WIP: define special rules in GST and delete duplicate in CAT
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a9566b3693
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13 changed files with 542 additions and 2541 deletions
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@ -224,10 +224,7 @@
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<rule id="d7a3-cdd7-2098-1853" name="Field Marshal [Apparition]" hidden="false">
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<description>Models in this model's battlegroup gain Apparition. (During you Control Phase, place models with Apparition anywhere completely within 2" of their current location.)</description>
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</rule>
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<rule id="dfcf-2e07-0782-2e37" name="Flank [Clockwork Angels]" hidden="false">
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<description>When this model makes a melee attack against an enemy model within the melee range of a friendly model of the type indicated, this model gains +2 to attack rolls and gains an additional damage die.</description>
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</rule>
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</rules>
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</rules>
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<infoLinks>
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<infoLink id="07f1-8981-0c08-5e8c" hidden="false" targetId="3ddc945e-f75e-4b8a-f2e1-ccb4ae31f748" type="rule"/>
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<infoLink id="c8f2-c4f8-b83e-ae62" hidden="false" targetId="5ecb-cd98-e1a7-a607" type="rule"/>
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@ -887,16 +884,13 @@
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<rule id="73e4-3c3a-5143-3f19" name="Reconstruction (* Action)" hidden="false">
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<description>Remove one soul token from this model to return one destroyed medium-based friendly Faction Clockwork Vessel Grunt to play or remove up to three soul tokens from this model to return one destroyed small-based friendly Faction Clockwork Vessel Grunt to play per token removed. Each Grunt must be placed within 1" of this model, in formation, and within 3" of another model in its unit.</description>
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</rule>
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<rule id="34ca-2ca0-cab8-1d88" name="Repair [10] (* Action)" hidden="false">
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<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
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</rule>
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</rules>
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</rules>
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<infoLinks>
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<infoLink id="286a-eff1-3652-31dc" hidden="false" targetId="0ba5-9030-5507-b882" type="rule"/>
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<infoLink id="3b64-808a-7823-c403" hidden="false" targetId="dcd95c51-bc0d-22d8-0a1c-2da797cb25f8" type="rule"/>
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<infoLink id="7115-8a1c-da64-5fbe" hidden="false" targetId="052e99e9-4d49-0010-76c1-fdf68b96ed66" type="rule"/>
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<infoLink id="0a59-1c75-909d-8c72" hidden="false" targetId="f2c3-e1b1-18f1-2c6a" type="rule"/>
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<infoLink id="b8af-e6fc-4077-4a58" hidden="false" targetId="2674-8e61-9eba-aab9" type="rule"/>
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<infoLink id="b8af-e6fc-4077-4a58" hidden="false" targetId="16d1ece1-d456-63ca-5c0c-74ea34967e03" type="rule"/>
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</infoLinks>
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<categoryLinks>
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<categoryLink id="255f-143b-711f-5d0f-536f6c6f23232344415441232323" hidden="false" targetId="536f6c6f23232344415441232323" primary="true"/>
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@ -933,7 +927,7 @@
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<infoLinks>
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<infoLink id="8487-78ee-b8b2-6e0f" hidden="false" targetId="dcd95c51-bc0d-22d8-0a1c-2da797cb25f8" type="rule"/>
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<infoLink id="6253-2a3b-1585-1620" hidden="false" targetId="f2c3-e1b1-18f1-2c6a" type="rule"/>
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<infoLink id="9afe-556b-5974-0507" hidden="false" targetId="2674-8e61-9eba-aab9" type="rule"/>
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<infoLink id="9afe-556b-5974-0507" hidden="false" targetId="16d1ece1-d456-63ca-5c0c-74ea34967e03" type="rule"/>
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<infoLink id="4d65-0b3f-25b3-2ffe" hidden="false" targetId="55a7-dec4-0527-b14a" type="rule"/>
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<infoLink id="ed6a-2b41-c085-b778" hidden="false" targetId="0ff5-371f-ffae-dc65" type="rule"/>
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</infoLinks>
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@ -1025,7 +1019,7 @@
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<infoLink id="2351-6f7f-ae52-c121" hidden="false" targetId="dcd95c51-bc0d-22d8-0a1c-2da797cb25f8" type="rule"/>
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<infoLink id="7510-0f9b-eb84-a1c8" hidden="false" targetId="052e99e9-4d49-0010-76c1-fdf68b96ed66" type="rule"/>
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<infoLink id="9b42-2c1d-0191-c576" hidden="false" targetId="f2c3-e1b1-18f1-2c6a" type="rule"/>
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<infoLink id="ddfe-a112-719d-9879" hidden="false" targetId="2674-8e61-9eba-aab9" type="rule"/>
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<infoLink id="ddfe-a112-719d-9879" hidden="false" targetId="16d1ece1-d456-63ca-5c0c-74ea34967e03" type="rule"/>
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<infoLink id="c585-76ef-265b-93a7" hidden="false" targetId="5ecb-cd98-e1a7-a607" type="rule"/>
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<infoLink id="b427-782c-3538-2d31" hidden="false" targetId="4139-a70b-2274-56f7" type="rule"/>
