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AideDeJeu/Data/HD/srd_spells_plant_growth.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

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---
!SpellItem
Name: Plant Growth
AltName: '[Croissance végétale](hd_spells_croissance_vegetale.md)'
Type: transmutation
Level: 3
CastingTime: 1 action or 8 hours
Range: 150 feet
Components: V, S
Duration: Instantaneous
Classes: Bard, Druid, Ranger
Family: SpellVO
Source: (SRD p169)
Id: spells_vo.md#plant-growth
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
Attributes:
Name: Plant Growth
Markdown: >+
# <!--Name-->Plant Growth<!--/Name-->
- MDR: <!--AltName-->[Croissance végétale](hd_spells_croissance_vegetale.md)<!--/AltName-->
- Source: <!--Source-->(SRD p169)<!--/Source-->
-  <!--Level-->3<!--/Level-->th-level <!--Type-->transmutation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action or 8 hours<!--/CastingTime-->
- **Range :** <!--Range-->150 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Bard, Druid, Ranger<!--/Classes-->
### Description
This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.
You can exclude one or more areas of any size within the spell's area from being affected.
If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.
AltName: '[Croissance végétale](hd_spells_croissance_vegetale.md)'
Source: (SRD p169)
Level: 3
Type: transmutation
CastingTime: 1 action or 8 hours
Range: 150 feet
Components: V, S
Duration: Instantaneous
Classes: Bard, Druid, Ranger
AttributesDictionary: >+
Name: Plant Growth
Markdown: >+
# <!--Name-->Plant Growth<!--/Name-->
- MDR: <!--AltName-->[Croissance végétale](hd_spells_croissance_vegetale.md)<!--/AltName-->
- Source: <!--Source-->(SRD p169)<!--/Source-->
-  <!--Level-->3<!--/Level-->th-level <!--Type-->transmutation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action or 8 hours<!--/CastingTime-->
- **Range :** <!--Range-->150 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Bard, Druid, Ranger<!--/Classes-->
### Description
This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.
You can exclude one or more areas of any size within the spell's area from being affected.
If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.
AltName: '[Croissance végétale](hd_spells_croissance_vegetale.md)'
Source: (SRD p169)
Level: 3
Type: transmutation
CastingTime: 1 action or 8 hours
Range: 150 feet
Components: V, S
Duration: Instantaneous
Classes: Bard, Druid, Ranger
---
> [Spells (SRD p)](srd_spells.md)
---
# Plant Growth
- MDR: [Croissance végétale](hd_spells_croissance_vegetale.md)
- Source: (SRD p169)
-  3th-level transmutation
- **Casting Time :** 1 action or 8 hours
- **Range :** 150 feet
- **Components :** V, S
- **Duration :** Instantaneous
- Classes: Bard, Druid, Ranger
### Description
This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.
You can exclude one or more areas of any size within the spell's area from being affected.
If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.