WIP: define special rules in GST and delete duplicate in CAT

This commit is contained in:
Maximator 2023-01-04 15:02:45 +01:00
parent a9566b3693
commit 6348510540
13 changed files with 542 additions and 2541 deletions

View file

@ -2031,7 +2031,7 @@
</rules>
<infoLinks>
<infoLink id="debb-ccf7-145a-66c1" hidden="false" targetId="a31638c9-9e35-a4b1-9778-f9d030c86c89" type="rule"/>
<infoLink id="4932-8cfc-2275-238c" hidden="false" targetId="ca6a-88b7-12b8-9624" type="rule"/>
<infoLink id="4932-8cfc-2275-238c" hidden="false" targetId="1504-6785-26ba-d303" type="rule"/>
</infoLinks>
<categoryLinks>
<categoryLink id="3919b8f0-cdd8-4f8f-8a63-48225c25d9a9-5761726a61636b23232344415441232323" hidden="false" targetId="5761726a61636b23232344415441232323" primary="true"/>
@ -2661,11 +2661,6 @@
<constraint field="selections" scope="force" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInForce" type="max"/>
</constraints>
<rules>
<rule id="e7350fc7-4f8a-7c1a-9cdf-34ca22ebfd04" name="Magic Ability [7]" page="" hidden="false">
<description>* Cloak of Darkness (* Action) - This model gains Stealth. While warjacks this model controls are B2B with it, they also gain Stealth. Cloak of Darkness lasts for one round.
* Dark Fire (* Attack) - Dark Fire is a RNG 10, POW 12 magic attack. When a living enemy model is destroyed by Dark Fire, this model gains its coul token regardless of the proximity of other models.
</description>
</rule>
<rule id="bf2b4061-8798-ce4b-b39c-81f3dd1c85e8" name="Soul Matrix" page="" hidden="false">
<description>While in this model&apos;s command range during their activation, warjacks controlled by this model can spend soul tokens on this model to gain additional attacks or to boost attack or damage rolls at one token per attack or boost. </description>
</rule>
@ -3250,10 +3245,7 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<rule id="d4a6-eb10-9225-ecab" name="Feat: Recalibration" page="" hidden="false">
<description>While in Mortenebra&apos;s control area, friendly Faction models can reroll attack and damage rolls this turn. EAch roll can be rerolled only once as a result of Recalibration.</description>
</rule>
<rule id="864a-7a87-844d-a854" name="Repair [10] (* Action)" page="" hidden="false">
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack&apos;s damage grid.</description>
</rule>
<rule id="7b65-9e05-9e75-7273" name="Interface" page="" hidden="false">
<rule id="7b65-9e05-9e75-7273" name="Interface" page="" hidden="false">
<description>While B2B with this model, a warjack in its battlegroup can spend focus points on this model.</description>
</rule>
</rules>
@ -3416,10 +3408,7 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<rules>
<rule id="531d4592-278a-3e4d-1c6b-5b43165d078a" name="Body Snatcher" page="" hidden="false">
<description>This model gains one corpose token each time a Mechanithhrall or living model is destroyed within 5&quot; of it or a Grunt in its unit.</description>
</rule>
<rule id="0427388d-a3a8-e274-f2d4-811dfaa46a25" name="Necrosurgery (* Action)" page="" hidden="false">
<rule id="0427388d-a3a8-e274-f2d4-811dfaa46a25" name="Necrosurgery (* Action)" page="" hidden="false">
<description>Remove up to three corpse tokens from this model to add one Grunt to a friendly Mechanithrall unit in this model&apos;s command range per token removed. The Grunt must be placed in formation and within 3&quot; of this model.</description>
</rule>
<rule id="b735acc7-a519-7999-e44d-1511e5e085ec" name="Sacrifical Pawn [Stitch Thrall Grunt or Mechanithrall]" page="" hidden="false">
@ -3492,9 +3481,6 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<rule id="2fdfd16f-b79b-0b1c-a9b6-50652887f728" name="Create Scrap Thrall [8] (* Action)" page="" hidden="false">
<description>To use this special action, this model must bei n base contract with a wreck marker. Make a skill check. If it passes, d3 Scrap Thralls are created from a light wreck marker or d6 from a heavy wreck marker. Remove the wreck marker from play and place the Scrap Thralls within 3&quot; of this model. Placed Scrap Thralls cannot activate this turn. </description>
</rule>
<rule id="ab6ec232-0614-c42a-ed34-83b63f2db87b" name="Repair [8] (* Action) " page="" hidden="false">
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack&apos;s damage grid. </description>
</rule>
</rules>
<infoLinks>
<infoLink id="6435-764e-4e89-c3ac" hidden="false" targetId="21b0922f-4ce2-396f-8960-5747cf7bddca" type="rule"/>
@ -4942,7 +4928,7 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<infoLink id="65e6-1866-e401-f5f6" hidden="false" targetId="a41b-2239-fa9f-5efd" type="rule"/>
<infoLink id="c487-2f5c-3b9a-e191" hidden="false" targetId="7aa5787b-85dd-fd13-2384-ec32ad1df31f" type="rule"/>
<infoLink id="1cfc-e4d0-7677-65e2" hidden="false" targetId="cd0ba61c-b2b9-df88-715f-4e67e8f38fa7" type="rule"/>
<infoLink id="5657-7945-f82f-00d4" hidden="false" targetId="2e52-67e4-38d5-e42b" type="rule"/>
<infoLink id="5657-7945-f82f-00d4" hidden="false" targetId="8378-4dbd-7a57-34cb" type="rule"/>
</infoLinks>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
@ -5023,11 +5009,7 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<rule id="efe5-2399-f932-67e5" name="Attachment [Mechanithrall or Bile Thrall]" hidden="false">
<description>This attachment can be added to a Mechanithrall or Bile Thrall unit.</description>
</rule>
<rule id="e9d4-716e-f1af-0fc0" name="Magic Ability [6]" hidden="false">
<description>* Dark Fire (* Attack) - Dark Fire is a RNG 10, POW 12 magic attack. When a living enemy model is destroyed by Dark Fire, this model gains its soul token regardless of the proximity of other models.
