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											2019-01-22 20:05:41 +01:00
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										 |  |  |  | !MonsterItem | 
					
						
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											2019-03-11 22:13:55 +01:00
										 |  |  |  | Family: MonsterVO | 
					
						
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											2019-01-22 20:05:41 +01:00
										 |  |  |  | Type: humanoid (lizardfolk) | 
					
						
							|  |  |  |  | Size: Medium | 
					
						
							|  |  |  |  | Alignment: neutral | 
					
						
							|  |  |  |  | ArmorClass: 15 (natural armor, shield) | 
					
						
							|  |  |  |  | HitPoints: 22 (4d8 + 4) | 
					
						
							|  |  |  |  | Speed: 30 ft., swim 30 ft. | 
					
						
							|  |  |  |  | Strength: 15 (+2) | 
					
						
							|  |  |  |  | Dexterity: 10 (+0) | 
					
						
							|  |  |  |  | Constitution: 13 (+1) | 
					
						
							|  |  |  |  | Intelligence: ' 7 (-2)' | 
					
						
							|  |  |  |  | Wisdom: 12 (+1) | 
					
						
							|  |  |  |  | Charisma: ' 7 (-2)' | 
					
						
							|  |  |  |  | Skills: Perception +3, Stealth +4, Survival +5 | 
					
						
							|  |  |  |  | Senses: passive Perception 13 | 
					
						
							|  |  |  |  | Languages: Draconic | 
					
						
							|  |  |  |  | Challenge: 1/2 (100 XP) | 
					
						
							|  |  |  |  | Id: monsters_vo.md#lizardfolk | 
					
						
							|  |  |  |  | ParentLink: monsters_vo.md#monsters-npc-and-animals | 
					
						
							|  |  |  |  | Name: Lizardfolk | 
					
						
							|  |  |  |  | ParentName: Monsters, NPC and Animals | 
					
						
							|  |  |  |  | NameLevel: 1 | 
					
						
							|  |  |  |  | AltName: '[Homme-lézard](hd_monsters_homme_lezard.md)' | 
					
						
							| 
									
										
										
										
											2019-04-14 20:42:13 +02:00
										 |  |  |  | Attributes: | 
					
						
							|  |  |  |  |   Name: Lizardfolk | 
					
						
							|  |  |  |  |   Markdown: >+ | 
					
						
							|  |  |  |  |     # <!--Name-->Lizardfolk<!--/Name--> | 
					
						
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							|  |  |  |  |     - CEO: <!--AltName-->[Homme-lézard](hd_monsters_homme_lezard.md)<!--/AltName--> | 
					
						
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							|  |  |  |  |     -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (lizardfolk)<!--/Type-->, <!--Alignment-->neutral<!--/Alignment--> | 
					
						
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							|  |  |  |  |     - **Armor Class** <!--ArmorClass-->15 (natural armor, shield)<!--/ArmorClass--> | 
					
						
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							|  |  |  |  |     - **Hit Points** <!--HitPoints-->22 (4d8 + 4)<!--/HitPoints--> | 
					
						
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							|  |  |  |  |     - **Speed** <!--Speed-->30 ft., swim 30 ft.<!--/Speed--> | 
					
						
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							|  |  |  |  |     |STR|DEX|CON|INT|WIS|CHA| | 
					
						
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							|  |  |  |  |     |---|---|---|---|---|---| | 
					
						
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 | 
					
						
							|  |  |  |  |     |<!--Strength-->15 (+2)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 7 (-2)<!--/Intelligence-->|<!--Wisdom-->12 (+1)<!--/Wisdom-->|<!--Charisma--> 7 (-2)<!--/Charisma-->| | 
					
						
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							|  |  |  |  | 
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							|  |  |  |  |     - **Skills** <!--Skills-->Perception +3, Stealth +4, Survival +5<!--/Skills--> | 
					
						
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							|  |  |  |  |     - **Senses** <!--Senses-->passive Perception 13<!--/Senses--> | 
					
						
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 | 
					
						
							|  |  |  |  |     - **Languages** <!--Languages-->Draconic<!--/Languages--> | 
					
						
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 | 
					
						
							|  |  |  |  |     - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> | 
					
						
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							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |     ## Special Features | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     **_Hold Breath_**. The lizardfolk can hold its breath for 15 minutes. | 
					
