mirror of
				https://github.com/Nioux/AideDeJeu.git
				synced 2025-10-30 06:56:10 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			53 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
 | ||
| 
 | ||
| ---
 | ||
| 
 | ||
| # Guardian Naga
 | ||
| 
 | ||
| - CEO: [Naga gardien](hd_monsters_naga_gardien.md)
 | ||
| -  Large monstrosity, lawful good
 | ||
| - **Armor Class** 18 (natural armor)
 | ||
| - **Hit Points** 127 (15d10 + 45)
 | ||
| - **Speed** 40 ft.
 | ||
| 
 | ||
| |STR|DEX|CON|INT|WIS|CHA|
 | ||
| |---|---|---|---|---|---|
 | ||
| |19 (+4)|18 (+4)|16 (+3)|16 (+3)|19 (+4)|18 (+4)|
 | ||
| 
 | ||
| - **Saving Throws** Dex +8, Con +7, Int +7, Wis +8, Cha +8
 | ||
| - **Senses** darkvision 60 ft., passive Perception 14
 | ||
| - **Languages** Celestial, Common
 | ||
| - **Challenge** 10 (5900 XP)
 | ||
| - **Damage Immunities** poison
 | ||
| - **Condition Immunities** charmed, poisoned
 | ||
| 
 | ||
| ## Special Features
 | ||
| 
 | ||
| **_Rejuvenation_**. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a _[wish](srd_spells_wish.md)_ spell can prevent this trait from functioning.
 | ||
| 
 | ||
| **_Spellcasting_**. The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:
 | ||
| 
 | ||
| * **Cantrips (at will):** _[mending](srd_spells_mending.md)_, _[sacred flame](srd_spells_sacred_flame.md)_, _[thaumaturgy](srd_spells_thaumaturgy.md)_
 | ||
| 
 | ||
| * **1st level (4 slots):** _[command](srd_spells_command.md)_, _[cure wounds](srd_spells_cure_wounds.md)_, _[shield of faith](srd_spells_shield_of_faith.md)_
 | ||
| 
 | ||
| * **2nd level (3 slots):** _[calm emotions](srd_spells_calm_emotions.md)_, _[hold person](srd_spells_hold_person.md)_
 | ||
| 
 | ||
| * **3rd level (3 slots):** _[bestow curse](srd_spells_bestow_curse.md)_, _[clairvoyance](srd_spells_clairvoyance.md)_
 | ||
| 
 | ||
| * **4th level (3 slots):** _[banishment](srd_spells_banishment.md)_, _[freedom of movement](srd_spells_freedom_of_movement.md)_
 | ||
| 
 | ||
| * **5th level (2 slots):** _[flame strike](srd_spells_flame_strike.md)_, _[geas](srd_spells_geas.md)_
 | ||
| 
 | ||
| * **6th level (1 slot):** _[true seeing](srd_spells_true_seeing.md)_
 | ||
| 
 | ||
| ## Actions
 | ||
| 
 | ||
| **_Bite_**. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature.
 | ||
| 
 | ||
| _Hit_: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
 | ||
| 
 | ||
| **_Spit Poison_**. Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature.
 | ||
| 
 | ||
| _Hit_: The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
 | ||
| 
 | 
