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AideDeJeu/Data/HD/srd_monsters_grimlock.md
2019-04-14 20:42:13 +02:00

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Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills ConditionImmunities Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO humanoid (grimlock) Medium neutral evil 11 11 (2d8 + 2) 30 ft. 16 (+3) 12 (+1) 12 (+1) 9 (-1) 8 (-1) 6 (-2) Athletics +5, Perception +3, Stealth +3 blinded blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13 Undercommon 1/4 (50 XP) monsters_vo.md#grimlock monsters_vo.md#monsters-npc-and-animals Grimlock Monsters, NPC and Animals 1 [Torve](hd_monsters_torve.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge ConditionImmunities
Grimlock # <!--Name-->Grimlock<!--/Name--> - CEO: <!--AltName-->[Torve](hd_monsters_torve.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (grimlock)<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->11<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->16 (+3)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence--> 9 (-1)<!--/Intelligence-->|<!--Wisdom--> 8 (-1)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->| - **Skills** <!--Skills-->Athletics +5, Perception +3, Stealth +3<!--/Skills--> - **Senses** <!--Senses-->blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13<!--/Senses--> - **Languages** <!--Languages-->Undercommon<!--/Languages--> - **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge--> - **Condition Immunities** <!--ConditionImmunities-->blinded<!--/ConditionImmunities--> ## Special Features **_Blind Senses_**. The grimlock can't use its blindsight while deafened and unable to smell. **_Keen Hearing and Smell_**. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell. **_Stone Camouflage_**. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. ## Actions **_Spiked Bone Club_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage. [Torve](hd_monsters_torve.md) Medium humanoid (grimlock) neutral evil 11 11 (2d8 + 2) 30 ft. 16 (+3) 12 (+1) 12 (+1) 9 (-1) 8 (-1) 6 (-2) Athletics +5, Perception +3, Stealth +3 blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13 Undercommon 1/4 (50 XP) blinded
Name: Grimlock Markdown: >+ # <!--Name-->Grimlock<!--/Name--> - CEO: <!--AltName-->[Torve](hd_monsters_torve.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (grimlock)<!--/Type-->, <!--Alignment-->neutral evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->11<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->16 (+3)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence--> 9 (-1)<!--/Intelligence-->|<!--Wisdom--> 8 (-1)<!--/Wisdom-->|<!--Charisma--> 6 (-2)<!--/Charisma-->| - **Skills** <!--Skills-->Athletics +5, Perception +3, Stealth +3<!--/Skills--> - **Senses** <!--Senses-->blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13<!--/Senses--> - **Languages** <!--Languages-->Undercommon<!--/Languages--> - **Challenge** <!--Challenge-->1/4 (50 XP)<!--/Challenge--> - **Condition Immunities** <!--ConditionImmunities-->blinded<!--/ConditionImmunities--> ## Special Features **_Blind Senses_**. The grimlock can't use its blindsight while deafened and unable to smell. **_Keen Hearing and Smell_**. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell. **_Stone Camouflage_**. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain. ## Actions **_Spiked Bone Club_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. _Hit_: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage. AltName: '[Torve](hd_monsters_torve.md)' Size: Medium Type: humanoid (grimlock) Alignment: neutral evil ArmorClass: 11 HitPoints: 11 (2d8 + 2) Speed: 30 ft. Strength: 16 (+3) Dexterity: 12 (+1) Constitution: 12 (+1) Intelligence: ' 9 (-1)' Wisdom: ' 8 (-1)' Charisma: ' 6 (-2)' Skills: Athletics +5, Perception +3, Stealth +3 Senses: blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13 Languages: Undercommon Challenge: 1/4 (50 XP) ConditionImmunities: blinded

 Monsters, NPC and Animals


Grimlock

  • CEO: Torve
  •  Medium humanoid (grimlock), neutral evil
  • Armor Class 11
  • Hit Points 11 (2d8 + 2)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 12 (+1) 9 (-1) 8 (-1) 6 (-2)
  • Skills Athletics +5, Perception +3, Stealth +3
  • Senses blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Perception 13
  • Languages Undercommon
  • Challenge 1/4 (50 XP)
  • Condition Immunities blinded

Special Features

Blind Senses. The grimlock can't use its blindsight while deafened and unable to smell.

Keen Hearing and Smell. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Stone Camouflage. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Spiked Bone Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.