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| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MonsterVO | humanoid (goblinoid) | Medium | lawful evil | 18 (chain mail, shield) | 11 (2d8 + 2) | 30 ft. | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | darkvision 60 ft., passive Perception 10 | Common, Goblin | 1/2 (100 XP) | monsters_vo.md#hobgoblin | monsters_vo.md#monsters-npc-and-animals | Hobgoblin | Monsters, NPC and Animals | 1 | [Hobgobelin](hd_monsters_hobgobelin.md) | 
 | Name: Hobgoblin Markdown: >+ # <!--Name-->Hobgoblin<!--/Name--> - CEO: <!--AltName-->[Hobgobelin](hd_monsters_hobgobelin.md)<!--/AltName--> - <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (goblinoid)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->18 (chain mail, shield)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->12 (+1)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence-->10 (+0)<!--/Intelligence-->|<!--Wisdom-->10 (+0)<!--/Wisdom-->|<!--Charisma--> 9 (-1)<!--/Charisma-->| - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->Common, Goblin<!--/Languages--> - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> ## Special Features **_Martial Advantage_**. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated. ## Actions **_Longsword_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. _Hit_: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands. **_Longbow_**. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. _Hit_: 5 (1d8 + 1) piercing damage. AltName: '[Hobgobelin](hd_monsters_hobgobelin.md)' Size: Medium Type: humanoid (goblinoid) Alignment: lawful evil ArmorClass: 18 (chain mail, shield) HitPoints: 11 (2d8 + 2) Speed: 30 ft. Strength: 13 (+1) Dexterity: 12 (+1) Constitution: 12 (+1) Intelligence: 10 (+0) Wisdom: 10 (+0) Charisma: ' 9 (-1)' Senses: darkvision 60 ft., passive Perception 10 Languages: Common, Goblin Challenge: 1/2 (100 XP) | 
Hobgoblin
- CEO: Hobgobelin
- Medium humanoid (goblinoid), lawful evil
- Armor Class 18 (chain mail, shield)
- Hit Points 11 (2d8 + 2)
- Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 
- Senses darkvision 60 ft., passive Perception 10
- Languages Common, Goblin
- Challenge 1/2 (100 XP)
Special Features
Martial Advantage. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn't incapacitated.
Actions
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target.
Hit: 5 (1d8 + 1) piercing damage.
