hide players ID
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parent
185733b5d4
commit
c79bb1d11f
3 changed files with 7 additions and 21 deletions
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@ -26,12 +26,10 @@ class Ui_MainWindow(object):
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self.playersTable = QtWidgets.QTableWidget(parent=self.playersTab)
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self.playersTable.setGeometry(QtCore.QRect(10, 60, 741, 431))
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self.playersTable.setObjectName("playersTable")
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self.playersTable.setColumnCount(2)
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self.playersTable.setColumnCount(1)
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self.playersTable.setRowCount(0)
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item = QtWidgets.QTableWidgetItem()
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self.playersTable.setHorizontalHeaderItem(0, item)
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item = QtWidgets.QTableWidgetItem()
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self.playersTable.setHorizontalHeaderItem(1, item)
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self.addPlayerBtn = QtWidgets.QPushButton(parent=self.playersTab)
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self.addPlayerBtn.setGeometry(QtCore.QRect(20, 20, 75, 23))
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self.addPlayerBtn.setObjectName("addPlayerBtn")
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@ -134,7 +132,7 @@ class Ui_MainWindow(object):
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self.menubar.addAction(self.menuHelp.menuAction())
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self.retranslateUi(MainWindow)
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self.tabWidget.setCurrentIndex(1)
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self.tabWidget.setCurrentIndex(0)
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QtCore.QMetaObject.connectSlotsByName(MainWindow)
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def retranslateUi(self, MainWindow):
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@ -142,8 +140,6 @@ class Ui_MainWindow(object):
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MainWindow.setWindowTitle(_translate("MainWindow", "WarChron"))
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item = self.playersTable.horizontalHeaderItem(0)
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item.setText(_translate("MainWindow", "Name"))
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item = self.playersTable.horizontalHeaderItem(1)
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item.setText(_translate("MainWindow", "ID"))
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self.addPlayerBtn.setText(_translate("MainWindow", "Add player"))
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self.tabWidget.setTabText(self.tabWidget.indexOf(self.playersTab), _translate("MainWindow", "Players"))
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self.addWarBtn.setText(_translate("MainWindow", "Add war"))
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@ -28,7 +28,7 @@
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</rect>
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</property>
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<property name="currentIndex">
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<number>1</number>
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<number>0</number>
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</property>
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<widget class="QWidget" name="playersTab">
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<attribute name="icon">
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@ -52,11 +52,6 @@
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<string>Name</string>
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</property>
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</column>
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<column>
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<property name="text">
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<string>ID</string>
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</property>
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</column>
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</widget>
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<widget class="QPushButton" name="addPlayerBtn">
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<property name="geometry">
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@ -47,9 +47,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
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item = self.playersTable.itemAt(pos)
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if not item:
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return
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row = item.row()
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player_item = self.playersTable.item(row, 0)
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player_id = player_item.data(Qt.ItemDataRole.UserRole)
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player_id = item.data(Qt.ItemDataRole.UserRole)
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menu = QMenu(self)
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edit_action = menu.addAction("Edit")
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delete_action = menu.addAction("Delete")
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@ -116,12 +114,9 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
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table = self.playersTable
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table.setRowCount(len(players))
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for row, player in enumerate(players):
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name_item = QtWidgets.QTableWidgetItem(player.name)
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name_item.setData(Qt.ItemDataRole.UserRole, player.id)
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table.setItem(row, 0, name_item)
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id_item = QtWidgets.QTableWidgetItem(player.id)
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id_item.setFlags(id_item.flags() & ~Qt.ItemFlag.ItemIsEditable)
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table.setItem(row, 1, id_item)
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play_item = QtWidgets.QTableWidgetItem(player.name)
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play_item.setData(Qt.ItemDataRole.UserRole, player.id)
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table.setItem(row, 0, play_item)
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table.resizeColumnsToContents()
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def display_wars(self, wars: list):
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