WIP: define special rules in GST and delete duplicate in CAT
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13 changed files with 762 additions and 2313 deletions
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@ -1009,9 +1009,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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</profile>
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</profiles>
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<rules>
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<rule id="5b162fdc-e301-9f95-87a8-ea9f14888f1c" name="Herding" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>While this model is in its warlock's control area, the warlock can force, leach, reave, heal and transfer damage to the warbeasts in its battlegroup that are in this models's command range.</description>
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</rule>
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<rule id="13d97bc9-c5a5-cdec-69c2-0547d5524dd3" name="Magic Ability (6)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>• Condition (*Action) - RNG 3. Target friendly Faction warbeast. If the warbeast is in range, place any number of fury points on or remove any number of fury points from it.
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@ -1400,9 +1397,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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<rule id="142d234c-86c1-81ec-b958-05a649ca2247" name="Counter Slam" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>When an enemy model advances and ends its movement within 6" and in the LOS of this model, this model can immediately make a slam power attack agaist that model. If this model makes a counter slam, it cannot make another until after your next turn. This model cannot make a counter slam while engaged.</description>
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</rule>
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<rule id="d5cb735b-d9fd-173d-bbf2-0a97164855ec" name="Follow UP" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>When this model slams an enemy model, immediately after the slam is resolved this model can advance directly toward the slammed model up to the distance the slammed model was moved.</description>
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</rule>
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<rule id="919bc6bf-55eb-2f6a-4bef-b287a1603f91" name="Grand Slam" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>This model can make slam power attacks without spending focus or being forced. Models slammed by this model are moved an additional 2".</description>
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</rule>
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@ -1458,9 +1452,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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</profile>
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</profiles>
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<rules>
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<rule id="8a9fbe80-fa02-e841-d98c-9c177aecf59b" name="Pain Response" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>While damaged this model can charge or make power attacks without being forced.</description>
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</rule>
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<rule id="a88c3fd8-49a1-ffb0-98fc-e362d3e843c6" name="Claw: Open Fist" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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</rules>
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<infoLinks>
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@ -2104,9 +2095,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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<rule id="6bd2676e-2b68-2523-161c-51c02ed4390f" name="Feat: Disjunction" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>While in Mohsar's control area enemy models cannot be used to channel spells, cannot leach fury, and cannot have fury leached from them. Disjunction lasts for one round.</description>
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</rule>
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<rule id="9253a26a-f528-3ec1-efc6-4ddce343b0dd" name="Maltreatment" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>Once per turn during its activation this model can remove 1 fury point from a warbeast in its battlegroup that is in its control area and add 1 fury point to its own current total. The warbeast suffers d3 damge points</description>
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</rule>
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<rule id="c714faf5-e29b-ca30-5b22-5940e782dad3" name="Dust Howler: Magical Weapon" publicationId="4f9d-c0be-1f25-79e3" hidden="false"/>
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<rule id="e060da2a-8716-0308-d06a-7e3368397fc0" name="Witherthorn: Magical Weapon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<rule id="9b645d2f-12e7-1d1e-7963-2650302eca89" name="Witherthorn: Reach" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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@ -2392,9 +2380,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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<rule id="0ae1ad42-e4f9-cfc5-0a23-55cdd07037b3" name="Blade Rush" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>While making a trample power attack, this model ignores free strikes and does not stop when it contacts a model with a medium or larger base, an obstacle, or an obstruction. This model makes models regardless of their base size.</description>
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</rule>
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<rule id="84463d94-124b-91f2-b41b-d2174b49fd68" name="Power Attack Trample" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>This model can make trample power attacks.</description>
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</rule>
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<rule id="90cf9aac-ad98-51f4-12cb-c55968c50833" name="Claw Blades: Open Fist" hidden="false"/>
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<rule id="46eaff12-771a-bc99-0ad5-c80364c4a35e" name="Wing Bladess: Threshing Blades" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>This model can add this weapon's POW to its trample power attack damage rolls.</description>
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@ -3295,9 +3280,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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</profile>
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</profiles>
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<rules>
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<rule id="ad3d3e4a-6ae5-885d-0cce-3f210737682b" name="Prey" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>After deployment but before the first player's turn, choose and enemy model/unit to be this model/unit's prey. This model gains +2 to attack and damage rolls against its prey. When this model 10" of its prey, it gains +2" movement that activation. When the prey is destroyed or removed from play, choose another model/unit to be the prey.</description>