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</infoLinks>
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@ -1089,7 +1083,7 @@
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<infoLink id="1d44-aecb-779e-21ec" hidden="false" targetId="052e99e9-4d49-0010-76c1-fdf68b96ed66" type="rule"/>
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<infoLink id="ebfe-813b-df35-d252" hidden="false" targetId="5ecb-cd98-e1a7-a607" type="rule"/>
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<infoLink id="7f87-8fec-22d5-059b" hidden="false" targetId="f2c3-e1b1-18f1-2c6a" type="rule"/>
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<infoLink id="a542-f78a-45c8-9de0" hidden="false" targetId="2674-8e61-9eba-aab9" type="rule"/>
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<infoLink id="a542-f78a-45c8-9de0" hidden="false" targetId="16d1ece1-d456-63ca-5c0c-74ea34967e03" type="rule"/>
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<infoLink id="7931-988b-3010-2367" hidden="false" targetId="302699f5-235c-648b-9c46-2f61b2d4b9a8" type="rule"/>
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</infoLinks>
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<categoryLinks>
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@ -1168,9 +1162,6 @@
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</profile>
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</profiles>
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<rules>
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<rule id="9029-1e8d-1e7c-ea31" name="Repair [9] (* Action)" hidden="false">
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<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack, and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
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</rule>
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</rules>
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<infoLinks>
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<infoLink id="9821-cc99-e057-81e9" hidden="false" targetId="6e9c7f59-9be7-e380-8bf6-635bde83e562" type="rule"/>
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@ -1325,7 +1316,7 @@
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<infoLink id="cb38-c54a-d308-6532" hidden="false" targetId="dcd95c51-bc0d-22d8-0a1c-2da797cb25f8" type="rule"/>
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<infoLink id="1526-9c82-76af-b781" hidden="false" targetId="43190c68-0893-f7d9-ad1f-cec11538fc72" type="rule"/>
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<infoLink id="a328-721a-76e4-fd5f" hidden="false" targetId="f2c3-e1b1-18f1-2c6a" type="rule"/>
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<infoLink id="ae92-141d-0acf-9b5d" hidden="false" targetId="2674-8e61-9eba-aab9" type="rule"/>
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<infoLink id="ae92-141d-0acf-9b5d" hidden="false" targetId="16d1ece1-d456-63ca-5c0c-74ea34967e03" type="rule"/>
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<infoLink id="fb87-f46e-e8ce-2333" hidden="false" targetId="c553-f374-d269-c25a" type="rule"/>
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</infoLinks>
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<categoryLinks>
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@ -1831,10 +1822,7 @@
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<rule id="90bb-d36f-4d9a-5801" name="All-Terrain (* Action)" hidden="false">
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<description>This model can make this special action only when B2B with a friendly Faction model with Construct. The construct gains Pathfinder for one turn. </description>
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</rule>
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<rule id="8b81-51aa-fde1-2a62" name="Repair [8] (* Action)" hidden="false">
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<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
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</rule>
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<rule id="c05d-93a5-c56f-4c19" name="Weapons Modulation (* Action)" hidden="false">
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<rule id="c05d-93a5-c56f-4c19" name="Weapons Modulation (* Action)" hidden="false">
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<description>This model can make this special action only when B2B with a friendly Faction model with Construct. The construct's weapons gain Magical Weapon for one turn.</description>
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</rule>
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</rules>
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@ -1901,7 +1889,7 @@
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<infoLink id="2297-3511-7718-744c" hidden="false" targetId="dcd95c51-bc0d-22d8-0a1c-2da797cb25f8" type="rule"/>
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<infoLink id="9d0f-f41a-dbab-a8e0" hidden="false" targetId="d77b3fcd-bad8-470f-ccae-6e061d9e1d6b" type="rule"/>
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<infoLink id="12aa-7c52-eca2-87b7" hidden="false" targetId="f2c3-e1b1-18f1-2c6a" type="rule"/>
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<infoLink id="eb69-4f4b-2a3f-6f09" hidden="false" targetId="2674-8e61-9eba-aab9" type="rule"/>
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<infoLink id="eb69-4f4b-2a3f-6f09" hidden="false" targetId="16d1ece1-d456-63ca-5c0c-74ea34967e03" type="rule"/>
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<infoLink id="e827-7b27-ce12-d6ca" hidden="false" targetId="0ff5-371f-ffae-dc65" type="rule"/>
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</infoLinks>
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<categoryLinks>
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@ -2031,9 +2019,6 @@
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</profile>
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</profiles>
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<rules>
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<rule id="0963-27c9-2dc3-73be" name="Auto Fire [3]" hidden="false">
