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			68 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| !MonsterItem
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| Family: MonsterVO
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| Type: humanoid (any race)
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| Size: Medium
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| Alignment: any alignment
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| ArmorClass: 13 (chain shirt)
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| HitPoints: 27 (5d8 + 5)
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| Speed: 25 ft.
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| Strength: 10 (+0)
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| Dexterity: 10 (+0)
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| Constitution: 12 (+1)
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| Intelligence: 13 (+1)
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| Wisdom: 16 (+3)
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| Charisma: 13 (+1)
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| Skills: Medicine +7, Persuasion +3, Religion +4
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| Senses: passive Perception 13
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| Languages: any two languages
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| Challenge: 2 (450 XP)
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| Id: monsters_vo.md#priest
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| ParentLink: monsters_vo.md#monsters-npc-and-animals
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| Name: Priest
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| ParentName: Monsters, NPC and Animals
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| NameLevel: 1
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| AltName: '[Ecclésiastique](hd_monsters_ecclesiastique.md)'
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| Attributes: {}
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| ---
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| > [Monsters, NPC and Animals](srd_monsters.md)
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| 
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| ---
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| 
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| # Priest
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| 
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| - CEO: [Ecclésiastique](hd_monsters_ecclesiastique.md)
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| -  Medium humanoid (any race), any alignment
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| - **Armor Class** 13 (chain shirt)
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| - **Hit Points** 27 (5d8 + 5)
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| - **Speed** 25 ft.
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| 
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |10 (+0)|10 (+0)|12 (+1)|13 (+1)|16 (+3)|13 (+1)|
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| 
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| - **Skills** Medicine +7, Persuasion +3, Religion +4
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| - **Senses** passive Perception 13
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| - **Languages** any two languages
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| - **Challenge** 2 (450 XP)
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| 
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| ## Special Features
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| 
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| **_Divine Eminence_**. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
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| 
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| **_Spellcasting_**. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
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| 
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| * **Cantrips (at will):** _[light](srd_spells_light.md)_, _[sacred flame](srd_spells_sacred_flame.md)_, _[thaumaturgy](srd_spells_thaumaturgy.md)_
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| 
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| * **1st level (4 slots):** _[cure wounds](srd_spells_cure_wounds.md)_, _[guiding bolt](srd_spells_guiding_bolt.md)_, _[sanctuary](srd_spells_sanctuary.md)_
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| 
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| * **2nd level (3 slots):** _[lesser restoration](srd_spells_lesser_restoration.md)_, _[spiritual weapon](srd_spells_spiritual_weapon.md)_
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| 
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| * **3rd level (2 slots):** _[dispel magic](srd_spells_dispel_magic.md)_, _[spirit guardians](srd_spells_spirit_guardians.md)_
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| 
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| ## Actions
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| 
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| **_Mace_**. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
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| 
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| _Hit_: 3 (1d6) bludgeoning damage.
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| 
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