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			39 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
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			39 lines
		
	
	
	
		
			1.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| # Ettin
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| - CEO: [Ettin](hd_monsters_ettin.md)
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| -  Large giant, chaotic evil
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| - **Armor Class** 12 (natural armor)
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| - **Hit Points** 85 (10d10 + 30)
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| - **Speed** 40 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |21 (+5)| 8 (-1)|17 (+3)| 6 (-2)|10 (+0)| 8 (-1)|
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| - **Skills** Perception +4
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| - **Senses** darkvision 60 ft., passive Perception 14
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| - **Languages** Giant, Orc
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| - **Challenge** 4 (1100 XP)
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| 
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| ## Special Features
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| **_Two Heads_**. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being [blinded](srd_conditions_blinded.md), charmed, deafened, frightened, stunned and knocked unconscious.
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| **_Wakeful_**. When one of the ettin's heads is asleep, its other head is awake.
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| 
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| ## Actions
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| **_Multiattack_**. The ettin makes two attacks: one with its battleaxe and one with its morningstar.
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| **_Battleaxe_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
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| _Hit_: 14 (2d8 + 5) slashing damage.
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| **_Morningstar_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
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| _Hit_: 14 (2d8 + 5) piercing damage.
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