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AideDeJeu/Data/HD/srd_monsters_jackal.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

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 Monsters, NPC and Animals


Jackal

  • Alias: Chacal
  •  Small beast, unaligned
  • Armor Class 12
  • Hit Points 3 (1d6)
  • Speed 40 ft.
STR DEX CON INT WIS CHA
8 (-1) 15 (+2) 11 (+0) 3 (-4) 12 (+1) 6 (-2)
  • Skills Perception +3
  • Senses passive Perception 13
  • Languages -
  • Challenge 0 (10 XP)

Special Features

Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target.

Hit: 1 (1d4 - 1) piercing damage.