WIP: define special rules in GST and delete duplicate in CAT
This commit is contained in:
parent
a9566b3693
commit
6348510540
13 changed files with 542 additions and 2541 deletions
137
Khador.cat
137
Khador.cat
|
|
@ -98,13 +98,6 @@
|
|||
<rule id="3bb0-cd1e-b6f8-d998" name="Death Magic" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model can remove friendly Risen in its command range from play to make an additional attack or to boost and attack or damage roll for each Risen model removed. When this model suffers damage, it can remove friendly non-damaged Risen models in its command range from play to heal 1 damage point for each Risen model removed.</description>
|
||||
</rule>
|
||||
<rule id="b9f5-1271-4953-1f61" name="Magic Ability [8]" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>* Craft Thrall Rune (* Action) - Choose a Risen Grunt in this unit in formation and replace it with a Thrall Warrior solo. Remove the Risen Grunt model from play.
|
||||
|
||||
* Disbinding (* Action) - Enemy upkeep spells on this model and/or its unit immediately expire.
|
||||
|
||||
* Dominate Undead (* Attack) - Dominate Undead is a RNG 10 magic attack. Take control of target enemy non-warcaster, non-warlock undead model hit. You can immediately make a full advance with the undead model followed by a nomral melee attack, then Dominate Undead expires. The undead model cannot be targeted by free strikes during this movement.</description>
|
||||
</rule>
|
||||
<rule id="5d89-9e7f-e66d-4c4a" name="Raise Dead" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>When a living model is destroyed in this model's command range, this model gains one corpse token. At the end of your next Control Phase, remove all corpse tokens from this model and add one Risen Grunt to this unit for each corpse token removed. Risen Grunts must be place in formation. This unit cannot h ave more than 20 Risen Grunts in play at a time.</description>
|
||||
</rule>
|
||||
|
|
@ -301,12 +294,7 @@
|
|||
<rule id="34263541-8fc0-e821-c751-6ba584416e6f" name="Animosity [Morrowan]" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model cannot be included in an army that includes one or more models of the listed type.</description>
|
||||
</rule>
|
||||
<rule id="5b4139a4-1f8f-2e34-e655-1edc1d8084ec" name="Magic Ability [8]" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>- Grave Summons (* Action) - When this model uses Grave Summons it can spend any number of soul tokens. For each soul token spent put one friendly Thrall Warrior solo into play anywhere completely within 3" of this model.
|
||||
|
||||
- Hellfire (* Attack) - Hellfire is a RNG 10, POW 14 magic attack. A model/unit hit by Hellfire must pass a command check or flee.</description>
|
||||
</rule>
|
||||
<rule id="341ce7a8-0917-091f-b2f3-ad58dba95057" name="Witchfire: Mage Killer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<rule id="341ce7a8-0917-091f-b2f3-ad58dba95057" name="Witchfire: Mage Killer" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>Gain an additional damage die on this weapon's damage rolls against models with Spellcaster or Magic Ability.</description>
|
||||
</rule>
|
||||
<rule id="b42fa09d-0796-724c-f35d-330da6ec9584" name="Witchfire: Magical Weapon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
|
|
@ -376,11 +364,6 @@
|
|||
<rule id="505c-a534-3b90-92cc" name="Greylord" hidden="false">
|
||||
<description>This model is a Greylord model.</description>
|
||||
</rule>
|
||||
<rule id="a398-ab79-9f37-ea1e" name="Magic Ability [7]" hidden="false">
|
||||
<description>- Disbinding (* Action) - Enemy upkeep spells on this model and/or its unit immediately expire.
|
||||
- Frostbite (* Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.
