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AideDeJeu/Data/HD/srd_monsters_azer.md
2019-04-14 20:42:13 +02:00

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Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma SavingThrows DamageImmunities ConditionImmunities Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Source Attributes AttributesDictionary
MonsterVO elemental Medium lawful neutral 17 (natural armor, shield) 39 (6d8 + 12) 30 ft. 17 (+3) 12 (+1) 15 (+2) 12 (+1) 13 (+1) 10 (+0) Con +4 fire, poison poisoned passive Perception 11 Ignan 2 (450 XP) monsters_vo.md#azer monsters_vo.md#monsters-npc-and-animals Azer Monsters, NPC and Animals 1 [Azer](hd_monsters_azer.md) (SRD p265)
Name Markdown AltName Source Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma SavingThrows Senses Languages Challenge DamageImmunities ConditionImmunities
Azer # <!--Name-->Azer<!--/Name--> - CEO: <!--AltName-->[Azer](hd_monsters_azer.md)<!--/AltName--> - Source: <!--Source-->(SRD p265)<!--/Source--> -  <!--Size-->Medium<!--/Size--> <!--Type-->elemental<!--/Type-->, <!--Alignment-->lawful neutral<!--/Alignment--> - **Armor Class** <!--ArmorClass-->17 (natural armor, shield)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->39 (6d8 + 12)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->17 (+3)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->15 (+2)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->10 (+0)<!--/Charisma-->| - **Saving Throws** <!--SavingThrows-->Con +4<!--/SavingThrows--> - **Senses** <!--Senses-->passive Perception 11<!--/Senses--> - **Languages** <!--Languages-->Ignan<!--/Languages--> - **Challenge** <!--Challenge-->2 (450 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->fire, poison<!--/DamageImmunities--> - **Condition Immunities** <!--ConditionImmunities-->poisoned<!--/ConditionImmunities--> ## Special Features **_Heated Body_**. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. **_Heated Weapons_**. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack). **_Illumination_**. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet. ## Actions **_Warhammer_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage. [Azer](hd_monsters_azer.md) (SRD p265) Medium elemental lawful neutral 17 (natural armor, shield) 39 (6d8 + 12) 30 ft. 17 (+3) 12 (+1) 15 (+2) 12 (+1) 13 (+1) 10 (+0) Con +4 passive Perception 11 Ignan 2 (450 XP) fire, poison poisoned
Name: Azer Markdown: >+ # <!--Name-->Azer<!--/Name--> - CEO: <!--AltName-->[Azer](hd_monsters_azer.md)<!--/AltName--> - Source: <!--Source-->(SRD p265)<!--/Source--> -  <!--Size-->Medium<!--/Size--> <!--Type-->elemental<!--/Type-->, <!--Alignment-->lawful neutral<!--/Alignment--> - **Armor Class** <!--ArmorClass-->17 (natural armor, shield)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->39 (6d8 + 12)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->17 (+3)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->15 (+2)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->10 (+0)<!--/Charisma-->| - **Saving Throws** <!--SavingThrows-->Con +4<!--/SavingThrows--> - **Senses** <!--Senses-->passive Perception 11<!--/Senses--> - **Languages** <!--Languages-->Ignan<!--/Languages--> - **Challenge** <!--Challenge-->2 (450 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->fire, poison<!--/DamageImmunities--> - **Condition Immunities** <!--ConditionImmunities-->poisoned<!--/ConditionImmunities--> ## Special Features **_Heated Body_**. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. **_Heated Weapons_**. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack). **_Illumination_**. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet. ## Actions **_Warhammer_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage. AltName: '[Azer](hd_monsters_azer.md)' Source: (SRD p265) Size: Medium Type: elemental Alignment: lawful neutral ArmorClass: 17 (natural armor, shield) HitPoints: 39 (6d8 + 12) Speed: 30 ft. Strength: 17 (+3) Dexterity: 12 (+1) Constitution: 15 (+2) Intelligence: 12 (+1) Wisdom: 13 (+1) Charisma: 10 (+0) SavingThrows: Con +4 Senses: passive Perception 11 Languages: Ignan Challenge: 2 (450 XP) DamageImmunities: fire, poison ConditionImmunities: poisoned

 Monsters, NPC and Animals


Azer

  • CEO: Azer
  • Source: (SRD p265)
  •  Medium elemental, lawful neutral
  • Armor Class 17 (natural armor, shield)
  • Hit Points 39 (6d8 + 12)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 15 (+2) 12 (+1) 13 (+1) 10 (+0)
  • Saving Throws Con +4
  • Senses passive Perception 11
  • Languages Ignan
  • Challenge 2 (450 XP)
  • Damage Immunities fire, poison
  • Condition Immunities poisoned

Special Features

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.