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</rule>
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<rule id="8102508c-411e-1689-c686-b87376d45698" name="Thrown Javelin: Weapon Master" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>When attacking with this weapon, add an additional die to its damage rolls.</description>
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</rule>
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@ -3361,9 +3343,7 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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<rule id="1106-5f4c-5a2e-1079" name="Granted: Reform" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>While this model is in play, after all models in its unit have completed their actions, each can advance up to 3".</description>
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</rule>
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<rule id="cdbe-2c52-035c-3322" name="Prey" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>After deployment but before the first player's turn, choos an enemy model/unit to be this model/unit's prey. This model gains +2 to attack and damge rolls against its prey. When this model begins its activation within 10" of its prey, it gains +2" movement that activation. When the prey is destroyed or removed from play, choose another model/unit to be the prey.</description>
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</rule>
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<rule id="6daa-97ec-eaf3-cb62" name="Tactics: Quick Work" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>Models in this unit gain Quick Work. (When a model with Quick Work destroys one or more enemy models with a melee attack during its combat action, immediately after the attack is resolved it can make one nomal ranged attack. atacks gained from Quick Work do not count against a weapon's ROF.)</description>
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</rule>
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@ -3766,9 +3746,7 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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</profile>
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</profiles>
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<rules>
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<rule id="f6d89728-4ac3-1809-5e52-5fb849645fdb" name="Prey" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>After deployment but before the first player's turn, choose an enemy model/unit to be this model/unit's prey. This model gains +2 to attack and damage rolls against its prey. When this model begins its activation within 10" of its prey, it gains +2" movement that activation. When the prey is destroyed or removed from play, choose another model/unit to be the prey.</description>
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</rule>
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<rule id="67080df3-2056-efc7-4aa2-ca61d6f61038" name="Thrown Javelin: Weapon Master" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>When attacking with this weapon, add an additional die to its damage rolls.</description>
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</rule>
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@ -4145,9 +4123,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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</profile>
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</profiles>
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<rules>
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<rule id="afdc0ef8-9a48-5a7c-ea29-5275ddd3aeeb" name="Gang Fighter" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>Wen making a melee attack targeting an enemy model in melee range of another friendly Faction warrior model, this model gains +2 to melee damage rolls.</description>
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</rule>
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<rule id="864e58f7-c19e-1e1e-90cd-0eb03d07958d" name="Sic'Em (Reeve of Orboros)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>Once per turn if this model is not in melee, when a friendly Reeve of Orboros hits an enemy model with an attack, immediately after the attack is resolved this model can change the model hit. This model's charge attack roll boosted.</description>
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</rule>
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@ -4480,9 +4455,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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<rule id="e39d6c45-5105-37e7-f8d7-48ffba8aeac3" name="Empathic Transference" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>A friendly Faction warlock can transfer damage to this model even if this model has a number of fury points equal to its current FURY.</description>
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</rule>
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<rule id="532a41e1-00bf-dbc1-c3ab-9f08c6efe2a8" name="Girded" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>This model does not suffer blast damge. Friendly models B2B with it do not suffer blast damage.</description>
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</rule>
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<rule id="09cb51eb-bfc8-ccf2-5a04-5c5b1fe46293" name="Ram Fist: Magical Weapon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false"/>
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<rule id="f3690c85-d2bb-7b60-7691-80bd40658519" name="Ram Fist: Ram" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>When an enemy model is hit by this weapon, it is knocked down and can be pushed 1' directly away from this model. If it is pushed, this model can immediately advance directly toward the pushed model up to the distance that model was moved.</description>
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@ -4797,9 +4769,6 @@ Benefit: Reduce the point cost of heavy warbeasts by 1.</description>
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</profile>
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</profiles>
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<rules>
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<rule id="c1e31617-2235-7a28-d9cb-1674bc469d67" name="Dragoon" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>While mounted, this model has base SPD 8 and base ARM 17. While dismounted, it has base SPD 6, base ARM 15.</description>
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</rule>
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<rule id="55056fcf-e6ac-ec2a-3cb6-9c2dca581cba" name="Flank (Wolves of Orboros)" publicationId="4f9d-c0be-1f25-79e3" page="" hidden="false">
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<description>When this model makes melee attack against an enemy model within the melee range of a friendly model of the type indicated, this model gains +2 to attack rolls and gains an additional damage die.</description>
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</rule>
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