* Disbinding (* Action) - Enemy upkeep spells on this model and / or its unit immediately expire.</description>
</rule>
</rules>
</rules>
<infoLinks>
<infoLink id="b60b-2815-505a-0d96" hidden="false" targetId="43190c68-0893-f7d9-ad1f-cec11538fc72" type="rule"/>
<infoLink id="c94a-8f13-7f17-3de9" hidden="false" targetId="21b0922f-4ce2-396f-8960-5747cf7bddca" type="rule"/>
@ -5121,9 +5103,6 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<rule id="e767d83e-80b3-11b1-cd61-69090defd9da" name="Blood Trade" page="" hidden="false">
<description>This model can upkeep spells by suffering 1 damage point per spell instead of spending focus. </description>
</rule>
<rule id="6097cced-f2cc-bd28-ace5-4b41e3053d49" name="Inspiration [Satyxis]" page="" hidden="false">
<description>Friendly Satyxis models/units in this model&apos;s command range never flee and immediately rally.</description>
</rule>
<rule id="e1638308-c07e-152c-8410-d1f2d5ee67e6" name="Seas of Fate" page="" hidden="false">
<description>Models in this model&apos;s battlegroup that are in its contorl area can boost attack and damage rolls after seeing the result of the roll.</description>
</rule>
@ -5478,9 +5457,6 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
</selectionEntry>
<selectionEntry id="5f5d-16dd-555b-f2c9" name="Steelhead Heavy Cavalry" publicationId="e319-e6da-9895-6e0d" page="" hidden="false" collective="false" import="true" type="unit">
<rules>
<rule id="1dc4-5df2-c8b8-edda" name="Flank [Steelhead Halberdiers]" publicationId="e319-e6da-9895-6e0d" page="" hidden="false">
<description>When this model makes a melee attack against an enemy model within the mlee range of a friendly model of the type indicated, this model gains +2 to attack rolls and gains an additiional damage die.</description>
</rule>
</rules>
<infoLinks>
<infoLink id="4cb1-315f-a18a-93fa" hidden="false" targetId="1858-9e43-b25e-7761" type="rule"/>
@ -5853,13 +5829,7 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<rule id="a8f2456f-97be-44eb-b961-406edf4f4eb3" name="Granted: Stealth" page="" hidden="false">
<description>While this model is in play, models in its unit gain Stealth.</description>
</rule>
<rule id="4094fa50-1034-d97f-81c3-f62d0a454725" name="Magic Ability [7]: Dark Fire (* Attack)" page="" hidden="false">
<description>Dark Fire is a RNG 10, POW 12 magic attack. When a living enemy model is destroyed by Dark Fire, this model gains its soul token regardless of the proximity of other models. </description>
</rule>
<rule id="bffb1627-427c-e9b0-b263-c2be1c6138e1" name="Soul Taker" page="" hidden="false">
<description>This model gains one soul token when a living enemy model is destroyed within 2&quot; of it. This model can have up to three soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at one token per attack or boost. </description>
</rule>
</rules>
</rules>
<infoLinks>
<infoLink id="b219-2ebd-ece9-7c24" hidden="false" targetId="43190c68-0893-f7d9-ad1f-cec11538fc72" type="rule"/>
<infoLink id="99eb-bf7b-3308-2946" hidden="false" targetId="c01cb487-f97a-7246-8f8e-979e2ebf6749" type="rule"/>
@ -5886,19 +5856,12 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="maxSelections" type="max"/>
</constraints>
<rules>
<rule id="134f1310-26c7-ba10-16c7-d2fe17861a37" name="Magic Ability [7]" page="" hidden="false">
<description>* Dark Fire (* Attack) - Dark Fire is a RNG 10, POW 12 magic attack. When a living enemy model is destroyed by Dark Fire, this model gains its soul token regardless of the proximity of other models.
