1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-30 15:06:06 +00:00
AideDeJeu/Data/HD/srd_spells_thunderwave.md
Yan Maniez 8d5d337626 Classe
2019-04-19 16:06:41 +02:00

4.6 KiB

Name AltName Type Level CastingTime Range Components Duration Classes Family Source Id ParentLink ParentName NameLevel Attributes AttributesDictionary
Thunderwave [Vague tonnante](hd_spells_vague_tonnante.md) evocation 1 1 action Self (15-foot cube) V, S Instantaneous Bard, Druid, Sorcerer, Wizard SpellVO (SRD p187) spells_vo.md#thunderwave spells_vo.md#spells-srd-p Spells (SRD p) 1
Name Markdown AltName Source Level Type CastingTime Range Components Duration Classes
Thunderwave # <!--Name-->Thunderwave<!--/Name--> - MDR: <!--AltName-->[Vague tonnante](hd_spells_vague_tonnante.md)<!--/AltName--> - Source: <!--Source-->(SRD p187)<!--/Source--> -  <!--Level-->1<!--/Level-->st-level <!--Type-->evocation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Self (15-foot cube)<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Instantaneous<!--/Duration--> - Classes: <!--Classes-->Bard, Druid, Sorcerer, Wizard<!--/Classes--> ### Description A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed. In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet. **_At Higher Levels_**. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st. [Vague tonnante](hd_spells_vague_tonnante.md) (SRD p187) 1 evocation 1 action Self (15-foot cube) V, S Instantaneous Bard, Druid, Sorcerer, Wizard
Name: Thunderwave Markdown: >+ # <!--Name-->Thunderwave<!--/Name--> - MDR: <!--AltName-->[Vague tonnante](hd_spells_vague_tonnante.md)<!--/AltName--> - Source: <!--Source-->(SRD p187)<!--/Source--> -  <!--Level-->1<!--/Level-->st-level <!--Type-->evocation<!--/Type--> - **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime--> - **Range :** <!--Range-->Self (15-foot cube)<!--/Range--> - **Components :** <!--Components-->V, S<!--/Components--> - **Duration :** <!--Duration-->Instantaneous<!--/Duration--> - Classes: <!--Classes-->Bard, Druid, Sorcerer, Wizard<!--/Classes--> ### Description A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed. In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet. **_At Higher Levels_**. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st. AltName: '[Vague tonnante](hd_spells_vague_tonnante.md)' Source: (SRD p187) Level: 1 Type: evocation CastingTime: 1 action Range: Self (15-foot cube) Components: V, S Duration: Instantaneous Classes: Bard, Druid, Sorcerer, Wizard

 Spells (SRD p)


Thunderwave

  • MDR: Vague tonnante
  • Source: (SRD p187)
  •  1st-level evocation
  • Casting Time : 1 action
  • Range : Self (15-foot cube)
  • Components : V, S
  • Duration : Instantaneous
  • Classes: Bard, Druid, Sorcerer, Wizard

Description

A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.

In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.