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AideDeJeu/Data/HD/srd_spells_contingency.md

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---
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!SpellItem
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Name: Contingency
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AltName: '[Contingence](hd_spells_contingence.md)'
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Type: evocation
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Level: 6
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CastingTime: 10 minutes
Range: Self
Components: V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)
Duration: 10 days
Classes: Wizard
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Family: SpellVO
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Source: (SRD p130)
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Id: spells_vo.md#contingency
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
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Attributes:
Name: Contingency
Markdown: >+
# <!--Name-->Contingency<!--/Name-->
- MDR: <!--AltName-->[Contingence](hd_spells_contingence.md)<!--/AltName-->
- Source: <!--Source-->(SRD p130)<!--/Source-->
-  <!--Level-->6<!--/Level-->th-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->10 minutes<!--/CastingTime-->
- **Range :** <!--Range-->Self<!--/Range-->
- **Components :** <!--Components-->V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)<!--/Components-->
- **Duration :** <!--Duration-->10 days<!--/Duration-->
- Classes: <!--Classes-->Wizard<!--/Classes-->
### Description
Choose a spell of 5th level or lower that you can cast, that has a casting time of 1 action, and that can target you. You cast that spell—called the contingent spell—as part of casting _contingency_, expending spell slots for both, but the contingent spell doesn't come into effect. Instead, it takes effect when a certain circumstance occurs. You describe that circumstance when you cast the two spells. For example, a _contingency_ cast with _water breathing_ might stipulate that _water breathing_ comes into effect when you are engulfed in water or a similar liquid.
The contingent spell takes effect immediately after the circumstance is met for the first time, whether or not you want it to, and then _contingency_ ends.
The contingent spell takes effect only on you, even if it can normally target others. You can use only one _contingency_ spell at a time. If you cast this spell again, the effect of another _contingency_ spell on you ends. Also, _contingency_ ends on you if its material component is ever not on your person.
AltName: '[Contingence](hd_spells_contingence.md)'
Source: (SRD p130)
Level: 6
Type: evocation
CastingTime: 10 minutes
Range: Self
Components: V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)
Duration: 10 days
Classes: Wizard
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AttributesDictionary: >+
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Name: Contingency
Markdown: >+
# <!--Name-->Contingency<!--/Name-->
- MDR: <!--AltName-->[Contingence](hd_spells_contingence.md)<!--/AltName-->
- Source: <!--Source-->(SRD p130)<!--/Source-->
-  <!--Level-->6<!--/Level-->th-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->10 minutes<!--/CastingTime-->
- **Range :** <!--Range-->Self<!--/Range-->
- **Components :** <!--Components-->V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)<!--/Components-->
- **Duration :** <!--Duration-->10 days<!--/Duration-->
- Classes: <!--Classes-->Wizard<!--/Classes-->
### Description
Choose a spell of 5th level or lower that you can cast, that has a casting time of 1 action, and that can target you. You cast that spell—called the contingent spell—as part of casting _contingency_, expending spell slots for both, but the contingent spell doesn't come into effect. Instead, it takes effect when a certain circumstance occurs. You describe that circumstance when you cast the two spells. For example, a _contingency_ cast with _water breathing_ might stipulate that _water breathing_ comes into effect when you are engulfed in water or a similar liquid.
The contingent spell takes effect immediately after the circumstance is met for the first time, whether or not you want it to, and then _contingency_ ends.
The contingent spell takes effect only on you, even if it can normally target others. You can use only one _contingency_ spell at a time. If you cast this spell again, the effect of another _contingency_ spell on you ends. Also, _contingency_ ends on you if its material component is ever not on your person.
AltName: '[Contingence](hd_spells_contingence.md)'
Source: (SRD p130)
Level: 6
Type: evocation
CastingTime: 10 minutes
Range: Self
Components: V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)
Duration: 10 days
Classes: Wizard
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---
> [Spells (SRD p)](srd_spells.md)
---
# Contingency
- MDR: [Contingence](hd_spells_contingence.md)
- Source: (SRD p130)
-  6th-level evocation
- **Casting Time :** 10 minutes
- **Range :** Self
- **Components :** V, S, M (a statuette of yourself carved from ivory and decorated with gems worth at least 1,500 gp)
- **Duration :** 10 days
- Classes: Wizard
### Description
Choose a spell of 5th level or lower that you can cast, that has a casting time of 1 action, and that can target you. You cast that spell—called the contingent spell—as part of casting _contingency_, expending spell slots for both, but the contingent spell doesn't come into effect. Instead, it takes effect when a certain circumstance occurs. You describe that circumstance when you cast the two spells. For example, a _contingency_ cast with _water breathing_ might stipulate that _water breathing_ comes into effect when you are engulfed in water or a similar liquid.
The contingent spell takes effect immediately after the circumstance is met for the first time, whether or not you want it to, and then _contingency_ ends.
The contingent spell takes effect only on you, even if it can normally target others. You can use only one _contingency_ spell at a time. If you cast this spell again, the effect of another _contingency_ spell on you ends. Also, _contingency_ ends on you if its material component is ever not on your person.