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	| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | DamageImmunities | ConditionImmunities | DamageResistances | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Source | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MonsterVO | undead | Medium | chaotic evil | 13 | 36 (8d8) | 30 ft. | 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | poison | charmed, exhaustion, poisoned | necrotic | darkvision 60 ft., passive Perception 10 | Common | 2 (450 XP) | monsters_vo.md#ghast | monsters_vo.md#monsters-npc-and-animals | Ghast | Monsters, NPC and Animals | 1 | [Blême](hd_monsters_bleme.md) | (SRD p311) | 
 | Name: Ghast Markdown: >+ # <!--Name-->Ghast<!--/Name--> - CEO: <!--AltName-->[Blême](hd_monsters_bleme.md)<!--/AltName--> - Source: <!--Source-->(SRD p311)<!--/Source--> - <!--Size-->Medium<!--/Size--> <!--Type-->undead<!--/Type-->, <!--Alignment-->chaotic evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->13<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->36 (8d8)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->16 (+3)<!--/Strength-->|<!--Dexterity-->17 (+3)<!--/Dexterity-->|<!--Constitution-->10 (+0)<!--/Constitution-->|<!--Intelligence-->11 (+0)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->| - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->Common<!--/Languages--> - **Challenge** <!--Challenge-->2 (450 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->poison<!--/DamageImmunities--> - **Damage Resistances** <!--DamageResistances-->necrotic<!--/DamageResistances--> - **Condition Immunities** <!--ConditionImmunities-->charmed, exhaustion, poisoned<!--/ConditionImmunities--> ## Special Features **_Stench_**. Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours. **_Turning Defiance_**. The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead. ## Actions **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. _Hit_: 12 (2d8 + 3) piercing damage. **_Claws_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. AltName: '[Blême](hd_monsters_bleme.md)' Source: (SRD p311) Size: Medium Type: undead Alignment: chaotic evil ArmorClass: 13 HitPoints: 36 (8d8) Speed: 30 ft. Strength: 16 (+3) Dexterity: 17 (+3) Constitution: 10 (+0) Intelligence: 11 (+0) Wisdom: 10 (+0) Charisma: ' 8 (-1)' Senses: darkvision 60 ft., passive Perception 10 Languages: Common Challenge: 2 (450 XP) DamageImmunities: poison DamageResistances: necrotic ConditionImmunities: charmed, exhaustion, poisoned | 
Ghast
- CEO: Blême
- Source: (SRD p311)
- Medium undead, chaotic evil
- Armor Class 13
- Hit Points 36 (8d8)
- Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 
- Senses darkvision 60 ft., passive Perception 10
- Languages Common
- Challenge 2 (450 XP)
- Damage Immunities poison
- Damage Resistances necrotic
- Condition Immunities charmed, exhaustion, poisoned
Special Features
Stench. Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.
Turning Defiance. The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature.
Hit: 12 (2d8 + 3) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
