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AideDeJeu/Data/HD/srd_spells_hold_person.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

4.5 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Hold Person [Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md) enchantment 2 1 action 60 feet V, S, M (a small, straight piece of iron) Concentration, up to 1 minute Bard, Cleric, Druid, Sorcerer, Warlock, Wizard SpellVO (SRD p154) spells_vo.md#hold-person spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Hold Person # <!--Name-->Hold Person<!--/Name--> - MDR: <!--AltName-->[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)<!--/AltName--> - Source: <!--Source-->(SRD p154)<!--/Source--> -  <!--Level-->2<!--/Level-->nd-level <!--Type-->enchantment<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->60 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a small, straight piece of iron)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Druid, Sorcerer, Warlock, Wizard<!--/Classes--> ### Description Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target. **_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them. [Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md) (SRD p154) 2 enchantment 1 action 60 feet V, S, M (a small, straight piece of iron) Concentration, up to 1 minute Bard, Cleric, Druid, Sorcerer, Warlock, Wizard
Name: Hold Person Markdown: >+ # <!--Name-->Hold Person<!--/Name--> - MDR: <!--AltName-->[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)<!--/AltName--> - Source: <!--Source-->(SRD p154)<!--/Source--> -  <!--Level-->2<!--/Level-->nd-level <!--Type-->enchantment<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->60 feet<!--/Range--> - **Components :** <!--Components-->V, S, M (a small, straight piece of iron)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Druid, Sorcerer, Warlock, Wizard<!--/Classes--> ### Description Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target. **_At Higher Levels_**. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them. AltName: '[Immobiliser un humanoïde](hd_spells_immobiliser_un_humanoide.md)' Source: (SRD p154) Level: 2 Type: enchantment CastingTime: 1 action Range: 60 feet Components: V, S, M (a small, straight piece of iron) Duration: Concentration, up to 1 minute Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard

 Spells (SRD p)


Hold Person

  • MDR: Immobiliser un humanoïde
  • Source: (SRD p154)
  •  2nd-level enchantment
  • Casting Time : 1 action
  • Range : 60 feet
  • Components : V, S, M (a small, straight piece of iron)
  • Duration : Concentration, up to 1 minute
  • Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard

Description

Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.