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39 lines
1.1 KiB
Markdown
39 lines
1.1 KiB
Markdown
> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Ettin
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- Alias: [Ettin](hd_monsters_ettin.md)
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- Large giant, chaotic evil
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- **Armor Class** 12 (natural armor)
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- **Hit Points** 85 (10d10 + 30)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|21 (+5)| 8 (-1)|17 (+3)| 6 (-2)|10 (+0)| 8 (-1)|
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- **Skills** Perception +4
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- **Senses** darkvision 60 ft., passive Perception 14
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- **Languages** Giant, Orc
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- **Challenge** 4 (1100 XP)
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## Special Features
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**_Two Heads_**. The ettin has advantage on Wisdom (Perception) checks and on saving throws against being [blinded](srd_conditions_blinded.md), charmed, deafened, frightened, stunned and knocked unconscious.
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**_Wakeful_**. When one of the ettin's heads is asleep, its other head is awake.
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## Actions
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**_Multiattack_**. The ettin makes two attacks: one with its battleaxe and one with its morningstar.
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**_Battleaxe_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
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_Hit_: 14 (2d8 + 5) slashing damage.
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**_Morningstar_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
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_Hit_: 14 (2d8 + 5) piercing damage.
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