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AideDeJeu/Data/HD/srd_spells_clairvoyance.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

5.2 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Clairvoyance [Clairvoyance](hd_spells_clairvoyance.md) divination 3 10 minutes 1 mile V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing) Concentration, up to 10 minutes Bard, Cleric, Sorcerer, Wizard SpellVO (SRD p124) spells_vo.md#clairvoyance spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Clairvoyance # <!--Name-->Clairvoyance<!--/Name--> - MDR: <!--AltName-->[Clairvoyance](hd_spells_clairvoyance.md)<!--/AltName--> - Source: <!--Source-->(SRD p124)<!--/Source--> -  <!--Level-->3<!--/Level-->th-level <!--Type-->divination<!--/Type--> - **Casting Time :** <!--CastingTime-->10 minutes<!--/CastingTime--> - **Range :** <!--Range-->1 mile<!--/Range--> - **Components :** <!--Components-->V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 10 minutes<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Sorcerer, Wizard<!--/Classes--> ### Description You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As your action, you can switch between seeing and hearing. A creature that can see the sensor (such as a creature benefiting from _see invisibility_ or truesight) sees a luminous, intangible orb about the size of your fist. [Clairvoyance](hd_spells_clairvoyance.md) (SRD p124) 3 divination 10 minutes 1 mile V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing) Concentration, up to 10 minutes Bard, Cleric, Sorcerer, Wizard
Name: Clairvoyance Markdown: >+ # <!--Name-->Clairvoyance<!--/Name--> - MDR: <!--AltName-->[Clairvoyance](hd_spells_clairvoyance.md)<!--/AltName--> - Source: <!--Source-->(SRD p124)<!--/Source--> -  <!--Level-->3<!--/Level-->th-level <!--Type-->divination<!--/Type--> - **Casting Time :** <!--CastingTime-->10 minutes<!--/CastingTime--> - **Range :** <!--Range-->1 mile<!--/Range--> - **Components :** <!--Components-->V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 10 minutes<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Sorcerer, Wizard<!--/Classes--> ### Description You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As your action, you can switch between seeing and hearing. A creature that can see the sensor (such as a creature benefiting from _see invisibility_ or truesight) sees a luminous, intangible orb about the size of your fist. AltName: '[Clairvoyance](hd_spells_clairvoyance.md)' Source: (SRD p124) Level: 3 Type: divination CastingTime: 10 minutes Range: 1 mile Components: V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing) Duration: Concentration, up to 10 minutes Classes: Bard, Cleric, Sorcerer, Wizard

 Spells (SRD p)


Clairvoyance

  • MDR: Clairvoyance
  • Source: (SRD p124)
  •  3th-level divination
  • Casting Time : 10 minutes
  • Range : 1 mile
  • Components : V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing)
  • Duration : Concentration, up to 10 minutes
  • Classes: Bard, Cleric, Sorcerer, Wizard

Description

You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with.

When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As your action, you can switch between seeing and hearing.

A creature that can see the sensor (such as a creature benefiting from see invisibility or truesight) sees a luminous, intangible orb about the size of your fist.