|
||||
- Zephyr (* Action) - Models in this unit that are in formation can immediately advance up to 3". They cannot be targeted by free strikes during this movement.</description>
|
||||
</rule>
|
||||
<rule id="5b7d-65f0-1fd3-ac59" name="Ranking Officer" hidden="false">
|
||||
<description>This model is a Ranking Officer. While this model is in play, models in its unit are Khador models instead of Mercenary models.</description>
|
||||
</rule>
|
||||
|
|
@ -687,10 +670,7 @@
|
|||
<rule id="a4b0-839d-dd4e-605b" name="Assist Repair (★ Action)" hidden="false">
|
||||
<description>This model can make this special action only when B2B with a friendly Faction warjack. When this model makes an Assist Repair special action, choose another model in this unit with the Repair ability also B2B with that warjack. The chosen model gains a cumulative +1 to its Repair skill on its next Repair skill check to repair that warjack this activation. If it passes the Repair check, remove 1 additional damage point from the warjack for each model that used Assist Repair on the chosen model.</description>
|
||||
</rule>
|
||||
<rule id="5020-f723-32c8-b256" name="Repair[7] (★ Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="7388-8b3c-c165-161d" hidden="false" targetId="34ec-2baa-72b3-31f0" type="rule"/>
|
||||
<infoLink id="31ab-8da7-4762-2228" hidden="false" targetId="d485f991-df61-4cad-0d14-ab2aa75bb361" type="rule"/>
|
||||
|
|
@ -747,9 +727,6 @@
|
|||
<rule id="5fe8-8c62-c368-cc67" name="Granted: Man-O-War Mechanik" hidden="false">
|
||||
<description>While this model is in play, models in its unit can make a Repair special action to attempt to repair damaged Man-O-War models as if they werer warjacks. Models in this model's unit with Assist Repair can make an Assist Repair special action to assist in the repair of Man-O-War models.</description>
|
||||
</rule>
|
||||
<rule id="e19f-b1b0-ed78-187a" name="Repair[9] (* Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="68ac-cffd-cfb3-8da3" hidden="false" targetId="43190c68-0893-f7d9-ad1f-cec11538fc72" type="rule"/>
|
||||
|
|
@ -2823,12 +2800,6 @@
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="424760f7-2b43-928f-9885-aafc77b4dc8c" name="Drive: Off Road" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model can attempt to drive each warjack under its control in its command range. To drive a warjack, this model must make a command check at any time during its activation. If it passes, the warjack gains Pathfinder and must use its normal movement and combat action to charge or make a slam power attack during its activation this turn. If it fails, the warjack does not benefit from 'Jack Marshal this turn.</description>
|
||||
</rule>
|
||||
<rule id="be5bdc94-22cc-5479-3fea-90bf638b2311" name="Repair[8] (* Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="76a005fd-bbd9-f547-93b7-5c9986010a0d" hidden="false" targetId="620138ec-e75c-a8a8-feb9-6b1a5455ef94" type="rule"/>
|
||||
|
|
@ -3078,9 +3049,6 @@
|
|||
<rule id="0364-755a-a93c-71ba" name="Granted: Tough" hidden="false">
|
||||
<description>While this model is in play, models in its unit gain Tough.</description>
|
||||
</rule>
|
||||
<rule id="c6b9-56ce-ec78-2d1d" name="Magic Ability [7]" hidden="false">
|
||||
<description>- Frostbite (* Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.</description>
|
||||
</rule>
|
||||
<rule id="eea8-fca6-a6e8-dccd" name="Khador Doom Reaver Unit Attachment" hidden="false"/>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
|
|
@ -3893,9 +3861,6 @@
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="62b520d6-046e-3e47-cc1e-e90bc2238ddf" name="Inspiration [Sea Dogs]" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>Friendly Sea Dogs models/units in this model's command range never flee and immediately rally.</description>
|
||||
</rule>
|
||||
<rule id="d5be31ac-405e-7c24-7a69-80c15916888c" name="Object of Desire" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>While in this model's command range, friendly Sea Dog models gain an additional damage die on Hand Weapon attacks against warrior models.</description>
|
||||
</rule>
|
||||
|
|
@ -3993,9 +3958,6 @@
|
|||
<rule id="b7cd-9fd6-3040-4dd4" name="Elite Cadre [Winter Guard]" hidden="false">
|
||||
<description>Friendly Winter Guard models gain Combined Arms. (When a model with Combined Arms misses an attack roll when making a combined ranged attack, it can reroll that attack roll. Each attack roll can be rerolled only once as a result of Combined Arms.)</description>
|
||||
</rule>
|
||||
<rule id="e76e-dc6e-317f-4a53" name="Warjack Bond" hidden="false">
|
||||
<description>One non-character warjack in Sorscha's battlegroup begins the game bonded to her.The warjack gains Immunity: Cold. When an enemy model ends its activation within 2" of the bonded warjack, the enemy model becomes stationary for one round unless that model has Immunity: Cold.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="540e-4613-0cfe-9d14" hidden="false" targetId="a6b32d6a-2924-cc8b-c5d5-c8062443b105" type="rule"/>
|
||||
|
|
@ -4203,9 +4165,6 @@
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="e31be8f5-4874-cbb1-0951-48141b31fb6b" name="Alchemical Mask" hidden="false">
|
||||
<description>This model ignores gas effect. When determining LOS or resolving attacks, this model ignores cloud effects.</description>
|
||||
</rule>
|
||||
<rule id="5c101566-172a-e49d-9521-e6835199ea38" name="Attack Type" hidden="false">
|
||||
<description>Each time this model makes a norma lranged attack, choose one of the following abilities:
|
||||
|
||||
|
|
@ -4336,10 +4295,7 @@
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="521b-cbf7-9fd6-11c9" name="Both Barrels (* Attack)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model gains +4 to the damage roll for this attack. This model cannot make additional ranged attacks with this weapon during an activation it makes a Both Barrels attack.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
</rules>
|
||||
<costs>
|
||||
<cost name="pts" typeId="points" value="0.0"/>
|
||||
</costs>
|
||||
|
|
@ -4839,12 +4795,7 @@
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="66c2-a40d-b185-9c5f" name="Magic Ability [6]" hidden="false">
|
||||
<description>
|
||||
◦ Frostbite (★ Attack) — Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.
