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45 lines
1.4 KiB
Markdown
45 lines
1.4 KiB
Markdown
> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Sahuagin
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- CEO: [Sahuagin](hd_monsters_sahuagin.md)
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- Medium humanoid (sahuagin), lawful evil
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- **Armor Class** 12 (natural armor)
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- **Hit Points** 22 (4d8 + 4)
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- **Speed** 30 ft., swim 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|13 (+1)|11 (+0)|12 (+1)|12 (+1)|13 (+1)| 9 (-1)|
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- **Skills** Perception +5
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- **Senses** darkvision 120 ft., passive Perception 15
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- **Languages** Sahuagin
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- **Challenge** 1/2 (100 XP)
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## Special Features
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**_Blood Frenzy_**. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
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**_Limited Amphibiousness_**. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
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**_Shark Telepathy_**. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
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## Actions
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**_Multiattack_**. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
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**_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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_Hit_: 3 (1d4 + 1) piercing damage.
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**_Claws_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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_Hit_: 3 (1d4 + 1) slashing damage.
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**_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target.
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_Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
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