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AideDeJeu/Data/HD/srd_monsters_sahuagin.md
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Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO humanoid (sahuagin) Medium lawful evil 12 (natural armor) 22 (4d8 + 4) 30 ft., swim 40 ft. 13 (+1) 11 (+0) 12 (+1) 12 (+1) 13 (+1) 9 (-1) Perception +5 darkvision 120 ft., passive Perception 15 Sahuagin 1/2 (100 XP) monsters_vo.md#sahuagin monsters_vo.md#monsters-npc-and-animals Sahuagin Monsters, NPC and Animals 1 [Sahuagin](hd_monsters_sahuagin.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge
Sahuagin # <!--Name-->Sahuagin<!--/Name--> - CEO: <!--AltName-->[Sahuagin](hd_monsters_sahuagin.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (sahuagin)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12 (natural armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->22 (4d8 + 4)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft., swim 40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->11 (+0)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma--> 9 (-1)<!--/Charisma-->| - **Skills** <!--Skills-->Perception +5<!--/Skills--> - **Senses** <!--Senses-->darkvision 120 ft., passive Perception 15<!--/Senses--> - **Languages** <!--Languages-->Sahuagin<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Blood Frenzy_**. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points. **_Limited Amphibiousness_**. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. **_Shark Telepathy_**. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy. ## Actions **_Multiattack_**. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear. **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 3 (1d4 + 1) piercing damage. **_Claws_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 3 (1d4 + 1) slashing damage. **_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. [Sahuagin](hd_monsters_sahuagin.md) Medium humanoid (sahuagin) lawful evil 12 (natural armor) 22 (4d8 + 4) 30 ft., swim 40 ft. 13 (+1) 11 (+0) 12 (+1) 12 (+1) 13 (+1) 9 (-1) Perception +5 darkvision 120 ft., passive Perception 15 Sahuagin 1/2 (100 XP)
Name: Sahuagin Markdown: >+ # <!--Name-->Sahuagin<!--/Name--> - CEO: <!--AltName-->[Sahuagin](hd_monsters_sahuagin.md)<!--/AltName--> -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (sahuagin)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12 (natural armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->22 (4d8 + 4)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft., swim 40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->11 (+0)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->12 (+1)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma--> 9 (-1)<!--/Charisma-->| - **Skills** <!--Skills-->Perception +5<!--/Skills--> - **Senses** <!--Senses-->darkvision 120 ft., passive Perception 15<!--/Senses--> - **Languages** <!--Languages-->Sahuagin<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Blood Frenzy_**. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points. **_Limited Amphibiousness_**. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating. **_Shark Telepathy_**. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy. ## Actions **_Multiattack_**. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear. **_Bite_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 3 (1d4 + 1) piercing damage. **_Claws_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 3 (1d4 + 1) slashing damage. **_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. AltName: '[Sahuagin](hd_monsters_sahuagin.md)' Size: Medium Type: humanoid (sahuagin) Alignment: lawful evil ArmorClass: 12 (natural armor) HitPoints: 22 (4d8 + 4) Speed: 30 ft., swim 40 ft. Strength: 13 (+1) Dexterity: 11 (+0) Constitution: 12 (+1) Intelligence: 12 (+1) Wisdom: 13 (+1) Charisma: ' 9 (-1)' Skills: Perception +5 Senses: darkvision 120 ft., passive Perception 15 Languages: Sahuagin Challenge: 1/2 (100 XP)

 Monsters, NPC and Animals


Sahuagin

  • CEO: Sahuagin
  •  Medium humanoid (sahuagin), lawful evil
  • Armor Class 12 (natural armor)
  • Hit Points 22 (4d8 + 4)
  • Speed 30 ft., swim 40 ft.
STR DEX CON INT WIS CHA
13 (+1) 11 (+0) 12 (+1) 12 (+1) 13 (+1) 9 (-1)
  • Skills Perception +5
  • Senses darkvision 120 ft., passive Perception 15
  • Languages Sahuagin
  • Challenge 1/2 (100 XP)

Special Features

Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Limited Amphibiousness. The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Shark Telepathy. The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.

Actions

Multiattack. The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

Hit: 3 (1d4 + 1) piercing damage.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

Hit: 3 (1d4 + 1) slashing damage.

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target.

Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.