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AideDeJeu/Data/HD/srd_spells_lightning_bolt.md

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---
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!SpellItem
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Family: SpellVO
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Level: 3
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Type: evocation
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CastingTime: 1 action
Range: Self (100-foot line)
Components: V, S, M (a bit of fur and a rod of amber, crystal, or glass)
Duration: Instantaneous
Classes: Sorcerer, Wizard
Id: spells_vo.md#lightning-bolt
ParentLink: spells_vo.md#spells-srd-p
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Name: Lightning Bolt
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ParentName: Spells (SRD p)
NameLevel: 1
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AltName: '[Éclair](hd_spells_eclair.md)'
Source: (SRD p159)
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Attributes:
Name: Lightning Bolt
Markdown: >+
# <!--Name-->Lightning Bolt<!--/Name-->
- MDR: <!--AltName-->[Éclair](hd_spells_eclair.md)<!--/AltName-->
- Source: <!--Source-->(SRD p159)<!--/Source-->
-  <!--Level-->3<!--/Level-->th-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->Self (100-foot line)<!--/Range-->
- **Components :** <!--Components-->V, S, M (a bit of fur and a rod of amber, crystal, or glass)<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Sorcerer, Wizard<!--/Classes-->
### Description
A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 8d6 lightning damage on a failed save, or half as much damage on a successful one.
The lightning ignites flammable objects in the area that aren't being worn or carried.
**_At Higher Levels_**. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
AltName: '[Éclair](hd_spells_eclair.md)'
Source: (SRD p159)
Level: 3
Type: evocation
CastingTime: 1 action
Range: Self (100-foot line)
Components: V, S, M (a bit of fur and a rod of amber, crystal, or glass)
Duration: Instantaneous
Classes: Sorcerer, Wizard
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AttributesDictionary: >+
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Name: Lightning Bolt
Markdown: >+
# <!--Name-->Lightning Bolt<!--/Name-->
- MDR: <!--AltName-->[Éclair](hd_spells_eclair.md)<!--/AltName-->
- Source: <!--Source-->(SRD p159)<!--/Source-->
-  <!--Level-->3<!--/Level-->th-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->Self (100-foot line)<!--/Range-->
- **Components :** <!--Components-->V, S, M (a bit of fur and a rod of amber, crystal, or glass)<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Sorcerer, Wizard<!--/Classes-->
### Description
A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 8d6 lightning damage on a failed save, or half as much damage on a successful one.
The lightning ignites flammable objects in the area that aren't being worn or carried.
**_At Higher Levels_**. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
AltName: '[Éclair](hd_spells_eclair.md)'
Source: (SRD p159)
Level: 3
Type: evocation
CastingTime: 1 action
Range: Self (100-foot line)
Components: V, S, M (a bit of fur and a rod of amber, crystal, or glass)
Duration: Instantaneous
Classes: Sorcerer, Wizard
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---
> [Spells (SRD p)](srd_spells.md)
---
# Lightning Bolt
- MDR: [Éclair](hd_spells_eclair.md)
- Source: (SRD p159)
-  3th-level evocation
- **Casting Time :** 1 action
- **Range :** Self (100-foot line)
- **Components :** V, S, M (a bit of fur and a rod of amber, crystal, or glass)
- **Duration :** Instantaneous
- Classes: Sorcerer, Wizard
### Description
A stroke of lightning forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 8d6 lightning damage on a failed save, or half as much damage on a successful one.
The lightning ignites flammable objects in the area that aren't being worn or carried.
**_At Higher Levels_**. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.