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AideDeJeu/Data/HD/srd_monsters_rakshasa.md
2019-04-08 01:41:45 +02:00

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---
!MonsterItem
Family: MonsterVO
Type: fiend
Size: Medium
Alignment: lawful evil
ArmorClass: 16 (natural armor)
HitPoints: 110 (13d8 + 52)
Speed: 40 ft.
Strength: 14 (+2)
Dexterity: 17 (+3)
Constitution: 18 (+4)
Intelligence: 13 (+1)
Wisdom: 16 (+3)
Charisma: 20 (+5)
Skills: Deception +10, Insight +8
DamageImmunities: bludgeoning, piercing, and slashing from nonmagical attacks
Senses: darkvision 60 ft., passive Perception 13
Languages: Common, Infernal
Challenge: 13 (10000 XP)
Id: monsters_vo.md#rakshasa
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Rakshasa
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Rakshasa](hd_monsters_rakshasa.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Rakshasa
- CEO: [Rakshasa](hd_monsters_rakshasa.md)
-  Medium fiend, lawful evil
- **Armor Class** 16 (natural armor)
- **Hit Points** 110 (13d8 + 52)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|14 (+2)|17 (+3)|18 (+4)|13 (+1)|16 (+3)|20 (+5)|
- **Skills** Deception +10, Insight +8
- **Senses** darkvision 60 ft., passive Perception 13
- **Languages** Common, Infernal
- **Challenge** 13 (10000 XP)
- **Damage Immunities** bludgeoning, piercing, and slashing from nonmagical attacks
- **Damage Vulnerabilities** piercing from magic weapons wielded by good creatures
## Special Features
**_Limited Magic Immunity_**. The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects.
**_Innate Spellcasting_**. The rakshasa's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The rakshasa can innately cast the following spells, requiring no material components:
At will: _[detect thoughts](srd_spells_detect_thoughts.md)_, _[disguise self](srd_spells_disguise_self.md)_, _[mage hand](srd_spells_mage_hand.md)_, _[minor illusion](srd_spells_minor_illusion.md)_
3/day each: _[charm person](srd_spells_charm_person.md)_, _[detect magic](srd_spells_detect_magic.md)_, _[invisibility](srd_spells_invisibility.md)_, _[major image](srd_spells_major_image.md)_, _[suggestion](srd_spells_suggestion.md)_
1/day each: _[dominate person](srd_spells_dominate_person.md)_, _[fly](srd_spells_fly.md)_, _[plane shift](srd_spells_plane_shift.md)_, _[true seeing](srd_spells_true_seeing.md)_
## Actions
**_Multiattack_**. The rakshasa makes two claw attacks.
**_Claw_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
_Hit_: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a _[remove curse](srd_spells_remove_curse.md)_ spell or similar magic.