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AideDeJeu/Data/HD/srd_spells_sunburst.md

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---
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!SpellItem
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Family: SpellVO
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Level: 8
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Type: evocation
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CastingTime: 1 action
Range: 150 feet
Components: V, S, M (fire and a piece of sunstone)
Duration: Instantaneous
Classes: Druid, Sorcerer, Wizard
Id: spells_vo.md#sunburst
ParentLink: spells_vo.md#spells-srd-p
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Name: Sunburst
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ParentName: Spells (SRD p)
NameLevel: 1
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AltName: '[Éclat du soleil](hd_spells_eclat_du_soleil.md)'
Source: (SRD p184)
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Attributes:
Name: Sunburst
Markdown: >+
# <!--Name-->Sunburst<!--/Name-->
- MDR: <!--AltName-->[Éclat du soleil](hd_spells_eclat_du_soleil.md)<!--/AltName-->
- Source: <!--Source-->(SRD p184)<!--/Source-->
-  <!--Level-->8<!--/Level-->th-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->150 feet<!--/Range-->
- **Components :** <!--Components-->V, S, M (fire and a piece of sunstone)<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Druid, Sorcerer, Wizard<!--/Classes-->
### Description
Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is [blinded](srd_conditions_blinded.md) for 1 minute. On a successful save, it takes half as much damage and isn't [blinded](srd_conditions_blinded.md) by this spell. Undead and oozes have disadvantage on this saving throw.
A creature [blinded](srd_conditions_blinded.md) by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer [blinded](srd_conditions_blinded.md).
This spell dispels any darkness in its area that was created by a spell.
AltName: '[Éclat du soleil](hd_spells_eclat_du_soleil.md)'
Source: (SRD p184)
Level: 8
Type: evocation
CastingTime: 1 action
Range: 150 feet
Components: V, S, M (fire and a piece of sunstone)
Duration: Instantaneous
Classes: Druid, Sorcerer, Wizard
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AttributesDictionary: >+
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Name: Sunburst
Markdown: >+
# <!--Name-->Sunburst<!--/Name-->
- MDR: <!--AltName-->[Éclat du soleil](hd_spells_eclat_du_soleil.md)<!--/AltName-->
- Source: <!--Source-->(SRD p184)<!--/Source-->
-  <!--Level-->8<!--/Level-->th-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->150 feet<!--/Range-->
- **Components :** <!--Components-->V, S, M (fire and a piece of sunstone)<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Druid, Sorcerer, Wizard<!--/Classes-->
### Description
Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is [blinded](srd_conditions_blinded.md) for 1 minute. On a successful save, it takes half as much damage and isn't [blinded](srd_conditions_blinded.md) by this spell. Undead and oozes have disadvantage on this saving throw.
A creature [blinded](srd_conditions_blinded.md) by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer [blinded](srd_conditions_blinded.md).
This spell dispels any darkness in its area that was created by a spell.
AltName: '[Éclat du soleil](hd_spells_eclat_du_soleil.md)'
Source: (SRD p184)
Level: 8
Type: evocation
CastingTime: 1 action
Range: 150 feet
Components: V, S, M (fire and a piece of sunstone)
Duration: Instantaneous
Classes: Druid, Sorcerer, Wizard
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---
> [Spells (SRD p)](srd_spells.md)
---
# Sunburst
- MDR: [Éclat du soleil](hd_spells_eclat_du_soleil.md)
- Source: (SRD p184)
-  8th-level evocation
- **Casting Time :** 1 action
- **Range :** 150 feet
- **Components :** V, S, M (fire and a piece of sunstone)
- **Duration :** Instantaneous
- Classes: Druid, Sorcerer, Wizard
### Description
Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is [blinded](srd_conditions_blinded.md) for 1 minute. On a successful save, it takes half as much damage and isn't [blinded](srd_conditions_blinded.md) by this spell. Undead and oozes have disadvantage on this saving throw.
A creature [blinded](srd_conditions_blinded.md) by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer [blinded](srd_conditions_blinded.md).
This spell dispels any darkness in its area that was created by a spell.