split controller
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11 changed files with 1212 additions and 987 deletions
161
src/warchron/controller/war_controller.py
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161
src/warchron/controller/war_controller.py
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from typing import List, TYPE_CHECKING
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from PyQt6.QtWidgets import QMessageBox, QDialog
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from warchron.constants import ItemType, RefreshScope
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if TYPE_CHECKING:
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from warchron.controller.app_controller import AppController
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from warchron.controller.dtos import (
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ParticipantOption,
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WarParticipantDTO,
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ObjectiveDTO,
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)
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from warchron.view.war_dialog import WarDialog
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from warchron.view.objective_dialog import ObjectiveDialog
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from warchron.view.war_participant_dialog import WarParticipantDialog
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class WarController:
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def __init__(self, app: "AppController"):
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self.app = app
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def _fill_war_details(self, war_id: str) -> None:
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war = self.app.model.get_war(war_id)
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self.app.view.show_war_details(name=war.name, year=war.year)
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objectives = war.get_all_objectives()
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objectives_for_display: List[ObjectiveDTO] = [
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ObjectiveDTO(id=obj.id, name=obj.name, description=obj.description)
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for obj in objectives
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]
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self.app.view.display_war_objectives(objectives_for_display)
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war_parts = war.get_all_war_participants()
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participants_for_display: List[WarParticipantDTO] = [
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WarParticipantDTO(
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id=p.id,
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player_name=self.app.model.get_player_name(p.player_id),
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faction=p.faction,
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)
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for p in war_parts
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]
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self.app.view.display_war_participants(participants_for_display)
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def _validate_war_inputs(self, name: str, year: int) -> bool:
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if not name.strip():
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QMessageBox.warning(
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self.app.view, "Invalid name", "War name cannot be empty."
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)
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return False
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if not (1970 <= year <= 3000):
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QMessageBox.warning(
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self.app.view, "Invalid year", "Year must be between 1970 and 3000."
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)
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return False
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return True
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def add_war(self) -> None:
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dialog = WarDialog(
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self.app.view, default_year=self.app.model.get_default_war_values()["year"]
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)
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result = dialog.exec() # modal blocking dialog
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if result == QDialog.DialogCode.Accepted:
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name = dialog.get_war_name()
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year = dialog.get_war_year()
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if not self._validate_war_inputs(name, year):
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return
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war = self.app.model.add_war(name, year)
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self.app.is_dirty = True
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self.app.navigation.refresh_and_select(
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RefreshScope.WARS_TREE, item_type=ItemType.WAR, item_id=war.id
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)
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def edit_war(self, war_id: str) -> None:
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war = self.app.model.get_war(war_id)
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war_dialog = WarDialog(
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self.app.view, default_name=war.name, default_year=war.year
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)
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if war_dialog.exec() == QDialog.DialogCode.Accepted:
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name = war_dialog.get_war_name()
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year = war_dialog.get_war_year()
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if not self._validate_war_inputs(name, year):
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return
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self.app.model.update_war(war_id, name=name, year=year)
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# Objective methods
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def _validate_objective_inputs(self, name: str, description: str) -> bool:
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if not name.strip():
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QMessageBox.warning(
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self.app.view, "Invalid name", "Objective name cannot be empty."
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)
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return False
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return True
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def add_objective(self) -> None:
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if not self.app.navigation.selected_war_id:
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return
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dialog = ObjectiveDialog(self.app.view)
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if dialog.exec() != QDialog.DialogCode.Accepted:
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return
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name = dialog.get_objective_name()
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description = dialog.get_objective_description()
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if not self._validate_objective_inputs(name, description):
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return
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self.app.model.add_objective(
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self.app.navigation.selected_war_id, name, description
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)
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self.app.is_dirty = True
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self.app.navigation.refresh(RefreshScope.WAR_DETAILS)
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def edit_objective(self, objective_id: str) -> None:
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obj = self.app.model.get_objective(objective_id)
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obj_dialog = ObjectiveDialog(
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self.app.view, default_name=obj.name, default_description=obj.description
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)
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if obj_dialog.exec() == QDialog.DialogCode.Accepted:
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name = obj_dialog.get_objective_name()
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description = obj_dialog.get_objective_description()
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if not self._validate_objective_inputs(name, description):
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return
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self.app.model.update_objective(
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objective_id, name=name, description=description
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)
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# War participant methods
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def add_war_participant(self) -> None:
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if not self.app.navigation.selected_war_id:
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return
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players = self.app.model.get_available_players(
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self.app.navigation.selected_war_id
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)
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play_opts: List[ParticipantOption] = [
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ParticipantOption(id=p.id, name=p.name) for p in players
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]
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dialog = WarParticipantDialog(self.app.view, players=play_opts)
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if dialog.exec() != QDialog.DialogCode.Accepted:
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return
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player_id = dialog.get_player_id()
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faction = dialog.get_participant_faction()
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if not player_id:
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return
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self.app.model.add_war_participant(
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self.app.navigation.selected_war_id, player_id, faction
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)
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self.app.is_dirty = True
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self.app.navigation.refresh(RefreshScope.WAR_DETAILS)
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def edit_war_participant(self, participant_id: str) -> None:
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war_part = self.app.model.get_war_participant(participant_id)
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player = self.app.model.get_player(war_part.player_id)
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play_opt = ParticipantOption(id=player.id, name=player.name)
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war_part_dialog = WarParticipantDialog(
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self.app.view,
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players=[play_opt],
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default_player_id=war_part.id,
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default_faction=war_part.faction,
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editable_player=False,
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)
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if war_part_dialog.exec() == QDialog.DialogCode.Accepted:
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faction = war_part_dialog.get_participant_faction()
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self.app.model.update_war_participant(participant_id, faction=faction)
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