						
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							|  |  |  |  |     ## Actions | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     **_Multiattack_**. The lizardfolk makes two melee attacks, each one with a different weapon. | 
					
						
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							|  |  |  |  |     **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  |     _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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							|  |  |  |  |     **_Heavy Club_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  |     _Hit_: 5 (1d6 + 2) bludgeoning damage. | 
					
						
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							|  |  |  |  |     **_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. | 
					
						
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							|  |  |  |  |     _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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							|  |  |  |  |     **_Spiked Shield_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  |     _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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							|  |  |  |  |   AltName: '[Homme-lézard](hd_monsters_homme_lezard.md)' | 
					
						
							|  |  |  |  |   Size: Medium | 
					
						
							|  |  |  |  |   Type: humanoid (lizardfolk) | 
					
						
							|  |  |  |  |   Alignment: neutral | 
					
						
							|  |  |  |  |   ArmorClass: 15 (natural armor, shield) | 
					
						
							|  |  |  |  |   HitPoints: 22 (4d8 + 4) | 
					
						
							|  |  |  |  |   Speed: 30 ft., swim 30 ft. | 
					
						
							|  |  |  |  |   Strength: 15 (+2) | 
					
						
							|  |  |  |  |   Dexterity: 10 (+0) | 
					
						
							|  |  |  |  |   Constitution: 13 (+1) | 
					
						
							|  |  |  |  |   Intelligence: ' 7 (-2)' | 
					
						
							|  |  |  |  |   Wisdom: 12 (+1) | 
					
						
							|  |  |  |  |   Charisma: ' 7 (-2)' | 
					
						
							|  |  |  |  |   Skills: Perception +3, Stealth +4, Survival +5 | 
					
						
							|  |  |  |  |   Senses: passive Perception 13 | 
					
						
							|  |  |  |  |   Languages: Draconic | 
					
						
							|  |  |  |  |   Challenge: 1/2 (100 XP) | 
					
						
							| 
									
										
										
										
											2019-04-14 01:53:20 +02:00
										 |  |  |  | AttributesDictionary: >+ | 
					
						
							| 
									
										
										
										
											2019-04-14 20:42:13 +02:00
										 |  |  |  |   Name: Lizardfolk | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  |   Markdown: >+ | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     # <!--Name-->Lizardfolk<!--/Name--> | 
					
						
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							|  |  |  |  |     - CEO: <!--AltName-->[Homme-lézard](hd_monsters_homme_lezard.md)<!--/AltName--> | 
					
						
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							|  |  |  |  | 
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							|  |  |  |  | 
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							|  |  |  |  |     -  <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (lizardfolk)<!--/Type-->, <!--Alignment-->neutral<!--/Alignment--> | 
					
						
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							|  |  |  |  | 
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							|  |  |  |  |     - **Armor Class** <!--ArmorClass-->15 (natural armor, shield)<!--/ArmorClass--> | 
					
						
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							|  |  |  |  |     - **Hit Points** <!--HitPoints-->22 (4d8 + 4)<!--/HitPoints--> | 
					
						
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							|  |  |  |  |     - **Speed** <!--Speed-->30 ft., swim 30 ft.<!--/Speed--> | 
					
						
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							|  |  |  |  |     |STR|DEX|CON|INT|WIS|CHA| | 
					
						
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							|  |  |  |  |     |<!--Strength-->15 (+2)<!--/Strength-->|<!--Dexterity-->10 (+0)<!--/Dexterity-->|<!--Constitution-->13 (+1)<!--/Constitution-->|<!--Intelligence--> 7 (-2)<!--/Intelligence-->|<!--Wisdom-->12 (+1)<!--/Wisdom-->|<!--Charisma--> 7 (-2)<!--/Charisma-->| | 
					
						
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							|  |  |  |  | 
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							|  |  |  |  | 
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							|  |  |  |  |     - **Skills** <!--Skills-->Perception +3, Stealth +4, Survival +5<!--/Skills--> | 
					
						
							|  |  |  |  | 
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							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     - **Senses** <!--Senses-->passive Perception 13<!--/Senses--> | 
					
						
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							|  |  |  |  | 
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							|  |  |  |  | 
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							|  |  |  |  |     - **Languages** <!--Languages-->Draconic<!--/Languages--> | 
					
						
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							|  |  |  |  | 
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							|  |  |  |  | 
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							|  |  |  |  |     - **Challenge** <!--Challenge-->1/2 (100 XP)<!--/Challenge--> | 
					
