!--/Duration--> - Classes: <!--Classes-->Druid<!--/Classes--> ### Description You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion. Each creature obeys your verbal commands, and in combat, they act on your turn each round. The DM has the statistics for these creatures and resolves their actions and movement. A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it. The DM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp. AltName: '[Insecte géant](hd_spells_insecte_geant.md)' Source: (SRD p149) Level: 4 Type: transmutation CastingTime: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 10 minutes Classes: Druid

 Spells (SRD p)


Giant Insect

  • MDR: Insecte géant
  • Source: (SRD p149)
  •  4th-level transmutation
  • Casting Time : 1 action
  • Range : 30 feet
  • Components : V, S
  • Duration : Concentration, up to 10 minutes
  • Classes: Druid

Description

You transform up to ten centipedes, three spiders, five wasps, or one scorpion within range into giant versions of their natural forms for the duration. A centipede becomes a giant centipede, a spider becomes a giant spider, a wasp becomes a giant wasp, and a scorpion becomes a giant scorpion.

Each creature obeys your verbal commands, and in combat, they act on your turn each round. The DM has the statistics for these creatures and resolves their actions and movement.

A creature remains in its giant size for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it.

The DM might allow you to choose different targets. For example, if you transform a bee, its giant version might have the same statistics as a giant wasp.