hide players ID

This commit is contained in:
Maxime Réaux 2026-01-22 23:57:01 +01:00
parent 185733b5d4
commit c79bb1d11f
3 changed files with 7 additions and 21 deletions

View file

@ -26,12 +26,10 @@ class Ui_MainWindow(object):
self.playersTable = QtWidgets.QTableWidget(parent=self.playersTab)
self.playersTable.setGeometry(QtCore.QRect(10, 60, 741, 431))
self.playersTable.setObjectName("playersTable")
self.playersTable.setColumnCount(2)
self.playersTable.setColumnCount(1)
self.playersTable.setRowCount(0)
item = QtWidgets.QTableWidgetItem()
self.playersTable.setHorizontalHeaderItem(0, item)
item = QtWidgets.QTableWidgetItem()
self.playersTable.setHorizontalHeaderItem(1, item)
self.addPlayerBtn = QtWidgets.QPushButton(parent=self.playersTab)
self.addPlayerBtn.setGeometry(QtCore.QRect(20, 20, 75, 23))
self.addPlayerBtn.setObjectName("addPlayerBtn")
@ -134,7 +132,7 @@ class Ui_MainWindow(object):
self.menubar.addAction(self.menuHelp.menuAction())
self.retranslateUi(MainWindow)
self.tabWidget.setCurrentIndex(1)
self.tabWidget.setCurrentIndex(0)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
@ -142,8 +140,6 @@ class Ui_MainWindow(object):
MainWindow.setWindowTitle(_translate("MainWindow", "WarChron"))
item = self.playersTable.horizontalHeaderItem(0)
item.setText(_translate("MainWindow", "Name"))
item = self.playersTable.horizontalHeaderItem(1)
item.setText(_translate("MainWindow", "ID"))
self.addPlayerBtn.setText(_translate("MainWindow", "Add player"))
self.tabWidget.setTabText(self.tabWidget.indexOf(self.playersTab), _translate("MainWindow", "Players"))
self.addWarBtn.setText(_translate("MainWindow", "Add war"))

View file

@ -28,7 +28,7 @@
</rect>
</property>
<property name="currentIndex">
<number>1</number>
<number>0</number>
</property>
<widget class="QWidget" name="playersTab">
<attribute name="icon">
@ -52,11 +52,6 @@
<string>Name</string>
</property>
</column>
<column>
<property name="text">
<string>ID</string>
</property>
</column>
</widget>
<widget class="QPushButton" name="addPlayerBtn">
<property name="geometry">

View file

@ -47,9 +47,7 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
item = self.playersTable.itemAt(pos)
if not item:
return
row = item.row()
player_item = self.playersTable.item(row, 0)
player_id = player_item.data(Qt.ItemDataRole.UserRole)
player_id = item.data(Qt.ItemDataRole.UserRole)
menu = QMenu(self)
edit_action = menu.addAction("Edit")
delete_action = menu.addAction("Delete")
@ -116,12 +114,9 @@ class View(QtWidgets.QMainWindow, Ui_MainWindow):
table = self.playersTable
table.setRowCount(len(players))
for row, player in enumerate(players):
name_item = QtWidgets.QTableWidgetItem(player.name)
name_item.setData(Qt.ItemDataRole.UserRole, player.id)
table.setItem(row, 0, name_item)
id_item = QtWidgets.QTableWidgetItem(player.id)
id_item.setFlags(id_item.flags() & ~Qt.ItemFlag.ItemIsEditable)
table.setItem(row, 1, id_item)
play_item = QtWidgets.QTableWidgetItem(player.name)
play_item.setData(Qt.ItemDataRole.UserRole, player.id)
table.setItem(row, 0, play_item)
table.resizeColumnsToContents()
def display_wars(self, wars: list):