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AideDeJeu/Data/HD/srd_monsters_flying_sword.md
2019-05-05 20:13:54 +02:00

1.2 KiB

 Monsters, NPC and Animals


Flying Sword

  • CEO: Épée volante
  •  Small construct, unaligned
  • Armor Class 17 (natural armor)
  • Hit Points 17 (5d6)
  • Speed 0 ft., fly 50 ft. (hover)
STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 11 (+0) 1 (-5) 5 (-3) 1 (-5)
  • Saving Throws Dex +4
  • Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
  • Languages -
  • Challenge 1/4 (50 XP)
  • Damage Immunities poison, psychic
  • Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned

Special Features

Antimagic Susceptibility. The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.

Actions

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

Hit: 5 (1d8 + 1) slashing damage.