Added No Quarter #69 to Character Generator.

This commit is contained in:
Yord 2016-11-23 20:01:44 +01:00
parent 9e4069a763
commit 6ae53e31f7
2 changed files with 53 additions and 1 deletions

View file

@ -694,6 +694,7 @@ var ikrpg = ikrpg || {};
"Grenade, Smoke": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
"Grenade, Strangle Gas": { "rng": 8, "skill": "Thrown Weapon", "pow": "", "rat-mod": 0, "notes": "AOE 3", "ammo": "" },
"Gun Axe": { "rng": 8, "skill": "Rifle", "pow": 12, "rat-mod": -1, "notes": "", "ammo": "1" },
"Hand Arbalest": { "rng": 8, "skill": "Crossbow", "pow": 12, "rat-mod": -2, "notes": "pull, feat: melee AT", "ammo": "1" },
"Hand Cannon": { "rng": 12, "skill": "Pistol", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "1" },
"Hand Cannon, Dual": { "rng": 12, "skill": "Pistol", "pow": 12, "rat-mod": 0, "notes": "", "ammo": "2" },
"Harpoon Gun": { "rng": 10, "skill": "Rifle", "pow": 12, "rat-mod": -2, "notes": "", "ammo": "1" },
@ -705,6 +706,7 @@ var ikrpg = ikrpg || {};
"Linethrower": { "rng": 4, "skill": "Light Artillery", "pow": 10, "rat-mod": -2, "notes": 'pull 3"', "ammo": "1" },
"Man-O-War Axe Cannon": { "rng": 8, "skill": "Light Artillery", "pow": 14, "rat-mod": -1, "notes": "", "ammo": "1" },
"Man-O-War Shield Cannon": { "rng": 6, "skill": "Light Artillery", "pow": 14, "rat-mod": -1, "notes": "melee: at mod -1, POW 1", "ammo": "1" },
"Menoth's Rebuke": { "rng": 10, "skill": "Heavy Artillery", "pow": 14, "rat-mod": -2, "notes": "Spray, fire dmg, fire cont. eff.", "ammo": "6" },
"Mini-Slugger": { "rng": 10, "skill": "Light Artillery", "pow": 11, "rat-mod": 0, "notes": "fired standing: at mod -1", "ammo": "30" },
"Mortar": { "rng": 20, "skill": "Light Artillery", "pow": 16, "rat-mod": -4, "notes": 'AOE 4, -2 SPD and DEF, min rng 8"', "ammo": "1" },
"Ogrun Battle Cannon": { "rng": 12, "skill": "Rifle", "pow": 12, "rat-mod": -1, "notes": "AOE 3, 1-H: RAT -2", "ammo": "1" },
@ -734,6 +736,7 @@ var ikrpg = ikrpg || {};
"Rynnish Walking Stick": { "rng": 8, "skill": "Rifle", "pow": 10, "rat-mod": 0, "notes": "1-H: RAT -2", "ammo": "1" },
"Scattergun": { "rng": 8, "skill": "Rifle", "pow": 12, "rat-mod": 0, "notes": "SP8, 1-H: RAT -2", "ammo": "1" },
"Skyhammer": { "rng": 16, "skill": "Light Artillery", "pow": 12, "rat-mod": -4, "notes": "AOE 3", "ammo": "1" },
"Skyhammer Deck Gun": { "rng": 16, "skill": "Heavy Artillery", "pow": 12, "rat-mod": -4, "notes": "AOE 3, all 1s: destoyed", "ammo": "3" },
"Sling": { "rng": 10, "skill": "Thrown Weapon", "pow": 8, "rat-mod": -2, "notes": "", "ammo": "1" },
"Slug Gun": { "rng": 4, "skill": "Pistol", "pow": 14, "rat-mod": -1, "notes": "1-H: RAT -2", "ammo": "1" },
"Slugger": { "rng": 10, "skill": "Light Artillery", "pow": 13, "rat-mod": -1, "notes": "-2 SPD and DEF", "ammo": "30" },
@ -943,6 +946,7 @@ var ikrpg = ikrpg || {};
"Defender": undefined,
"Defensive Line": undefined,
"Demolished": undefined,
"Dervish": undefined,
"Dhunia's Strike": undefined,
"Dig In": undefined,
"Disease Resistance": undefined,
@ -1152,6 +1156,7 @@ var ikrpg = ikrpg || {};
"Ram": undefined,
"Remedy": undefined,
"Renowned": undefined,
"Repel Boarders!": undefined,
"Resonance: Devourer Warbeast": undefined,
"Resonance: Farrow Warbeast": undefined,
"Resonance: Skorne Warbeast": undefined,
@ -3740,6 +3745,39 @@ var ikrpg = ikrpg || {};
list(_occupational_skills, ["Gambling", "Intimidation", "Jumping"]),
number(_gold, 75)
],
"Errant Marine": [
listItem(_notes, "If you choose Errant Marine do not choose a second career!"),
listItem(_careers, "Errant Marine"),
list(_abilities, ["Aegis", "Boarding Action", "Sanguine Bond"]),
choices(arrayPairs(_abilities, [
"Specialization (Lawbringer Crossbow)",
"Specialization (Hand Arbalest)"]), "Choose 1"),
choices(arrayPairs(_abilities, [
"Specialization (Cutlass)",
"Specialization (Gaff Spear)"]), "Choose 1"),
listItem(_connections, "Exemplar Order"),
list(_military_skills, [
"Crossbow",
"Hand Weapon",
"Hand Weapon",
"Shield"]),
list(_occupational_skills, [
"Command",
"Detection",
"Jumping",
"Lore (Menite Faith)",
"Medicine",
"Sailing",
"Swimming"]),
listItem(_armors, "Exemplar Plate"),
choices([
arrayPair(_ranged_weapons, "Crossbow, Lawbringer"),
arrayPair(_gear, "ten blessed bolts"),
arrayPair(_ranged_weapons, "Hand Arbalest")
], "Choose either Hand Arbalest or<br />Crossbow and Bolts"),
list(_melee_weapons, ["Shield", "Sword"]),
number(_gold, 100)
],
"Exemplar": [
listItem(_careers, "Exemplar"),
listItem(_notes, "Must choose between Horseman, Man-at-Arms, Military Officer, Ranger, Soldier, or Warcaster"),
@ -4124,6 +4162,20 @@ var ikrpg = ikrpg || {};
arrayPair(_armors, "Winter Guard Armor"),
arrayPair(_gear, "Winter Cloak")], "Choose 1"),
],
"Idrian Corsair": [
listItem(_careers, "Idrian Corsair"),
list(_abilities, ["Gang", "Steady", "Specialization (Kopis)"]),
listItem(_military_skills, "Hand Weapon"),
choices(arrayPairs(_military_skills, [
"Pistol",
"Thrown Weapon"]), "Choose 1"),
list(_occupational_skills, [
"Climbing",
"Intimidation",
"Sailing",
"Swimming"]),
number(_gold, 75)
],
"Illuminated Arcanist": [
listItem(_careers, "Illuminated Arcanist"),
listItem(_abilities, "Great Power"),