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AideDeJeu/Data/HD/srd_spells_phantom_steed.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

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Name AltName Type Level CastingTime Range Components Duration Classes Family Source Ritual Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Phantom Steed [Monture fantôme](hd_spells_monture_fantome.md) illusion 3 1 minute 30 feet V, S 1 hour Wizard SpellVO (SRD p167) ritual spells_vo.md#phantom-steed spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type Ritual CastingTime Range Components Duration Classes
Phantom Steed # <!--Name-->Phantom Steed<!--/Name--> - MDR: <!--AltName-->[Monture fantôme](hd_spells_monture_fantome.md)<!--/AltName--> - Source: <!--Source-->(SRD p167)<!--/Source--> -  <!--Level-->3<!--/Level-->th-level <!--Type-->illusion<!--/Type--> (<!--Ritual-->ritual<!--/Ritual-->) - **Casting Time :** <!--CastingTime-->1 minute<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->1 hour<!--/Duration--> - Classes: <!--Classes-->Wizard<!--/Classes--> ### Description A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed. For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage. [Monture fantôme](hd_spells_monture_fantome.md) (SRD p167) 3 illusion ritual 1 minute 30 feet V, S 1 hour Wizard
Name: Phantom Steed Markdown: >+ # <!--Name-->Phantom Steed<!--/Name--> - MDR: <!--AltName-->[Monture fantôme](hd_spells_monture_fantome.md)<!--/AltName--> - Source: <!--Source-->(SRD p167)<!--/Source--> -  <!--Level-->3<!--/Level-->th-level <!--Type-->illusion<!--/Type--> (<!--Ritual-->ritual<!--/Ritual-->) - **Casting Time :** <!--CastingTime-->1 minute<!--/CastingTime--> - **Range :** <!--Range-->30 feet<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->1 hour<!--/Duration--> - Classes: <!--Classes-->Wizard<!--/Classes--> ### Description A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed. For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage. AltName: '[Monture fantôme](hd_spells_monture_fantome.md)' Source: (SRD p167) Level: 3 Type: illusion Ritual: ritual CastingTime: 1 minute Range: 30 feet Components: V, S Duration: 1 hour Classes: Wizard

 Spells (SRD p)


Phantom Steed

  • MDR: Monture fantôme
  • Source: (SRD p167)
  •  3th-level illusion (ritual)
  • Casting Time : 1 minute
  • Range : 30 feet
  • Components : V, S
  • Duration : 1 hour
  • Classes: Wizard

Description

A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.

For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.