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AideDeJeu/Data/HD/srd_monsters_tyrannosaurus_rex.md
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> [Monsters, NPC and Animals](srd_monsters.md)
---
# Tyrannosaurus Rex
- Alias: [Tyrannosaure](hd_monsters_tyrannosaure.md)
-  Huge beast, unaligned
- **Armor Class** 13 (natural armor)
- **Hit Points** 136 (13d12 + 52)
- **Speed** 50 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|25 (+7)|10 (+0)|19 (+4)| 2 (-4)|12 (+1)| 9 (-1)|
- **Skills** Perception +4
- **Senses** passive Perception 14
- **Languages** -
- **Challenge** 8 (3900 XP)
## Special Features
**_Multiattack_**. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
**_Bite_**. Melee Weapon Attack: +10 to hit, reach 10 ft., one target.
_Hit_: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.
**_Tail_**. Melee Weapon Attack: +10 to hit, reach 10 ft., one target.
_Hit_: 20 (3d8 + 7) bludgeoning damage.