|
||||
◦ Winter's Wind (★ Action) — RNG 5. Target friendly Faction model with Immunity: Cold. When an enemy model without Immunity: Cold ends its activation within 2" of the target model, the enemy model becomes stationary for one round. Winter's Wind lasts for one round.</description>
|
||||
</rule>
|
||||
<rule id="93fb-1e96-b12e-d972" name="Snow-Wreathed" hidden="false">
|
||||
<rule id="93fb-1e96-b12e-d972" name="Snow-Wreathed" hidden="false">
|
||||
<description>This model always has concealment.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
|
|
@ -7043,13 +6994,7 @@ turn, models in this unit other than this one can make a full advance, any previ
|
|||
<description>Friendly Greylord Ternion units gain Battle Wizard.</description>
|
||||
</rule>
|
||||
<rule id="3d9e-b992-6515-a1c5" name="Khador Greylord Solo" hidden="false"/>
|
||||
<rule id="c63c-7c37-d6e0-eb7f" name="Magic Ability [7]" hidden="false">
|
||||
<description>- Frostbite (* Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.
|
||||
- Ice Cage (* Attack) - Ice Cage is a RNG 10 magic attack. A model hit suffers a cumulative -2 DEF for one turn unless it has Immunity: Cold. When a model without Immunity: Cold is hit with three or more Ice Cage attacks the same turn, it becomes stationary for one round.
|
||||
- Power Booster (* Action) - RNG 5. Target friendly Faction warjack. If the target warjack is in range and has no focus points, it gains 1 focus point. If the warjack is Disrupted, it is no longer Disrupted.
|
||||
</description>
|
||||
</rule>
|
||||
</rules>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="21f4-9353-18e4-79a9" hidden="false" targetId="1abe39ec-9a1b-3cd1-ea3a-f4623024026f" type="rule"/>
|
||||
<infoLink id="0a96-c7fa-1ddd-f021" hidden="false" targetId="d485f991-df61-4cad-0d14-ab2aa75bb361" type="rule"/>
|
||||
|
|
@ -8327,14 +8272,7 @@ turn, models in this unit other than this one can make a full advance, any previ
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="0ef4-1aca-1b33-c9a3" name="Magic Ability [8]" hidden="false">
|
||||
<description>- Ayisla's Veil (* Action) - This model gains Stealth. While Holt is B2B with her, he also gains Stealth, Ayisla's Veil lasts for one round.
|
||||
|
||||
- Kiss of Lyliss (* Attack) - Kiss of Lyliss is a RNG 10 magic attack. For one round, when a model/unit hit by Kiss of Lyliss suffers a damage roll add +2 to the roll.
