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AideDeJeu/Data/HD/srd_spells_find_the_path.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

5.6 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Find the Path [Trouver un chemin](hd_spells_trouver_un_chemin.md) divination 6 1 minute Self V, S, M (a set of divinatory tools—such as bones, ivory sticks, cards, teeth, or carved runes-worth 100 gp and an object from the location you wish to find) Concentration, up to 1 day Bard, Cleric, Druid SpellVO (SRD p143) spells_vo.md#find-the-path spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Find the Path # <!--Name-->Find the Path<!--/Name--> - MDR: <!--AltName-->[Trouver un chemin](hd_spells_trouver_un_chemin.md)<!--/AltName--> - Source: <!--Source-->(SRD p143)<!--/Source--> -  <!--Level-->6<!--/Level-->th-level <!--Type-->divination<!--/Type--> - **Casting Time :** <!--CastingTime-->1 minute<!--/CastingTime--> - **Range :** <!--Range-->Self<!--/Range--> - **Components :** <!--Components-->V, S, M (a set of divinatory tools—such as bones, ivory sticks, cards, teeth, or carved runes-worth 100 gp and an object from the location you wish to find)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 day<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Druid<!--/Classes--> ### Description This spell allows you to find the shortest, most direct physical route to a specific fixed location that you are familiar with on the same plane of existence. If you name a destination on another plane of existence, a destination that moves (such as a mobile fortress), or a destination that isn't specific (such as "a green dragon's lair"), the spell fails. For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination. [Trouver un chemin](hd_spells_trouver_un_chemin.md) (SRD p143) 6 divination 1 minute Self V, S, M (a set of divinatory tools—such as bones, ivory sticks, cards, teeth, or carved runes-worth 100 gp and an object from the location you wish to find) Concentration, up to 1 day Bard, Cleric, Druid
Name: Find the Path Markdown: >+ # <!--Name-->Find the Path<!--/Name--> - MDR: <!--AltName-->[Trouver un chemin](hd_spells_trouver_un_chemin.md)<!--/AltName--> - Source: <!--Source-->(SRD p143)<!--/Source--> -  <!--Level-->6<!--/Level-->th-level <!--Type-->divination<!--/Type--> - **Casting Time :** <!--CastingTime-->1 minute<!--/CastingTime--> - **Range :** <!--Range-->Self<!--/Range--> - **Components :** <!--Components-->V, S, M (a set of divinatory tools—such as bones, ivory sticks, cards, teeth, or carved runes-worth 100 gp and an object from the location you wish to find)<!--/Components--> - **Duration :** <!--Duration-->Concentration, up to 1 day<!--/Duration--> - Classes: <!--Classes-->Bard, Cleric, Druid<!--/Classes--> ### Description This spell allows you to find the shortest, most direct physical route to a specific fixed location that you are familiar with on the same plane of existence. If you name a destination on another plane of existence, a destination that moves (such as a mobile fortress), or a destination that isn't specific (such as "a green dragon's lair"), the spell fails. For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination. AltName: '[Trouver un chemin](hd_spells_trouver_un_chemin.md)' Source: (SRD p143) Level: 6 Type: divination CastingTime: 1 minute Range: Self Components: V, S, M (a set of divinatory tools—such as bones, ivory sticks, cards, teeth, or carved runes-worth 100 gp and an object from the location you wish to find) Duration: Concentration, up to 1 day Classes: Bard, Cleric, Druid

 Spells (SRD p)


Find the Path

  • MDR: Trouver un chemin
  • Source: (SRD p143)
  •  6th-level divination
  • Casting Time : 1 minute
  • Range : Self
  • Components : V, S, M (a set of divinatory tools—such as bones, ivory sticks, cards, teeth, or carved runes-worth 100 gp and an object from the location you wish to find)
  • Duration : Concentration, up to 1 day
  • Classes: Bard, Cleric, Druid

Description

This spell allows you to find the shortest, most direct physical route to a specific fixed location that you are familiar with on the same plane of existence. If you name a destination on another plane of existence, a destination that moves (such as a mobile fortress), or a destination that isn't specific (such as "a green dragon's lair"), the spell fails.

For the duration, as long as you are on the same plane of existence as the destination, you know how far it is and in what direction it lies. While you are traveling there, whenever you are presented with a choice of paths along the way, you automatically determine which path is the shortest and most direct route (but not necessarily the safest route) to the destination.