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								!MonsterVO
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Type: celestial
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Size: Large
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Alignment: lawful good
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								ArmorClass: 19 (natural armor)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								HitPoints: 200 (16d10 + 112)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Speed: 40 ft., fly 120 ft.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Strength: 24 (+7)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Dexterity: 20 (+5)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Constitution: 24 (+7)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Intelligence: 19 (+4)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Wisdom: 22 (+6)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Charisma: 25 (+7)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								SavingThrows: Con +12, Wis +11, Cha +12
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Skills: Perception +11
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								ConditionImmunities: charmed, exhaustion, frightened
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								DamageResistances: radiant; bludgeoning, piercing, and slashing from nonmagical attacks
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Senses: truesight 120 ft., passive Perception 21
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Languages: all, telepathy 120 ft.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Challenge: 16 (15000 XP)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Id: monsters_vo.md#planetar 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								ParentLink: monsters_vo.md#monsters -npc-and-animals
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								Name: Planetar
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								ParentName: Monsters, NPC and Animals
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								NameLevel: 1
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								AltName: '[Planétar ](hd_monsters_planetar.md )'
							 
						 
					
						
							
								
									
										
										
										
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								Attributes: {}
							 
						 
					
						
							
								
									
										
										
										
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								>   [Monsters, NPC and Animals](srd_monsters.md)
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
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								# Planetar
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  CEO: [Planétar ](hd_monsters_planetar.md ) 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
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								-  **Armor Class** 19 (natural armor) 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Hit Points** 200 (16d10 + 112) 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Speed** 40 ft., fly 120 ft. 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								|STR|DEX|CON|INT|WIS|CHA|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								|---|---|---|---|---|---|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								|24 (+7)|20 (+5)|24 (+7)|19 (+4)|22 (+6)|25 (+7)|
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Saving Throws** Con +12, Wis +11, Cha +12 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Skills** Perception +11 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Senses** truesight 120 ft., passive Perception 21 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Languages** all, telepathy 120 ft. 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Challenge** 16 (15000 XP) 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Damage Resistances** radiant; bludgeoning, piercing, and slashing from nonmagical attacks 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								-  **Condition Immunities** charmed, exhaustion, frightened 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								## Special Features
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Angelic Weapons_**. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Divine Awareness_**. The planetar knows if it hears a lie.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Innate Spellcasting_**. The planetar's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								At will: _[detect evil and good ](srd_spells_detect_evil_and_good.md )_, _[invisibility ](srd_spells_invisibility.md )_ (self only)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								3/day each: _[blade barrier ](srd_spells_blade_barrier.md )_, _[dispel evil and good ](srd_spells_dispel_evil_and_good.md )_, _[flame strike ](srd_spells_flame_strike.md )_, _[raise dead ](srd_spells_raise_dead.md )_
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								1/day each: _[commune ](srd_spells_commune.md )_, _[control weather ](srd_spells_control_weather.md )_, _[insect plague ](srd_spells_insect_plague.md )_
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Magic Resistance_**. The planetar has advantage on saving throws against spells and other magical effects.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								## Actions
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Multiattack_**. The planetar makes two melee attacks.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Greatsword_**. Melee Weapon Attack: +12 to hit, reach 5 ft., one target.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								_Hit_: 21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								**_Healing Touch (4/Day)_**. The planetar touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.