|
||||
|
||||
- Lurynsar's Touch (* Action) - RNG CMD. Target friendly model/unit. If the model /unit is in range, its weapons gain Magical Weapon for one turn.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="904e-78d1-dc6d-9ef0" hidden="false" targetId="43190c68-0893-f7d9-ad1f-cec11538fc72" type="rule"/>
|
||||
</infoLinks>
|
||||
|
|
@ -8760,10 +8698,7 @@ Rigged. This model gains +2 SPD this activation. At the end of this activation,
|
|||
<rule id="aab82ac1-7250-d4b9-d3ea-927723ff1d0c" name="Feat: Kill Box" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>Choose two table edges. Enemy models beginning an advance in Magnus' control area cannot advance toward those table edges for one round.</description>
|
||||
</rule>
|
||||
<rule id="ff9e2407-cc7e-e35d-7273-89c91d60efef" name="Warjack Bond" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>One non-character warjack in Magnus' battlegroup can begin the game bonded to him. The warjack gains Backstab.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="25c5131c-b436-6ee1-e458-fdc3be75cbae" hidden="false" targetId="e63a96fb-d826-f5fa-7600-3578a5121bef" type="rule"/>
|
||||
<infoLink id="e4eb35aa-92dd-ab8a-7652-243de1a7534f" hidden="false" targetId="620138ec-e75c-a8a8-feb9-6b1a5455ef94" type="rule"/>
|
||||
|
|
@ -9730,9 +9665,6 @@ Rigged. This model gains +2 SPD this activation. At the end of this activation,
|
|||
<rule id="9643-a85c-ebff-3624" name="Feat: Arcane Convergence" hidden="false">
|
||||
<description>Each friendly Faction model currently in Zerkova’s control area can immediately cast one spell without spending focus, performing a special action, or performing a special attack.</description>
|
||||
</rule>
|
||||
<rule id="bda5-fbb6-7eef-beba" name="Inspiration [Greylord]" hidden="false">
|
||||
<description>Friendly Greylord models/units in this model’s command range never flee and immediately rally.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="9694-0130-43d4-0eff" hidden="false" targetId="a6b32d6a-2924-cc8b-c5d5-c8062443b105" type="rule"/>
|
||||
|
|
@ -10213,10 +10145,7 @@ Solos: Doom Reaver solos, Greylord solos</description>
|
|||
<rule id="1612-cd34-7fda-6edc" name="Companion [Old Witch]" hidden="false">
|
||||
<description>This model is included in any army that includes the Old Witch. If the Old Witch is destroyed or removed from play, remove this model from play. This model is part of the Old Witch's battlegroup.</description>
|
||||
</rule>
|
||||
<rule id="227a-63cd-1ecc-9d18" name="Warjack Bond [Old Witch]" hidden="false">
|
||||
<description>This model is bonded to the Old Witch. When the Old Witch is damaged by an enemy attack, this model gains +2 SPD and +2 to attack and damage rolls for one round.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="29d4-de53-96a4-6fa7" hidden="false" targetId="4cc50386-4b6b-fd8e-b3b6-8d44b9354a0d" type="rule"/>
|
||||
<infoLink id="8484-d5ca-104a-9d71" hidden="false" targetId="052e99e9-4d49-0010-76c1-fdf68b96ed66" type="rule"/>
|
||||
|
|
@ -10288,13 +10217,6 @@ Solos: Doom Reaver solos, Greylord solos</description>
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="cdb0fbf5-d5a4-4961-9df8-fd5f5eabc7b9" name="Magic Ability [7]" hidden="false">
|
||||
<description>- Arc Lightning (* Attack) - Arc Lightning is a RNG 10 magic attack. A model hit by this spell suffers a POW 10 electrical damage roll, and ligntining arcs from it to d3 consecutive additional models. The lightning arcs to the nearest model it has not arced to within 4" of the last model it araced to, ignoring this model. Each model the lightning arcs to suffers a POW 10 electrical damage roll.
|
||||
|
||||
- Null Magic (* Action) - For one round, models cannot cast spells while within 12" of this model.
