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AideDeJeu/Data/HD/srd_monsters_chimera.md
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Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
MonsterVO monstrosity Large chaotic evil 14 (natural armor) 114 (12d10 + 48) 30 ft., fly 60 ft. 19 (+4) 11 (+0) 19 (+4) 3 (-4) 14 (+2) 10 (+0) Perception +8 darkvision 60 ft., passive Perception 18 understands Draconic but can't speak 6 (2300 XP) monsters_vo.md#chimera monsters_vo.md#monsters-npc-and-animals Chimera Monsters, NPC and Animals 1 [Chimère](hd_monsters_chimere.md)

 Monsters, NPC and Animals


Chimera

  • CEO: Chimère
  •  Large monstrosity, chaotic evil
  • Armor Class 14 (natural armor)
  • Hit Points 114 (12d10 + 48)
  • Speed 30 ft., fly 60 ft.
STR DEX CON INT WIS CHA
19 (+4) 11 (+0) 19 (+4) 3 (-4) 14 (+2) 10 (+0)
  • Skills Perception +8
  • Senses darkvision 60 ft., passive Perception 18
  • Languages understands Draconic but can't speak
  • Challenge 6 (2300 XP)

Special Features

Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.

Hit: 11 (2d6 + 4) piercing damage.

Horns. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.

Hit: 10 (1d12 + 4) bludgeoning damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.

Hit: 11 (2d6 + 4) slashing damage.

Fire Breath (Recharge 5-6). The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.