* Unbinding (* Action) - Enemy upkeep spells on models/units within 5&quot; of this model expire. Models suffer d3 damage points for each of those psells they controlled.</description>
</rule>
<rule id="d33a5af0-039d-43d2-fd6c-7a4ffe6fcbdd" name="Black Arts" page="" hidden="false">
<description>A friendly Faction warcaster with this model in the control area can upkeep one spell without spending focus.</description>
</rule>
<rule id="145cb7ba-a161-ad20-5e02-ffb7c838207d" name="Dismantle" page="" hidden="false">
<description>When this model hits a warjack with a melee attack, roll an additional damage die.</description>
</rule>
<rule id="070e29bd-e858-029d-679c-38e08750ad1e" name="Soul Taker" page="" hidden="false">
<description>This model gains one soul token when a living enemy model is destroyed within 2&quot; of it. This model can have up to three soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at one token per attack or boost. </description>
</rule>
</rules>
<infoLinks>
<infoLink id="2855-da49-2948-f0a2" hidden="false" targetId="c01cb487-f97a-7246-8f8e-979e2ebf6749" type="rule"/>
@ -5932,10 +5895,7 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<description>* Dark Fire (* Attack) - Dark Fire is a RNG 10, POW 12 magic attack. When a living enemy model is destroyed by Dark Fire, this model gains its soul token regardless of the proximity of other models.
* Puppet Master (* Action or * Attack) - Puppet Master is a RNG 10 spell. When it targets an enemy model/unit it is a magic attack. You can have one affected model reroll one or more dice of your choice rolled for a command check, attack, or damage roll, then Puppet Master expires. Puppet Master lasts for one round. </description>
</rule>
<rule id="df19ad7e-3b2a-456b-6782-3263df429c52" name="Soul Taker" page="" hidden="false">
<description>This model gains one soul token when a living enemy model is destroyed within 2&quot; of it. This model can have up to three soul tokens at a time. During its activation, this model can spend soul tokens to gain additional attacks or to boost attack or damage rolls at one token per attack or boost. </description>
</rule>
</rules>
</rules>
<infoLinks>
<infoLink id="f21a-c66d-8eb7-20c0" hidden="false" targetId="c01cb487-f97a-7246-8f8e-979e2ebf6749" type="rule"/>
<infoLink id="ecd9-5a8b-a444-75ee" hidden="false" targetId="21b0922f-4ce2-396f-8960-5747cf7bddca" type="rule"/>
@ -6040,12 +6000,7 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<constraint field="selections" scope="force" value="2.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="maxInForce" type="max"/>
</constraints>
<rules>
<rule id="e822d3d3-b939-a2c8-3dd2-273261f4c9ca" name="Magic Ability [7]" page="" hidden="false">
<description>* Power Booster (* Action) - RNG 5. Target friendly Faction warjack. If the target warjack is in range and has no focus points, it gains 1 focus point. If the warjack is Disrupted, it is no longer Disrupted.
* Seduction (* Action) - Take control of a living enemy non-warcaster, non-warlock warrior model B2B with this model. You can immediately make a full advance with the enemy model followed by a normal melee attack, then Seduction expires. The enemy model cannot be targeted by free strikes during this movement.
* Venom (* Attack) - Venom is a RNG SP 8 magic attack. Models hit suffer a POW 10 corrosion damage roll and the Corrosion continuous effect.</description>
</rule>
<rule id="552d-facb-ce2a-8d3f" name="Cryx Solo" hidden="false"/>
<rule id="552d-facb-ce2a-8d3f" name="Cryx Solo" hidden="false"/>
</rules>
<infoLinks>
<infoLink id="5fa4-930a-49ec-149f" hidden="false" targetId="e99c4320-7ab1-4678-8245-f6bb01e712e0" type="rule"/>
@ -8565,10 +8520,7 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<constraint field="points" scope="parent" value="-1.0" percentValue="false" shared="false" includeChildSelections="true" includeChildForces="false" id="minPoints" type="min"/>
</constraints>
<rules>
<rule id="72a7-f1c4-8135-a559" name="Soul Drive" publicationId="e319-e6da-9895-6e0d" page="" hidden="false">
<description>This model is allocated 1 additional focus point during your Control Phase.</description>
</rule>
</rules>
</rules>
<costs>
<cost name="pts" typeId="points" value="0.0"/>
</costs>
@ -9127,14 +9079,6 @@ This model is destroyed if the melded warjack is destroyed before it exits the w
<constraint field="selections" scope="force" value="2.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" id="maxInForce" type="max"/>
</constraints>
<rules>
<rule id="4460-bdb5-8d51-5d62" name="Magic Ability [6]" hidden="false">
<description>• Dark Fire (* Attack) - Dark Fire is a RNG 10,
POW 12 magic attack. When a living enemy model
is destroyed by Dark Fire, this model gains its soul
token regardless of the proximity of other models.
• Disbanding (* Attack) - Enemy upkeep spells on this
model and/or its unit immediately expire.</description>
</rule>
</rules>
<infoLinks>
<infoLink id="2c42-81dd-3294-88c8" hidden="false" targetId="a682afa5-bbdf-8e04-3d1b-b947b6339237" type="rule"/>