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AideDeJeu/Data/HD/srd_monsters_young_gold_dragon.md
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8.7 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma SavingThrows Skills DamageImmunities Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO dragon Large lawful good 18 (natural armor) 178 (17d10 + 85) 40 ft., fly 80 ft., swim 40 ft. 23 (+6) 14 (+2) 21 (+5) 16 (+3) 13 (+1) 20 (+5) Dex +6, Con +9, Wis +5, Cha +9 Insight +5, Perception +9, Persuasion +9, Stealth +6 fire blindsight 30 ft., darkvision 120 ft., passive Perception 19 Common, Draconic 10 (5900 XP) monsters_vo.md#young-gold-dragon monsters_vo.md#monsters-npc-and-animals Young Gold Dragon Monsters, NPC and Animals 1 [Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma SavingThrows Skills Senses Languages Challenge DamageImmunities
Young Gold Dragon # <!--Name-->Young Gold Dragon<!--/Name--> - CEO: <!--AltName-->[Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)<!--/AltName--> -  <!--Size-->Large<!--/Size--> <!--Type-->dragon<!--/Type-->, <!--Alignment-->lawful good<!--/Alignment--> - **Armor Class** <!--ArmorClass-->18 (natural armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->178 (17d10 + 85)<!--/HitPoints--> - **Speed** <!--Speed-->40 ft., fly 80 ft., swim 40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->23 (+6)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->21 (+5)<!--/Constitution-->|<!--Intelligence-->16 (+3)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->20 (+5)<!--/Charisma-->| - **Saving Throws** <!--SavingThrows-->Dex +6, Con +9, Wis +5, Cha +9<!--/SavingThrows--> - **Skills** <!--Skills-->Insight +5, Perception +9, Persuasion +9, Stealth +6<!--/Skills--> - **Senses** <!--Senses-->blindsight 30 ft., darkvision 120 ft., passive Perception 19<!--/Senses--> - **Languages** <!--Languages-->Common, Draconic<!--/Languages--> - **Challenge** <!--Challenge-->10 (5900 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities--> ## Special Features **_Amphibious_**. The dragon can breathe air and water. ## Actions **_Multiattack_**. The dragon makes three attacks: one with its bite and two with its claws. **_Bite_**. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. _Hit_: 17 (2d10 + 6) piercing damage. **_Claw_**. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. _Hit_: 13 (2d6 + 6) slashing damage. **_Breath Weapons (Recharge 5-6)_**. The dragon uses one of the following breath weapons. **_Fire Breath_**. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one. **_Weakening Breath_**. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. [Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md) Large dragon lawful good 18 (natural armor) 178 (17d10 + 85) 40 ft., fly 80 ft., swim 40 ft. 23 (+6) 14 (+2) 21 (+5) 16 (+3) 13 (+1) 20 (+5) Dex +6, Con +9, Wis +5, Cha +9 Insight +5, Perception +9, Persuasion +9, Stealth +6 blindsight 30 ft., darkvision 120 ft., passive Perception 19 Common, Draconic 10 (5900 XP) fire
Name: Young Gold Dragon Markdown: >+ # <!--Name-->Young Gold Dragon<!--/Name--> - CEO: <!--AltName-->[Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)<!--/AltName--> -  <!--Size-->Large<!--/Size--> <!--Type-->dragon<!--/Type-->, <!--Alignment-->lawful good<!--/Alignment--> - **Armor Class** <!--ArmorClass-->18 (natural armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->178 (17d10 + 85)<!--/HitPoints--> - **Speed** <!--Speed-->40 ft., fly 80 ft., swim 40 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->23 (+6)<!--/Strength-->|<!--Dexterity-->14 (+2)<!--/Dexterity-->|<!--Constitution-->21 (+5)<!--/Constitution-->|<!--Intelligence-->16 (+3)<!--/Intelligence-->|<!--Wisdom-->13 (+1)<!--/Wisdom-->|<!--Charisma-->20 (+5)<!--/Charisma-->| - **Saving Throws** <!--SavingThrows-->Dex +6, Con +9, Wis +5, Cha +9<!--/SavingThrows--> - **Skills** <!--Skills-->Insight +5, Perception +9, Persuasion +9, Stealth +6<!--/Skills--> - **Senses** <!--Senses-->blindsight 30 ft., darkvision 120 ft., passive Perception 19<!--/Senses--> - **Languages** <!--Languages-->Common, Draconic<!--/Languages--> - **Challenge** <!--Challenge-->10 (5900 XP)<!--/Challenge--> - **Damage Immunities** <!--DamageImmunities-->fire<!--/DamageImmunities--> ## Special Features **_Amphibious_**. The dragon can breathe air and water. ## Actions **_Multiattack_**. The dragon makes three attacks: one with its bite and two with its claws. **_Bite_**. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. _Hit_: 17 (2d10 + 6) piercing damage. **_Claw_**. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. _Hit_: 13 (2d6 + 6) slashing damage. **_Breath Weapons (Recharge 5-6)_**. The dragon uses one of the following breath weapons. **_Fire Breath_**. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one. **_Weakening Breath_**. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. AltName: "[Jeune dragon d'or](hd_monsters_jeune_dragon_dor.md)" Size: Large Type: dragon Alignment: lawful good ArmorClass: 18 (natural armor) HitPoints: 178 (17d10 + 85) Speed: 40 ft., fly 80 ft., swim 40 ft. Strength: 23 (+6) Dexterity: 14 (+2) Constitution: 21 (+5) Intelligence: 16 (+3) Wisdom: 13 (+1) Charisma: 20 (+5) SavingThrows: Dex +6, Con +9, Wis +5, Cha +9 Skills: Insight +5, Perception +9, Persuasion +9, Stealth +6 Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 19 Languages: Common, Draconic Challenge: 10 (5900 XP) DamageImmunities: fire

 Monsters, NPC and Animals


Young Gold Dragon

  • CEO: Jeune dragon d'or
  •  Large dragon, lawful good
  • Armor Class 18 (natural armor)
  • Hit Points 178 (17d10 + 85)
  • Speed 40 ft., fly 80 ft., swim 40 ft.
STR DEX CON INT WIS CHA
23 (+6) 14 (+2) 21 (+5) 16 (+3) 13 (+1) 20 (+5)
  • Saving Throws Dex +6, Con +9, Wis +5, Cha +9
  • Skills Insight +5, Perception +9, Persuasion +9, Stealth +6
  • Senses blindsight 30 ft., darkvision 120 ft., passive Perception 19
  • Languages Common, Draconic
  • Challenge 10 (5900 XP)
  • Damage Immunities fire

Special Features

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target.

Hit: 17 (2d10 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target.

Hit: 13 (2d6 + 6) slashing damage.

Breath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons.

Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.

Weakening Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.