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			108 lines
		
	
	
	
		
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			108 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| >  [SRD](index.md)
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| ---
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| # Conditions
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| 
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| - AltName: [États spéciaux](hd_conditions.md)
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| - Source: (SRD p358)
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| Conditions alter a creature's capabilities in a variety of ways and can arise as a result of a spell, a class feature, a monsters attack, or other effect. Most conditions, such as [blinded](srd_conditions_blinded.md), are impairments, but a few, such as invisible, can be advantageous.
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| A condition lasts either until it is countered (the [prone](srd_conditions_prone.md) condition is countered by standing up, for example) or for a duration specified by the effect that imposed the condition.
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| If multiple effects impose the same condition on a creature, each instance of the condition has its own duration, but the condition's effects don't get worse. A creature either has a condition or doesn't.
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| The following definitions specify what happens to a creature while it is subjected to a condition.
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| # [Blinded](srd_conditions_blinded.md)
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| #### _[Aveuglé](srd_conditions_blinded.md)_
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| # [Charmed](srd_conditions_charmed.md)
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| #### _[Charmé](srd_conditions_charmed.md)_
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| # [Deafened](srd_conditions_deafened.md)
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| #### _[Assourdi](srd_conditions_deafened.md)_
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| # [Exhaustion](srd_conditions_exhaustion.md)
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| #### _[Fatigue et épuisement](srd_conditions_exhaustion.md)_
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| # [Frightened](srd_conditions_frightened.md)
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| #### _[Terrorisé](srd_conditions_frightened.md)_
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| # [Grappled](srd_conditions_grappled.md)
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| #### _[Empoigné](srd_conditions_grappled.md)_
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| # [Incapacitated](srd_conditions_incapacitated.md)
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| #### _[Neutralisé](srd_conditions_incapacitated.md)_
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| # [Invisible](srd_conditions_invisible.md)
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| #### _[Invisible](srd_conditions_invisible.md)_
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| # [Paralyzed](srd_conditions_paralyzed.md)
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| #### _[Paralysé](srd_conditions_paralyzed.md)_
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| # [Petrified](srd_conditions_petrified.md)
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| #### _[Pétrifié](srd_conditions_petrified.md)_
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| # [Poisoned](srd_conditions_poisoned.md)
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| #### _[Empoisonné](srd_conditions_poisoned.md)_
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| # [Prone](srd_conditions_prone.md)
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| #### _[À terre](srd_conditions_prone.md)_
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| # [Restrained](srd_conditions_restrained.md)
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| #### _[Entravé](srd_conditions_restrained.md)_
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| # [Stunned](srd_conditions_stunned.md)
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| #### _[Étourdi](srd_conditions_stunned.md)_
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| # [Unconscious](srd_conditions_unconscious.md)
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| #### _[Inconscient](srd_conditions_unconscious.md)_
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