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AideDeJeu/Data/HD/srd_monsters_warhorse.md

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2019-05-05 20:13:54 +02:00
> [Monsters, NPC and Animals](srd_monsters.md)
2019-01-22 20:05:41 +01:00
---
# Warhorse
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- Alias: [Cheval de guerre](hd_monsters_cheval_de_guerre.md)
2019-01-22 20:05:41 +01:00
-  Large beast, unaligned
- **Armor Class** 11
- **Hit Points** 19 (3d10 + 3)
- **Speed** 60 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|18 (+4)|12 (+1)|13 (+1)| 2 (-4)|12 (+1)| 7 (-2)|
- **Senses** passive Perception 11
- **Languages** -
- **Challenge** 1/2 (100 XP)
## Special Features
**_Trampling Charge_**. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
## Actions
**_Hooves_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
_Hit_: 11 (2d6 + 4) bludgeoning damage.