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AideDeJeu/Data/HD/srd_spells_continual_flame.md
2019-04-14 20:42:13 +02:00

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Family Level Type CastingTime Range Components Duration Classes Id ParentLink Name ParentName NameLevel AltName Source Attributes AttributesDictionary
SpellVO 2 evocation 1 action Touch V, S, M (ruby dust worth 50 gp, which the spell consumes) Until dispelled Cleric, Wizard spells_vo.md#continual-flame spells_vo.md#spells-srd-p Continual Flame Spells (SRD p) 1 [Flamme éternelle](hd_spells_flamme_eternelle.md) (SRD p130)
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Continual Flame # <!--Name-->Continual Flame<!--/Name--> - MDR: <!--AltName-->[Flamme éternelle](hd_spells_flamme_eternelle.md)<!--/AltName--> - Source: <!--Source-->(SRD p130)<!--/Source--> -  <!--Level-->2<!--/Level-->nd-level <!--Type-->evocation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Touch<!--/Range--> - **Components :** <!--Components-->V, S, M (ruby dust worth 50 gp, which the spell consumes)<!--/Components--> - **Duration :** <!--Duration-->Until dispelled<!--/Duration--> - Classes: <!--Classes-->Cleric, Wizard<!--/Classes--> ### Description A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched. [Flamme éternelle](hd_spells_flamme_eternelle.md) (SRD p130) 2 evocation 1 action Touch V, S, M (ruby dust worth 50 gp, which the spell consumes) Until dispelled Cleric, Wizard
Name: Continual Flame Markdown: >+ # <!--Name-->Continual Flame<!--/Name--> - MDR: <!--AltName-->[Flamme éternelle](hd_spells_flamme_eternelle.md)<!--/AltName--> - Source: <!--Source-->(SRD p130)<!--/Source--> -  <!--Level-->2<!--/Level-->nd-level <!--Type-->evocation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Touch<!--/Range--> - **Components :** <!--Components-->V, S, M (ruby dust worth 50 gp, which the spell consumes)<!--/Components--> - **Duration :** <!--Duration-->Until dispelled<!--/Duration--> - Classes: <!--Classes-->Cleric, Wizard<!--/Classes--> ### Description A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched. AltName: '[Flamme éternelle](hd_spells_flamme_eternelle.md)' Source: (SRD p130) Level: 2 Type: evocation CastingTime: 1 action Range: Touch Components: V, S, M (ruby dust worth 50 gp, which the spell consumes) Duration: Until dispelled Classes: Cleric, Wizard

 Spells (SRD p)


Continual Flame

  • MDR: Flamme éternelle
  • Source: (SRD p130)
  •  2nd-level evocation
  • Casting Time : 1 action
  • Range : Touch
  • Components : V, S, M (ruby dust worth 50 gp, which the spell consumes)
  • Duration : Until dispelled
  • Classes: Cleric, Wizard

Description

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.