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AideDeJeu/Data/HD/srd_spells_black_tentacles.md

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---
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!SpellItem
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Name: Black Tentacles
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AltName: '[Tentacules noirs](hd_spells_tentacules_noirs.md)'
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Type: conjuration
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Level: 4
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CastingTime: 1 action
Range: 90 feet
Components: V, S, M (a piece of tentacle from a giant octopus or a giant squid)
Duration: Concentration, up to 1 minute
Classes: Wizard
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Family: SpellVO
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Source: (SRD p121)
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Id: spells_vo.md#black-tentacles
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
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Attributes:
Name: Black Tentacles
Markdown: >+
# <!--Name-->Black Tentacles<!--/Name-->
- MDR: <!--AltName-->[Tentacules noirs](hd_spells_tentacules_noirs.md)<!--/AltName-->
- Source: <!--Source-->(SRD p121)<!--/Source-->
-  <!--Level-->4<!--/Level-->th-level <!--Type-->conjuration<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->90 feet<!--/Range-->
- **Components :** <!--Components-->V, S, M (a piece of tentacle from a giant octopus or a giant squid)<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration-->
- Classes: <!--Classes-->Wizard<!--/Classes-->
### Description
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
AltName: '[Tentacules noirs](hd_spells_tentacules_noirs.md)'
Source: (SRD p121)
Level: 4
Type: conjuration
CastingTime: 1 action
Range: 90 feet
Components: V, S, M (a piece of tentacle from a giant octopus or a giant squid)
Duration: Concentration, up to 1 minute
Classes: Wizard
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AttributesDictionary: >+
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Name: Black Tentacles
Markdown: >+
# <!--Name-->Black Tentacles<!--/Name-->
- MDR: <!--AltName-->[Tentacules noirs](hd_spells_tentacules_noirs.md)<!--/AltName-->
- Source: <!--Source-->(SRD p121)<!--/Source-->
-  <!--Level-->4<!--/Level-->th-level <!--Type-->conjuration<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->90 feet<!--/Range-->
- **Components :** <!--Components-->V, S, M (a piece of tentacle from a giant octopus or a giant squid)<!--/Components-->
- **Duration :** <!--Duration-->Concentration, up to 1 minute<!--/Duration-->
- Classes: <!--Classes-->Wizard<!--/Classes-->
### Description
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
AltName: '[Tentacules noirs](hd_spells_tentacules_noirs.md)'
Source: (SRD p121)
Level: 4
Type: conjuration
CastingTime: 1 action
Range: 90 feet
Components: V, S, M (a piece of tentacle from a giant octopus or a giant squid)
Duration: Concentration, up to 1 minute
Classes: Wizard
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---
> [Spells (SRD p)](srd_spells.md)
---
# Black Tentacles
- MDR: [Tentacules noirs](hd_spells_tentacules_noirs.md)
- Source: (SRD p121)
-  4th-level conjuration
- **Casting Time :** 1 action
- **Range :** 90 feet
- **Components :** V, S, M (a piece of tentacle from a giant octopus or a giant squid)
- **Duration :** Concentration, up to 1 minute
- Classes: Wizard
### Description
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.
A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.