choice tie-break and random fallback + exception cleanup + war<->camp pid

This commit is contained in:
Maxime Réaux 2026-03-12 16:28:20 +01:00
parent 241d7f10f5
commit 241e76c937
15 changed files with 241 additions and 157 deletions

View file

@ -77,6 +77,7 @@ class War:
new_events: List[WarEvent] = []
for ev in self.events:
if isinstance(ev, (TieResolved)):
# FIXME cancel TieResolved + TokenSpent
if ev.context_type == ContextType.BATTLE:
battle = self.get_battle(ev.context_id)
campaign = self.get_campaign_by_sector(battle.sector_id)