2019-05-05 20:13:54 +02:00
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> [Monsters, NPC and Animals](srd_monsters.md)
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2019-01-22 20:05:41 +01:00
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---
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# Satyr
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2019-10-11 15:12:46 +02:00
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- Alias: [Satyre](hd_monsters_satyre.md)
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2019-01-22 20:05:41 +01:00
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- Medium fey, chaotic neutral
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- **Armor Class** 14 (leather armor)
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- **Hit Points** 31 (7d8)
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- **Speed** 40 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|12 (+1)|16 (+3)|11 (+0)|12 (+1)|10 (+0)|14 (+2)|
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- **Skills** Perception +2, Performance +6, Stealth +5
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- **Senses** passive Perception 12
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- **Languages** Common, Elvish, Sylvan
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- **Challenge** 1/2 (100 XP)
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## Special Features
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**_Magic Resistance_**. The satyr has advantage on saving throws against spells and other magical effects.
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## Actions
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**_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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_Hit_: 6 (2d4 + 1) bludgeoning damage.
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**_Shortsword_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 6 (1d6 + 3) piercing damage.
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**_Shortbow_**. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target.
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_Hit_: 6 (1d6 + 3) piercing damage.
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