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			5.4 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			5.4 KiB
		
	
	
	
	
	
	
	
| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MonsterVO | beast | Huge | unaligned | 12 (natural armor) | 76 (8d12 + 24) | 40 ft. | 22 (+6) | 9 (-1) | 17 (+3) | 3 (-4) | 11 (+0) | 6 (-2) | passive Perception 10 | - | 4 (1100 XP) | monsters_vo.md#elephant | monsters_vo.md#monsters-npc-and-animals | Elephant | Monsters, NPC and Animals | 1 | [Éléphant](hd_monsters_elephant.md) | 
 | Name: Elephant Markdown: >+ # <!--Name-->Elephant<!--/Name--> - CEO: <!--AltName-->[Éléphant](hd_monsters_elephant.md)<!--/AltName--> - <!--Size-->Huge<!--/Size--> <!--Type-->beast<!--/Type-->, <!--Alignment-->unaligned<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12 (natural armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->76 (8d12 + 24)<!--/HitPoints--> - **Speed** <!--Speed-->40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->22 (+6)<!--/Strength-->|<!--Dexterity--> 9 (-1)<!--/Dexterity-->|<!--Constitution-->17 (+3)<!--/Constitution-->|<!--Intelligence--> 3 (-4)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->| - **Senses** <!--Senses-->passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->-<!--/Languages--> - **Challenge** <!--Challenge-->4 (1100 XP)<!--/Challenge--> ## Special Features **_Trampling Charge_**. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action. ## Actions **_Gore_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. _Hit_: 19 (3d8 + 6) piercing damage. **_Stomp_**. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. _Hit_: 22 (3d10 + 6) bludgeoning damage. AltName: '[Éléphant](hd_monsters_elephant.md)' Size: Huge Type: beast Alignment: unaligned ArmorClass: 12 (natural armor) HitPoints: 76 (8d12 + 24) Speed: 40 ft. Strength: 22 (+6) Dexterity: ' 9 (-1)' Constitution: 17 (+3) Intelligence: ' 3 (-4)' Wisdom: 11 (+0) Charisma: ' 6 (-2)' Senses: passive Perception 10 Languages: '-' Challenge: 4 (1100 XP) | 
Elephant
- CEO: Éléphant
- Huge beast, unaligned
- Armor Class 12 (natural armor)
- Hit Points 76 (8d12 + 24)
- Speed 40 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 22 (+6) | 9 (-1) | 17 (+3) | 3 (-4) | 11 (+0) | 6 (-2) | 
- Senses passive Perception 10
- Languages -
- Challenge 4 (1100 XP)
Special Features
Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
Actions
Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
Hit: 19 (3d8 + 6) piercing damage.
Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.
Hit: 22 (3d10 + 6) bludgeoning damage.
