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AideDeJeu/Data/HD/srd_monsters_jackal.md

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---
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!MonsterItem
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Family: MonsterVO
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Type: beast
Size: Small
Alignment: unaligned
ArmorClass: 12
HitPoints: 3 (1d6)
Speed: 40 ft.
Strength: ' 8 (-1)'
Dexterity: 15 (+2)
Constitution: 11 (+0)
Intelligence: ' 3 (-4)'
Wisdom: 12 (+1)
Charisma: ' 6 (-2)'
Skills: Perception +3
Senses: passive Perception 13
Languages: '-'
Challenge: 0 (10 XP)
Id: monsters_vo.md#jackal
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Jackal
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Chacal](hd_monsters_chacal.md)'
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Attributes: {}
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---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Jackal
- CEO: [Chacal](hd_monsters_chacal.md)
-  Small beast, unaligned
- **Armor Class** 12
- **Hit Points** 3 (1d6)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
| 8 (-1)|15 (+2)|11 (+0)| 3 (-4)|12 (+1)| 6 (-2)|
- **Skills** Perception +3
- **Senses** passive Perception 13
- **Languages** -
- **Challenge** 0 (10 XP)
## Special Features
**_Keen Hearing and Smell_**. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
**_Pack Tactics_**. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Bite_**. Melee Weapon Attack: +1 to hit, reach 5 ft., one target.
_Hit_: 1 (1d4 - 1) piercing damage.