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			23 lines
		
	
	
	
		
			1,021 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Spells (SRD p)](srd_spells.md)
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| ---
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| # Sleet Storm
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| - Alias: [Tempête de neige](hd_spells_tempete_de_neige.md)
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| - Source: (SRD p180)
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| -  3th-level conjuration
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| - **Casting Time :** 1 action
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| - **Range :** 150 feet
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| - **Components :** V, S, M (a pinch of dust and a few drops of water)
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| - **Duration :** Concentration, up to 1 minute
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| - Classes: Druid, Sorcerer, Wizard
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| 
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| ### Description
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| Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.
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| The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.
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| If a creature is concentrating in the spell's area, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.
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