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<description>Make 3 ranged attacks targeting a primary target and any number of secondary targets within 2" of the first target. Ignore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Auto Fire counts as one attack for ROF.</description>
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</rule>
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</rules>
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<costs>
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<cost name="pts" typeId="points" value="0.0"/>
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@ -2174,7 +2159,7 @@
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<infoLink id="72c7-7182-60fa-fd78" hidden="false" targetId="54a0b552-0fcb-09a7-56d8-04643de1dd68" type="rule"/>
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<infoLink id="2c41-b763-c9dd-0c47" hidden="false" targetId="dcd95c51-bc0d-22d8-0a1c-2da797cb25f8" type="rule"/>
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<infoLink id="2da3-d3bb-f4b3-c140" hidden="false" targetId="f2c3-e1b1-18f1-2c6a" type="rule"/>
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<infoLink id="b851-ffd7-99f8-6278" hidden="false" targetId="2674-8e61-9eba-aab9" type="rule"/>
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<infoLink id="b851-ffd7-99f8-6278" hidden="false" targetId="16d1ece1-d456-63ca-5c0c-74ea34967e03" type="rule"/>
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</infoLinks>
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<categoryLinks>
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<categoryLink id="a6fa-b8e1-77af-a922-556e697423232344415441232323" hidden="false" targetId="556e697423232344415441232323" primary="true"/>
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@ -2423,15 +2408,12 @@
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</profile>
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</profiles>
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<rules>
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<rule id="6514-56fe-485f-b879" name="Defensive Strike" hidden="false">
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<description>Once per turn, when an enemy model advances into and ends its movement in this model's melee range, this model can immediately make one normal melee attack against it.</description>
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</rule>
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</rules>
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<infoLinks>
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<infoLink id="eef1-dbcb-c89b-7c40" hidden="false" targetId="0ba5-9030-5507-b882" type="rule"/>
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<infoLink id="7d0f-e40a-8c09-df61" hidden="false" targetId="dcd95c51-bc0d-22d8-0a1c-2da797cb25f8" type="rule"/>
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<infoLink id="03c4-830b-0d55-4b9f" hidden="false" targetId="f2c3-e1b1-18f1-2c6a" type="rule"/>
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<infoLink id="4247-5b03-4dd4-65ca" hidden="false" targetId="2674-8e61-9eba-aab9" type="rule"/>
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<infoLink id="4247-5b03-4dd4-65ca" hidden="false" targetId="16d1ece1-d456-63ca-5c0c-74ea34967e03" type="rule"/>
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<infoLink id="0025-fd4f-da44-9f1c" hidden="false" targetId="4158ad6a-dee0-b6de-4f0f-79440d26d798" type="rule"/>
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</infoLinks>
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<categoryLinks>
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@ -2525,10 +2507,7 @@
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</profile>
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</profiles>
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<rules>
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<rule id="5c44-ac3c-ceaa-c4be" name="Auto Fire [2]" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>Make 2 ranged attacks targeting a primary target and any number of secondary targets within 2" of the first target. Ignore intervening models when declaring secondary targets. A secondary target cannot be targeted by more attacks than the primary target. Auto Fire counts as one attack for ROF.</description>
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</rule>
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<rule id="1c41-ab9c-d419-939c" name="Firing Formulae" hidden="false">
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<rule id="1c41-ab9c-d419-939c" name="Firing Formulae" hidden="false">
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<description>When this model makes a ranged attack with this weapon during its activation, determine the position of the Permutation Servitors this model put into play. For each completely within its left firing arc, this model gains an additional die on its attack rolls. For each completely within its right firing arc, this model gains an additional die on its damage rolls. For each completely within its back arc, this model makes an additional Auto Fire attack.</description>
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</rule>
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</rules>
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@ -2607,9 +2586,6 @@
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<rule id="3175-8832-99e4-20fe" name="Realignment" hidden="false">
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<description>Once per game during its unit's activation, this model can use Realignment. Models in this unit can reroll failed attack rolls and skill checks this turn. Each roll can be rerolled only once as a result of Realignment.</description>
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</rule>
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<rule id="51f4-e3b0-8602-6671" name="Repair [9] (* Action)" hidden="false">
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<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
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</rule>
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</rules>
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<infoLinks>
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<infoLink id="b3a1-f95a-1f20-1a83" hidden="false" targetId="96d5dd34-f0ed-fb33-631b-9a81327caf31" type="rule"/>
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