						
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							|  |  |  |  | 
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							|  |  |  |  | 
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							|  |  |  |  |     ## Special Features | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     **_Hold Breath_**. The lizardfolk can hold its breath for 15 minutes. | 
					
						
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							|  |  |  |  |     ## Actions | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |     **_Multiattack_**. The lizardfolk makes two melee attacks, each one with a different weapon. | 
					
						
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							|  |  |  |  |     **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  |     _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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							|  |  |  |  |     **_Heavy Club_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  |     _Hit_: 5 (1d6 + 2) bludgeoning damage. | 
					
						
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							|  |  |  |  |     **_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. | 
					
						
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							|  |  |  |  |     _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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							|  |  |  |  |     **_Spiked Shield_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  |     _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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							|  |  |  |  |   AltName: '[Homme-lézard](hd_monsters_homme_lezard.md)' | 
					
						
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							|  |  |  |  |   Size: Medium | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |   Type: humanoid (lizardfolk) | 
					
						
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							|  |  |  |  |   Alignment: neutral | 
					
						
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							|  |  |  |  |   ArmorClass: 15 (natural armor, shield) | 
					
						
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							|  |  |  |  |   HitPoints: 22 (4d8 + 4) | 
					
						
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							|  |  |  |  |   Speed: 30 ft., swim 30 ft. | 
					
						
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							|  |  |  |  |   Strength: 15 (+2) | 
					
						
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							|  |  |  |  |   Dexterity: 10 (+0) | 
					
						
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							|  |  |  |  |   Constitution: 13 (+1) | 
					
						
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							|  |  |  |  |   Intelligence: ' 7 (-2)' | 
					
						
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							|  |  |  |  |   Wisdom: 12 (+1) | 
					
						
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							|  |  |  |  |   Charisma: ' 7 (-2)' | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |   Skills: Perception +3, Stealth +4, Survival +5 | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |   Senses: passive Perception 13 | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |   Languages: Draconic | 
					
						
							|  |  |  |  | 
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							|  |  |  |  |   Challenge: 1/2 (100 XP) | 
					
						
							| 
									
										
										
										
											2019-04-14 01:53:20 +02:00
										 |  |  |  | 
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							| 
									
										
										
										
											2019-01-22 20:05:41 +01:00
										 |  |  |  | --- | 
					
						
							|  |  |  |  | > [Monsters, NPC and Animals](srd_monsters.md)
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							|  |  |  |  | --- | 
					
						
							|  |  |  |  | 
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							|  |  |  |  | # Lizardfolk
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | - CEO: [Homme-lézard](hd_monsters_homme_lezard.md) | 
					
						
							|  |  |  |  | -  Medium humanoid (lizardfolk), neutral | 
					
						
							|  |  |  |  | - **Armor Class** 15 (natural armor, shield) | 
					
						
							|  |  |  |  | - **Hit Points** 22 (4d8 + 4) | 
					
						
							|  |  |  |  | - **Speed** 30 ft., swim 30 ft. | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | |STR|DEX|CON|INT|WIS|CHA| | 
					
						
							|  |  |  |  | |---|---|---|---|---|---| | 
					
						
							|  |  |  |  | |15 (+2)|10 (+0)|13 (+1)| 7 (-2)|12 (+1)| 7 (-2)| | 
					
						
							|  |  |  |  | 
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							|  |  |  |  | - **Skills** Perception +3, Stealth +4, Survival +5 | 
					
						
							|  |  |  |  | - **Senses** passive Perception 13 | 
					
						
							|  |  |  |  | - **Languages** Draconic | 
					
						
							|  |  |  |  | - **Challenge** 1/2 (100 XP) | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | ## Special Features
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | **_Hold Breath_**. The lizardfolk can hold its breath for 15 minutes. | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | ## Actions
 | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | **_Multiattack_**. The lizardfolk makes two melee attacks, each one with a different weapon. | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | **_Bite_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | **_Heavy Club_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | _Hit_: 5 (1d6 + 2) bludgeoning damage. | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | **_Javelin_**. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. | 
					
						
							|  |  |  |  | 
 | 
					
						
							|  |  |  |  | _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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							|  |  |  |  | **_Spiked Shield_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. | 
					
						
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							|  |  |  |  | _Hit_: 5 (1d6 + 2) piercing damage. | 
					
						
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