|
||||
|
||||
- Stealth (* Action) - This model gains Stealth for one round.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="cfd6e834-2d55-1dfd-4a3a-5ee90782e6d7" hidden="false" targetId="400b902b-958e-5f17-8920-0df3fad42c49" type="rule"/>
|
||||
|
|
@ -10858,10 +10780,7 @@ Solos: Doom Reaver solos, Greylord solos</description>
|
|||
<rule id="1c55e139-3e8a-5412-1996-310e0bfc0da4" name="Drive: Hog Wild" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model can attempt to Drive each warjack under its control in its command range. To Drive a warjack, thjis model must make a command check at any time during its activation. If it passes, the warjack can make one ranged attack this activation before its normal movement. After its normal movement, the warjack can only make melee attacks that activation. If it fails, the warjack does not benefit from 'Jack Marshal this turn. </description>
|
||||
</rule>
|
||||
<rule id="603d93f0-6c6f-7cd6-cb55-4204d24912a7" name="Repair[8] (* Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="ed203f9d-b2f9-3b81-c9d0-5b1c60ded5e7" hidden="false" targetId="400b902b-958e-5f17-8920-0df3fad42c49" type="rule"/>
|
||||
<infoLink id="0c28f078-2174-1c60-b421-073e0a0725a3" hidden="false" targetId="1858-9e43-b25e-7761" type="rule"/>
|
||||
|
|
@ -11017,11 +10936,6 @@ Solos: Doom Reaver solos, Greylord solos</description>
|
|||
<description>When a model targets this model with an offensive spell, the spell suffers –3 RNG.
|
||||
If a model directly hits this model with an offensive spell, after the attack is resolved the attacking model suffers d6 damage points.</description>
|
||||
</rule>
|
||||
<rule id="3fad-f3bd-c72f-a34f" name="Soul Taker" hidden="false">
|
||||
<description>This model gains one soul token when a living enemy model is destroyed within 2˝ of it. This model can have up to three soul tokens at a time. During its activation,
|
||||
this model can spend soul tokens to gain additional attacks or to boost attack or
|
||||
damage rolls at one token per attack or boost.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="9fbf-f5ed-c4a0-39c8" hidden="false" targetId="dc58005c-14f4-78a8-450a-eff13ec36b12" type="rule"/>
|
||||
|
|
@ -11893,9 +11807,6 @@ damage rolls at one token per attack or boost.</description>
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="91ca14ba-bf7f-6cdf-556e-3c7cdeb17971" name="Flank [Steelhead Halberdiers]" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>When this model makes a melee attack against an enemy model within the mlee range of a friendly model of the type indicated, this model gains +2 to attack rolls and gains an additiional damage die.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="c4d27f66-2a15-088a-2d8f-4c3f18d5543a" hidden="false" targetId="1858-9e43-b25e-7761" type="rule"/>
|
||||
|
|
@ -12171,9 +12082,6 @@ damage rolls at one token per attack or boost.</description>
|
|||
<rule id="6d51-0b0f-8146-d034" name="Total Obedience" hidden="false">
|
||||
<description>While in this model's command range, friendly living non-warcaster Faction warrior models gain Tough.</description>
|
||||
</rule>
|
||||
<rule id="5fe4-d590-3ff6-7b99" name="Warjack Bond" hidden="false">
|
||||
<description>One non-character warjack in Irusk's battlegroup begins the game bonded to him. The warjack gains +2 DEF and cannot be knocked down.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="e293-384a-2d11-0bd4" hidden="false" targetId="6e472eb2-2f98-cf4e-d92e-aefe63a7eb77" type="rule"/>
|
||||
|
|
@ -12367,12 +12275,7 @@ damage rolls at one token per attack or boost.</description>
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="d6ed5b96-4694-28e3-182b-64335d52952d" name="Magic Ability [7]" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>- Flame Blast (* Attack) - Flame Blast is a RNG 10, AOE 3, POW 13 magic attack that causes fire damage. On a critical hit, models hit suffer the Fire continuous effect.
|
||||
- Smoke Bombs (* Action) - Place a 3" AOE cloud effect in play. It's center point must be within 1" of this model. This AOE remains in play for one round.
