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			23 lines
		
	
	
	
		
			1.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Spells (SRD p)](srd_spells.md)
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| ---
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| # Contingency
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| - Alias: [Contingence](hd_spells_contingence.md)
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| - Source: (SRD p130)
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| -  6th-level evocation
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| - **Casting Time :** 10 minutes
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| - **Range :** Self
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| - **Components :** V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)
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| - **Duration :** 10 days
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| - Classes: Wizard
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| 
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| ### Description
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| Choose a spell of 5th level or lower that you can cast, that has a casting time of 1 action, and that can target you. You cast that spell—called the contingent spell—as part of casting _contingency_, expending spell slots for both, but the contingent spell doesn't come into effect. Instead, it takes effect when a certain circumstance occurs. You describe that circumstance when you cast the two spells. For example, a _contingency_ cast with _water breathing_ might stipulate that _water breathing_ comes into effect when you are engulfed in water or a similar liquid.
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| The contingent spell takes effect immediately after the circumstance is met for the first time, whether or not you want it to, and then _contingency_ ends.
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| The contingent spell takes effect only on you, even if it can normally target others. You can use only one _contingency_ spell at a time. If you cast this spell again, the effect of another _contingency_ spell on you ends. Also, _contingency_ ends on you if its material component is ever not on your person.
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