|
||||
- Vortex of Flames (* Action) - This model gains Righteous Flames for one round. (An enemy model that ends its activation within 2" of a model with Righteous Flames suffers thge Fire continuous effect.)</description>
|
||||
</rule>
|
||||
</rules>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="8d11e2a9-a7e8-926a-e0fd-eea2a289e3cd" hidden="false" targetId="1858-9e43-b25e-7761" type="rule"/>
|
||||
<infoLink id="61429b70-c38f-a94f-ed43-101fb881b6fd" hidden="false" targetId="620138ec-e75c-a8a8-feb9-6b1a5455ef94" type="rule"/>
|
||||
|
|
@ -12445,10 +12348,7 @@ damage rolls at one token per attack or boost.</description>
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="185c2d0c-29ad-ba56-dcdf-41ae18be6c2a" name="Repair[9] (* Action)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
|
||||
<description>This model can attempt repairs on any damaged friendly Faction warjack. To attempt repairs, this model must be B2B with the damaged warjack and make a skill check. If successful, remove d6 damage points from the warjack's damage grid.</description>
|
||||
</rule>
|
||||
<rule id="a4cbf858-05e0-5cf0-9575-be6102c56597" name="Tune Up [Rhulic] (* Action)" hidden="false">
|
||||
<rule id="a4cbf858-05e0-5cf0-9575-be6102c56597" name="Tune Up [Rhulic] (* Action)" hidden="false">
|
||||
<description>RNG 5. Target friendly Mercenary Rhulic warjack. If the warjack is in range, its attack or damage rolls are boosted this turn.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
|
|
@ -12680,9 +12580,6 @@ damage rolls at one token per attack or boost.</description>
|
|||
<rule id="4eb0-2f45-eaa6-e9e5" name="Elite Cadre [Iron Fang Uhlans]" hidden="false">
|
||||
<description>Friendly Iron Fang Uhlan units gain Practiced Maneuvers. (A model with Practiced Maneuver can ignore other models in its unit when determining LOS and can advance through other models in its unit if it has enough movement to move completely past them.)</description>
|
||||
</rule>
|
||||
<rule id="dc75-c7fd-9b96-69aa" name="Inspiration [Iron Fang Uhlans]" hidden="false">
|
||||
<description>Friendly Iron Fang Uhlan models/units in this model's command range never flee and immediately rally.</description>
|
||||
</rule>
|
||||
</rules>
|
||||
<infoLinks>
|
||||
<infoLink id="80da-d5cf-03c2-af27" hidden="false" targetId="1abe39ec-9a1b-3cd1-ea3a-f4623024026f" type="rule"/>
|
||||
|
|
@ -12854,7 +12751,7 @@ Incendiary – This attack causes fire damage, and models hit suffer the Fire co
|
|||
</profile>
|
||||
</profiles>
|
||||
<infoLinks>
|
||||
<infoLink id="da47-efe4-5e01-862a" hidden="false" targetId="da38-dd90-b16d-2ca8" type="rule"/>
|
||||
<infoLink id="da47-efe4-5e01-862a" hidden="false" targetId="a348-4b44-ff7f-670a" type="rule"/>
|
||||
<infoLink id="a691-6a84-240f-f415" hidden="false" targetId="0f97-e367-dd44-34f8" type="rule"/>
|
||||
</infoLinks>
|
||||
<costs>
|
||||
|
|
@ -13339,9 +13236,6 @@ Incendiary – This attack causes fire damage, and models hit suffer the Fire co
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="618f-2344-bd5a-720a" name="Guard Dog" hidden="false">
|
||||
<description>While this model is within 3" of its warcaster or warlock and is not knocked down or stationary, its warcaster or warlock cannot be targeted by free strikes and gains +2 DEF against melee attack rolls, and models attacking the warcaster do not gain back strike bonuses.</description>
|
||||
</rule>
|
||||
<rule id="3acb-676e-50d7-87a9" name="Return" hidden="false">
|
||||
<description>Immediately after resolving a charge attack, this model can make a full advance toward its warcaster. This model cannot be targeted by free strikes during this movement.</description>
|
||||
</rule>
|
||||
|
|
@ -16710,12 +16604,7 @@ normal melee attack.)</description>
|
|||
</profile>
|
||||
</profiles>
|
||||
<rules>
|
||||
<rule id="a135-f075-1a00-6311" name="Magic Ability [7]" hidden="false">
|
||||
<description>◦ Disbinding (★ Action) - Enemy upkeep spells on this model and/or its unit immediately expire.
|
||||
◦ Frostbite (★ Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll.
|
||||
◦ Zephyr (★ Action) - Models in this unit that are in formation can immediately advance up to 3". They cannot be targeted by free strikes during this movement.</description>
|
||||
</rule>
|
||||
<rule id="1bd0-af9c-afed-4aeb" name="Ranking Officer" hidden="false">
|
||||
<rule id="1bd0-af9c-afed-4aeb" name="Ranking Officer" hidden="false">
|
||||
<description>This model is a Ranking Officer. While this model is in play, models in its unit are Khador models instead of Mercenary models.</description>
|
||||
</rule>
|
||||
<rule id="08d0-22ac-e7b9-bd51" name="Khador Character Unit Attachment" hidden="false">
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue